Boris Gudenuf
Deity
Before everybody gets all excited about 'massed resources' to supercharge settlements and military, let's all remember that we have been told more than once that Things Will Change from Age to Age. Add to that the fact that we know at the moment Diddley/Squat about Trade Routes, benefits and bonuses from resources in either the Exploration or Modern Ages.
They might be the same as what we've seen described for the Antiquity Age, but frankly, I would not bet the mine or quarry on it just yet. I strongly suspect that any OP effects from stacked Resources have been noted in this and other games and there is some kind of altered Trade/Resource mechanic that addresses it.
For one thing, it would make sense for Trade to be radically different in at least some of its effects in Exploration Age, given how much exploration IRL was driven by the need to open up new routes and supplies.
Before I start planning the OP Musket Rush in Civ VII, I think I'll just wait a bit and see if it's possible before assuming so . . .
They might be the same as what we've seen described for the Antiquity Age, but frankly, I would not bet the mine or quarry on it just yet. I strongly suspect that any OP effects from stacked Resources have been noted in this and other games and there is some kind of altered Trade/Resource mechanic that addresses it.
For one thing, it would make sense for Trade to be radically different in at least some of its effects in Exploration Age, given how much exploration IRL was driven by the need to open up new routes and supplies.
Before I start planning the OP Musket Rush in Civ VII, I think I'll just wait a bit and see if it's possible before assuming so . . .