Realpolitik CIV - An Interactive AAR

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The First Grand War

That doesn't make sense. World War 1 wasn't called "World War 1" until 2 came about. It was called The Great War.

First is retroactively created. There was no war called the "First Punic War" until the "Second Punic War" happened.
 
No ring to it at all. Using Great and Grand is quite weak in a title for war IMO.

Roman War? Germanic War?

Thinking of the Korean or Vietnam war.
 
No ring to it at all. Using Great and Grand is quite weak in a title for war IMO.

First Central Europe War.

The "Great War" had a ring to it until World War 2.

Roman War? Germanic War?

Thinking of the Korean or Vietnam war.

I know but the name of those wars gave a sense of the scale. Calling a massive war that tore up Europe from France to Eastern Europe the Roman War would be like calling World War 1 the French or German War.
 
I like the Caesarian War that just really pops, you know its like Bam! Especialy if you say it right.
 
Unless my eyes deceive me, the latest screenshot of Ireland shows iron and/or silver over there, and I wouldn't be surprised if coal shows up there later in the game. It's full of resources which could be useful to us, and those are an incentive to invade the island. Given some time to prepare, and to let the war-weariness wear off, we could easily invade the island and keep its resources for ourselves.

That's actually a non-issue. In Civ IV, War Weariness is applied to a specific Civ. Right now, we have Roman War Weariness, but if we turned around and attacked someone else, we wouldn't start with any WW. But if we made peace, and fought later, we'd start with that WW (it fades, but very, very slowly, so much so that it's kind of broken).

Edit: I'd also vote for Caesarian War.
 
That's actually a non-issue. In Civ IV, War Weariness is applied to a specific Civ. Right now, we have Roman War Weariness, but if we turned around and attacked someone else, we wouldn't start with any WW. But if we made peace, and fought later, we'd start with that WW (it fades, but very, very slowly, so much so that it's kind of broken).

Edit: I'd also vote for Caesarian War.

There's a lot broken when it comes to war. For instance, if you take one city, its surrounded by enemy culture meaning you have to take another city which is also surrounded by enemy culture....

So, that limited border skirmish just turned into an occupation.
 
There's a lot broken when it comes to war. For instance, if you take one city, its surrounded by enemy culture meaning you have to take another city which is also surrounded by enemy culture....

So, that limited border skirmish just turned into an occupation.

Yeah. Yeah, there's that, too. I couldn't count the number of times I wished I could just say "yeah, sorry AI guy. I only wanted the one city, but I had to keep going to make sure it was useful!" I wonder what will be broken in Civ V? :crazyeye:
 
Yeah. Yeah, there's that, too. I couldn't count the number of times I wished I could just say "yeah, sorry AI guy. I only wanted the one city, but I had to keep going to make sure it was useful!" I wonder what will be broken in Civ V? :crazyeye:

It sounds like that won't be as much as an issue in Civ5 and it could've been fixed by making the tiles around the city automatically belong to the owner.
 
How about we stop spamming about the name of a war? The war isn't even FINISHED YET, for god's sake! :rolleyes:
 
And it also means that he will be WBing in a copperhead revolution to get back at Sonereals almost over comment. Or the negotiations with caesar will just go badly.
 
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