personally don't think the Etruscans should be added. There isn't as much known about them, they only controlled part of Italy, and their capital would be maybe 3 tiles from Rome.
There's no historical basis for a "Troy" civilization.
Medes, Persians, Parthians... they're not the same, but it's as if they were.
Greece can't support more than 3 civs (there's no physical space). For Mesopotamia, it's difficult.
Lydia is the Hittites, same as with the Persians (dynamic civ renaming).
If you look in the map development thread, I made a rather cheesy map with colored areas for the civs to get a feel for that kind of thing. Greece and Mesopotamia will have their share of conflict, however, so areas do seem sort of empty.Right now there are very few civilizations, far too few for any serious conflict to arise. If there is going to be serious conflict, there have to be civilizations close to each other which have an impetus--other than UHVs--to fight.
I've labeled the civs by blue for included, green for the more likely additions to the list, orange for independent cities, and plain text for civs that I don't think should be included.The civilizations I would include (roughly in order of spawn date):
Sumer
Egypt
Babylon
Hittites
Minoa
Germanic-Ostrogoth
Phoenicia
Troy
Assyria
Hebrews
Mycenae
Medes
Persia
Etruria
Athens
Sparta
Carthage
Rome
Macedon
Celts (sort of ambiguous spawn date, could spawn much, much earlier if desired, probably need lots of special mechanics either way)
I may think of others. And obviously we would want some Indus Valley civs if the map extends that far.
I agree with Jedi.
You are getting really literal. I admire your enthusiasm about adding civilizations and getting history right, but Dynamic naming kind of solves this problem. We should lean more towards having a more fun game play experience rather than following history exactly.
It's like a spectrum.