But, if you don't like those features I think you could deactivate them by setting their build cost to -1 in the XML files.
Yes, I think I'll do that, then.
But, if you don't like those features I think you could deactivate them by setting their build cost to -1 in the XML files.
Could you increase the deficulty of the of highest levels even further to close to unplayable levels.
Could it be possible to generate a R&R version with 1 plot city radius ?
Wow did you really get cities with 53 and 63 citizens ?
I also really like how the 2 Plot City Radius looks on the map, with urban centers surrounded by rural areas. The vanilla cities sprawled over a large proportion of the area, this looks much more natural.
I would really love to see a....Let's Play video for Religion and Revolution (with Release 1.5).
PS I am playing the last version with a one tile city radius, 1.4 I believe.
... as you, Ray, have retired from modding ...
... the mod is now final, no?
I wouldn't dare to to report a bug in the newest version either ...
But, if you don't like those features I think you could deactivate them by setting their build cost to -1 in the XML files.
Do not try to delete the complete XML entries.
This will cause the mod to crash.
There is special logic involved for this feature.
(e.g. Trains only allowed to travel on Railroads.)
But deactivating the feature as orlanth suggests should work.