What are the odds that districts will be rethought?
I always hated the minor adjacency bonuses. If a Industrial Zone is next to an other district, a Lumber Mill, and a Mine, it has 3 minor adjacency but 0 Production. Minor adjacency bonuses should give +0.5 yield. In this case: +1.5 Production.
Adjacency bonuses are getting stronger and stronger.
Why are Geothermal Fissure and Reef gives +2 Science?! It is huge! Even I understand why Reef got it (make coastal more relevant). To the point of having major adjacency bonus from Plantations for a Campus (→ Observatory), or from Strategic ressource for a Industrial Zone (→ Oppidum) feel like a downgrade in comparison.
What are the odds they change the adjacency bonuses to districts?
For example, Campus could have their +1 from Mountain removed, but gain +2 from Volcano instead. Even more: Industrial Zone could have their +1 from Strategic Ressource removed, but the Encampment could now have Production as adjacency and get that +1 from Strategic Ressource. Here some ideas below. It is just a draft: I didn't think this through. It is just a way to picture it:
New adjacency draft:
- Campus: +2 from Volcano and Spaceport, +1 from Reef and Geothermal Fissure, and +0.5 from Rainforest and districts. Change: adds Volcano and Spaceport, remove Mountain, and downgrade Reef and Geothermal Fissure.
- Theatre Square: +2 from World Wonder, +1 from EC/WP and Plantation, and +0.5 from Marsh and districts. Change: adds Plantation and Marsh, and downgrade EC/WP.
- Holy Site: +2 from natural Wonder, +1 from Mountain, and +0.5 from Woods and districts. Change: nothing.
- Encampment: +2 from Aerodrome, +1 from Strategic ressource and Camp, and +0.5 from Airstrips, Forts and Missile Silos. Change: have adjacency bonuses!
- Commercial Hub: +2 from Harbor and Canal, +1 from Oasis and Luxury ressource, and +0.5 from river edge, Mountain tunnel and districts. Change: adds Canal, Oasis, Luxury ressource, downgrade/change river to river edge.
- Harbor: +2 from City-Center, +1 from Sea ressource, and +0.5 from districts. Change: nothing.
- Industrial Zone: +2 from Aqueduct and Dam, +1 from Quarry and Geothermal Plant, and +0.5 from Solar Farm, Wind Farm, Offshore Wind Farm and districts. Changes: adds all Power improvement, remove Canal, Mine and Lumber Mill.
Many
unique districts are too powerful. Why are they half price? After all, all the unique building are not half price. The last unique districts show us a trend: they have brand new adjacency that are working differently than the original district. Seowon get the Science from the start, Suguba get the +2 from Holy Site instead of the Harbor, Observatory and Oppidum have their own set of adjacency, while the Thành is getting Culture as adjacency.
What if all the new districts either have brand new adjacency bonus, or even new yield?
For example, the Cothon could have Production instead of Gold, the Lavra could get +2 from Theatre Square and +0.5 from Tundra and Woods
but the problem of Lavra is not the adjacency but the GWAM, the Hansa would... probably need to be less powerful by removing the green district adjacency (for the Commercial Hub) and the mine/lumber mill (for the ressource), and so on... The Observatory should at least give a unique effect: Suguba has a 20% discount, Lavra has GWAM and land grabbing, Oppidum has defense, Cothon has settler production, RNDY has some continental clunky absurdities, Acropolies has Envoy, Street Carnival has a project... It could at least give a Prophet point or something.
Lastly: some specialty districts like the Aerodrome or the Preserve do not have a domestic / international Trade Route yield. They could have a +1 Production / +1 Production for the former, and +1 Food / +1 Faith for the latter.