Kawzmo191
Warlord
The more I read on and see all the new civs and respawns being added, I'm beginning to think a 1500 AD start wouldn't be a terrible idea for this mod?
Neither of those are really historical and the UU is pretty useless as when would you need an archer to attack from over a sea?UB: a replacement for the lighthouse that provides 1 commercial per seatrade. (the controlled al trade in archipelago
UU: Maybe some type of archer with amphibious
I'm having trouble getting this mod to work.
I extracted the files to my desktop (the C:/... /BTS/Mods/ folder is read-only (without administrator permissions, which aren't activated when extracting) and for whatever reason trying to make it read-write won't stick unless I want to wait a couple hours for everything inside of the Program Files folder to become read-write - which I don't), and then dragged that to the Mods folder. AFAIK, that shouldn't affect anything, but if it does, let me know.
My problem is Civ4 simply crashes when I try to load the mod. I've tried with vanilla RFC present and without and same result.
The only time I've ever had a semblance of the mod working is when I have a weird setup like this:
... /BTS/Mods/RFC Civilizations in Abundance/RFC Civilizations in Abundance/ where all the files needed to really run the mod are in the second CiA folder. However, it is still broken as all that happens is I get a screen that looks exactly like the default BTS program, except RFC Civilizations in Abundance is written at the top right corner, and the program has vanilla BTS functionality.
Anyone have any idea what I am doing wrong?
Do you have the latest version of BTS?
Also, not sure if this would make a difference, but I have mine in the mods folder from where the game is installed to, something like (E:/program files/firaxis/civ4/bts/mods), instead of the beyond the sword folder in my documents/my games.