RFC: BtS Bug Reports

Anybody played Vikings since the last update?

I didn't get the free workers. I founded Nidaros on the first turn as capitol, just like the AI would do. Is this a bug?
 
600AD start right? I think that's a bug, and that's easy to fix.
But does anyone know how many workers they had in older versions?
 
600 AD start, yes

2 workers, but I think they were already present in the first turn with the settlers, like the Arabs.

But in the new version there are a 2 more swordsmen, maybe Rhye replaced the workers with swordsmen intentionally so the Vikings wouldn't become too 'easy'.
 
Sorry guys, this has probably been addressed or mentionned before....
I'm running a Vanilla with RFC1987, and as soon as I choose a civ and get the screen the game ends telling me I have been defeated ??? Anybody knows what's wrong ?
Thanks in advance.:)
 
JMV, you need to check your game version (always update manually) and make sure you install the mod correctly. Correctly would be to totally remove any previous version before installing a new one. Also to install it in the correct folder - many people fail at this.
 
Every city in the Old World has permanent plague. It just won't go away, no matter how many turns I play! :cry: This bug has made the game unplayable for me.
Are you using a standard set of files or have you installed a mod-mod or something? Because something could be disabling the Plague code every turn, making the Plague not disappear.
 
A Barbarian War Elephant destroyed my mine and farm (and 3 roads).
The game only say: The enemy has been spotted near Dilli!
But it don't say: A mine/farm has been destroyed by a Barbarian War Elephant!
Civ4ScreenShot0014.JPG
I don't know this is a bug, but I would like it that the game tells me something is destroyed.
 
Every city in the Old World has permanent plague. It just won't go away, no matter how many turns I play! :cry: This bug has made the game unplayable for me.
Tried another game as France, and the same thing happened. What could possibly be going on? Only solution I can think of is disabling plague entirely, and I don't want to do that.
 
Tried another game as France, and the same thing happened. What could possibly be going on? Only solution I can think of is disabling plague entirely, and I don't want to do that.

loading your save now...
will update in a few minutes when I see if I have the same problem...

ok, first, it's not just your computer, your files - I replicated the problem (plague in EVERY city on the map!!!! unbelievable!)
second - why are there languages other than English for the dynamic civ names but everything else is English?
also - after 5 or 6 turns, the names started changing to their common English names, but like one at a time...
 
There is obviously something wrong with your game or mod installation.

Delete the entire Rhye's and Fall of Civilization folder and install anew.

If all else fails you could always go with RFC Epic/Marathons instead, as it includes the official mod with enhanced performance, new game speeds and even a bug fix or two. So you could basically go for it straight away...
 
If all else fails you could always go with RFC Epic/Marathons instead, as it includes the official mod with enhanced performance, new game speeds and even a bug fix or two. So you could basically go for it straight away...
Thanks! :goodjob: That solved my plague problem. I'm playing as Germany again, and I've had two plagues come and go properly.
 
Now you're playing the same version as all the cool kids! ;)
 
file RiseAndFall.py line 437 contains an error:
Code:
if (not (x == tCapitals[iHuman] and y == tCapitals[iHuman]) and not (self.getCheatMode() == True and pCurrent.getPlotCity().isCapital())):
should read:
Code:
if ( ( (x, y) != tCapitals[iHuman]) and ...
Yeah, that doesn't compute... :p
 
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