Blasphemous
Graulich
Khift, I have no problem with an all-purpouse 3.2.1 infantry unit being added in the late ancient age, if you have any suggestions I'm all ears. About Pikemen, they're fine where they are - Pikes were invented to counter Knights defensively. It's already a bit inaccurate giving them a good offense because they weren't especially mobile, but it's a sacrifice that must be made for coherence of the unit lines and for differentiation between crossbow and pike.
Actually, whatever late ancient age all-purpouse infantry that's added could have 3.3.1 and then Pike could get 3.4.1 so they can actually stand up to knights properly. But then Crossbows would have to be 1.4.1 and lonbgbows 1.5.1 and then everyhing else gets screwed up as well. It can be done I guess, but I think it would be better not to.
Actually, whatever late ancient age all-purpouse infantry that's added could have 3.3.1 and then Pike could get 3.4.1 so they can actually stand up to knights properly. But then Crossbows would have to be 1.4.1 and lonbgbows 1.5.1 and then everyhing else gets screwed up as well. It can be done I guess, but I think it would be better not to.
I don't want to spend the rest of my life tweaking this mod: I listen to everybody but I consider the unit balancement and additions done for 95%, I don't want to begin from scratch again.
) and I changed Musketman and Guerrilla for the same reasons.
). Faster I get a reply, faster I can make a decision and implement it. But this isn't your case: you're always the first to reply.