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RFC Civilizations in Abundance

Discussion in 'Rhye's and Fall Modmods' started by Jarkov, Nov 26, 2010.

  1. hoplitejoe

    hoplitejoe Top fun-poster

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    Here are some rough idea's
    The Mughal Empire
    Spawn- 1526 AD
    UP- master architects-wonder production 50%/religious tolerance-some sort of bonus for non-state religions
    UU- siege elephant replaces cannon (or at least something on an elephant)
    UB- Mausoleum and give the Indians a different one OR a Mughal fort like in Civ5 (but with a good name)
    UHV- control India by 1600 AD
    -build the taj mahal (maybe add the red fort as a wonder and include that into this uhv)
    -have a certain amount of culture by 1800
    -If not Religious tolerance UP maybe convert to free religion by some time
     
  2. J. pride

    J. pride Chieftain

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    This all looks dandy but there should be a way that Islam does not spread all over India under Mughals rule and that if the Mughals found any cities in India that city should have Hinduism. The only places Islam should spread in India is the North West and the North East of the country.
     
  3. hoplitejoe

    hoplitejoe Top fun-poster

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    that sounds awfully scripted. I like my games not always to follow history exactly.
     
  4. J. pride

    J. pride Chieftain

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    Um, Yes but India is the only country where Hinduism is present and if u cant have Hinduism in India where are u supposed to have it?, I would understand ur concern if u refuted my proposal if it was about starting every Middle Eastern city with Islam or starting Europe with Christianity but India is different because in 600 ad the only civ that will represent India will be the Mughals and meaning that there is no chance that Hinduism will ever spread so India. Not having Hinduism be the dominant religion of India is just wrong; thats like not starting Mecca with Islam or Persia with Zoroastarianism.
     
  5. hoplitejoe

    hoplitejoe Top fun-poster

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    you seem to assume all the cities in India will be founded by Mughal. I see it more as India being fully settled already with Hindu cites which Islam is spread to.
     
  6. J. pride

    J. pride Chieftain

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    Theres only 2 cities Indian in the 600 ad scinerio and the only time India will respawn is after nationalism so I don't seehow that will happen?
     
  7. OldGuard

    OldGuard Chieftain

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    Location:
    USA
    Is anyone else having trouble with the HRE's UHV #1? The one with having 3 cities in Germany, 2 in the Balkans, and 1 in Italy? I know it was mentioned before where AP failed in his screenshot by Jarkov but I'm still puzzled. I got Rome for Italy; Constantinople and Split for the Balkans; and Frankfurt, Budapest, and Danzig for Germany. I looked in the RFC atlas and fiddled with WB with German/Italian/Greek spawns but I can't seem to get this UHV. I'm loving this mod so far but it also frustrates me with the UHV :sad: I'm getting spoiled with the province stability highlights in SOI and DoC....
     
  8. Jarkov

    Jarkov Chieftain

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    I really ought to make an atlas for my mod, sorry again. Constantinople won't work for the Balkans I'm afraid.
     
  9. Jarkov

    Jarkov Chieftain

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    The next update will contain:

    - Mughals
    - Safavids
    - Moorish Kingdoms
    - Italy
    - Indonesia

    Suggestions for anything concerning these civs are of course still highly welcome.
     
  10. hoplitejoe

    hoplitejoe Top fun-poster

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    Moorish Kingdoms (kinda representing the Cordobians,Almoravids, Almohads and Marinids although there have been small moorish kingdoms since Roman times)
    Spawn date- 711AD
    UP- father of modern surgery-all cities get +2 :health:
    UU- berber cavalry (replace horse archer or knight)
    UB-Noria (gives some sort of production bonus)
    UHV- spread islam to 5(?) European cities in the year when spain spawn(?)
    -control the westen sahara by 1100
    -something either culture or technology related
     
  11. Jarkov

    Jarkov Chieftain

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    The Moorish Kingdoms will mainly represent the Almoravid and Almohad dynasties.
     
  12. hoplitejoe

    hoplitejoe Top fun-poster

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    will you be changing the spanish spawn?
     
  13. Cosmos1985

    Cosmos1985 Chieftain

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    I dont know how to phrase this, but.. "which Indonesia are you planning on adding"? :D The Majapahits, The Srivijaya, the.. what? :)
     
  14. Jarkov

    Jarkov Chieftain

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    The Majapahits, I've said that in some earlier post.


    I don't know yet if I'll change the Spanish spawn, but probably not.
     
  15. Nolan08

    Nolan08 Chieftain

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    Is Varietas Delectat going to be in this update?
     
  16. azander12

    azander12 Chieftain

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    Any plans to add a Yugoslav civ?

    Yugoslavia: Spawn date 1882 AD (founding of the Kingdom of Serbia, founds at Belgrade)

    UP: Power of Total Defence
    Yugoslav units receive +25% Strength when fighting within their cultural borders

    UU: Partisan (Infantry with 18 strength, +25% and double movement in all terrain)

    UB: Worker's Commune (Factory with +2:))

    UHV 1: Unify the Balkans by 1918
    UHV 2: Have a Stability rating of +30 or more in 1975
    UHV 3: Be elected UN Secretary-General
     
  17. Gruekiller

    Gruekiller Back From The Beyond

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  18. Jarkov

    Jarkov Chieftain

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    Varietas Delectat will not be in this update, and I'm not sure if it is ever going to be included, although I'd probably like to see that.
     
  19. J. pride

    J. pride Chieftain

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    @ Jarkov: I really think that u should add the Fatimids; if the Germans are qualified to have 2 civs why cant the Arabs. Besides when ur putting the Fatimids ur not only representing that one dynastiy but also the Ayyubids, Malmuks, Khedivate of Egypt, and Modern Egypt.
     
  20. hoplitejoe

    hoplitejoe Top fun-poster

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    why don't we focus on adding the planned stuff at the moment?
     

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