Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
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I've take the American and WTH there is so much barbarian around me... cant even keep one town without beign attacked by 20 to 30 Swordman Barbarian ??? I dont know if its a Bug but its seem impossible to play with the american at Emperor level.

sry about my english, im french.
 
Rhye said:
- Add Elephant Archer available with Riding (3/3/1, +1hp, requires Elephants, cost:50)

A Horseman is 2/1/1... do you know how unbalancing it would be to add a 3/3/1 unit then?
 
jalapeno_dude said:
A Horseman is 2/1/1... do you know how unbalancing it would be to add a 3/3/1 unit then?
The proposed unit would cost way more than a horseman, and it would only be available to those with elephants. :rolleyes:
 
2/2/2 or 3/2/2, +1 hp, cost 35 for first, 45 for second. 2 movement- that's what the War Elephant has.
 
Well, Elephants are not fast as horses...but let's see: is it better now?

- Rename Horseback Riding to Riding
- Rename Ivory to Elephants
- Add Elephant Archer available with Riding (3/2/2, +1hp, requires Elephants, cost:50)
- War Elephant available with Riding only for India (3/2/2, +1hp, requires Elephants, cost:40 (as Indian elephants were smaller and easier to tame))
- Elephants a strategy resource instead of luxury, as it is required for some units
- Remove HP bonus for Ancient Cavalry for balancing reasons
 
That only leaves 7 unique luxuries (8 if you count the 2 wines). I think you should add a new one for gameplay purposes. How about making sugar and/or tobacco a luxury? You would have to figure out which of the multiple versions, though.

And a wine-for-wine trade is still possible. Do you want this?
 
Wine to wine trade isn't possible because the American wine is a bonus luxury. I had no choice here because otherwise it would have introduced a bug in the city screen.

I won't convert sugar or tobacco to luxury because of the well known trade consequence.
I think that leaving 7 luxuries is not that bad. It breaks the scheme 8-8 to 9-7. but the game can still be balanced (I can just remove some dyes in norther Europe and it's allright)
 
I looked, and both Wines resources are luxuries. I'm patched to 2.33. Are you sure you changed it?

What do you mean by "bonus luxury?"
 
First of all I think that this is the best mod ever!
But I think that you could edit so that it will be lose ends (like Cavalry) no more.
"Running" around with Cavalry and fight TOWs is unrealistic!
And I hope you put in some more units!
(sorry if you (Rhye) allredy answred on something like this)
 
>Ottomans are industrious and militaristic since v2.0. I forgot to update the >civilopedia

I eventually figured it out - though the no GL's despite convenient punching bags like Babylon and Sumeria made it a little hard to tell. Great overall mod, though endless capital stacks can get a little monotonous - Persia itself is apparently Immortal even if his UU's aren't (he also built Zeus and Holy War in Persepolis - that was fun). BTW, he finished HW the turn I researched Military Tradition and he still got Fanatics - possible bug?

Finally got two GL's and saved them for Sipahis. Historical accuracy was uncanny - endless seige of Constantinople finally broke through in 1450 (a little early) and pushed on to Vienna for the Iron Works right on historical schedule. The Silk Road has also been worth it's weight in gold (literally). Great job.
 
its a very fun mod but now im getting a HUGE probleme... how can i get ride off BLACK DEATH... i hate that ****ing BLACK DEATH ... i have 15 city as Rome... and 10 have BLACK DEATH probleme since too long now... im getting piss and im close too give up cause all my unit die !!! its very very very annoying cause i cant stop or i dont know how to stop it... HELP ME please !!!
Is there a way to stop black death... Happinnest is 40% and Science 60%... i try a lot of thing but nothing seem to work...i also have longbowman in each city but they are kill cause of black death...
Sry about my bad english... im french !
 
Move the units out of cities so you don't get so much damage. It will stop sometime. You just have to suffer :)

You can turn it off in editor in Scenario Preferences->Disasters!->Untick "Permit Plagues" box
 
Ville said:
Move the units out of cities so you don't get so much damage. It will stop sometime. You just have to suffer :)

You can turn it off in editor in Scenario Preferences->Disasters!->Untick "Permit Plagues" box
Thanks you so much... i was close to commit suicide :lol: I'm going to disable it... I dont like black death at all :sad:

Thanks again :cool:
 
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