headhoncho
Chieftain
- Joined
- May 25, 2006
- Messages
- 12
I love the game, but with increasing frequency, I am having the game eternally "hang" when I try to load a saved game, at the "init graphics" stage.
HH
HH
Yes, especially as WLTK day is now random. It happens too often, and completely without warning.no its just that cities who celebrate "we love the ... day" cant declare indipendence...
btw. the current indipendence system needs to get changed, its just frustrating having brake away half of your empire by chance and not being able to prevent it....
I'm playing as the Germans, and it's 1902 England, France, and Scandinavia are whiped out, but it says not yet under historical victory, and it says NO for control Russia, Greece and Rome by 1940 AD, when it isn't even to that date yet. I think it has the dates listed backwards in the historical victory.
if (iPlayer == iGermany):
if (pGermany.isAlive()):
if (iGameTurn == i1900AD):
bFrance = self.checkOwnedCiv(iGermany, iFrance)
[COLOR="Red"]bGreece[/COLOR] = self.checkOwnedCiv(iGermany, iEngland)
bScandinavia = self.checkOwnedArea(iGermany, tScandinaviaTL, tScandinaviaBR, 3)
if (bFrance and [COLOR="#ff0000"]bEngland[/COLOR] and bScandinavia):
self.setGoal(iGermany, 1, 1)
else:
self.setGoal(iGermany, 1, 0)
if (iGameTurn == i1940AD):
bRussia = self.checkOwnedCiv(iGermany, iRussia)
[COLOR="#ff0000"]bGreece[/COLOR] = self.checkOwnedCiv(iGermany, iGreece)
bRome = self.checkOwnedCiv(iGermany, iRome)
if (bRussia and [COLOR="#ff0000"]bPersia[/COLOR] and bRome):
self.setGoal(iGermany, 1, 1)
else:
self.setGoal(iGermany, 1, 0)
Silent as in Cultural Music should have been fixed by Rhye and by my quick-fix above.
Silent as in words, well, Rhye should fix it, I've fixed it myself by correcting the XML file.
I can't use your saves anymore cos my version isn't compatible anymore with yours, so can you help me reproduce the bug?
I wouldn't rush, the more time there is for it to cook, the better the quality of the productNew version of RFC:W?!
Nice...
What is the ETA?![]()