You know what would be helpful, If we layed out exactly what Goods are and what they can and can not do; so I have a good framework to go off of.
Ok here we go ...
Alcohol (Made by Brewery)
+1 Happy
+1 Unhealthy with Meeting Hall
+1 Happy with River Port
+1 Unhealthy with River Port
+1 Unhealthy with Supermarket
+1 Happy with Liquor Store
Required for Liquor Store
Double Production Speed for Festival
Ammunition (Made By Filling Factory)
Required for lots of infantry units, artillery and aircraft.
Required for Artillery Battery and Auto-Cannon Battery
+2% Coin With Ultimate Military Trainer
Double Production Speed for Paramilitary Corps
Biofuel (Made by Biofuel Refinery)
+1 Health
+1 Happy with Recycled Goods Factory
Cement (Made by Cement Mill)
Required for Bunker, Bomb Shelter, Hydro Power, Skyscraper, Flak Tower, The Three Gorge Dam, Highway Project, Cement Barrier, World Trade Center
Chemicals (Made By Chemical Plant)
+1 Unhealthy
+1 Health with Pharmacy
+1 Unhealthy with Supermarket
+1 Unhealthy with Farm Supply
Required for Replicator Plant, Rubber Plant, Fertilizer Plant
+10% Faster Production of Recycled Goods Factory
Fertilizer (Made by Fertilizer Plant)
+3 Health
+1 Unhealthy with Farm Supply
Glassware (Made by Glasssmith)
+2 Commerce
Double Production Speed for Observatory and Salon
Required for Alchemists Lab, Copernicus's Observatory
+5% Production with Recycled Goods Factory
Hit Movies (Made by Hollywood)
+1 Happy
+1 Happy with Amusement Park
+1 Happy with Broadcast Tower
+2 Happy with Communications Tower
+3 Happy with Network Node
+1 Happy with Movie Theater
+1 Happy with Virtual Reality Theater
+1 Happy with Shopping District
Required for Movie Theater
+10% Coin with National TV Station
+5% Coin with Chain Store
+5% Coin with Red Curtains Theater
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Ugh, I may do the rest later. This is tedious ... But you get the idea.