Back to the topic of the thread anyway. Amurites cause my game to crash, constantly. Some times it's on turn one, some times it's 100 turns in. If I load an autosave that's 4-5 turns before the crash I often wont get it again, but loading an autosave from the turn before will cause the crash every time. Which just happened. Early in a game playing against one Amurite opponent and a few other civs I know are stable. Game crashed, I loaded from the autosave and it crashed again. I checked the world builder, the only thing I could see being built and finished the next turn was Acheron, I deleted that barb city and ended the turn, still crashed. So I checked the Amurite AI, they were building a scout and had 2 turns left, and they had a worker building a road on top of a farm, that's it (it was very early game). I deleted their city and units for the heck of it, ended the turn, no crash. If I had to guess I'd say maybe they have a unique event that causes a crash. It still could of course be coincidence. I'd upload the save, but I don't think it would work because of the mods I've made to it. Added a few traits to certain leaders and changed some to major_status for example, not sure any of that could cause a crash though.