shannonlynch
Chieftain
- Joined
- Jun 6, 2008
- Messages
- 51
I just got nabbed by one of those trapped cages when I inspected a lair. Except that I was able to leave immediately without having anyone come set me free.
Still running version 1.23 with no add-ons. And the save game is attached.
I just got nabbed by one of those trapped cages when I inspected a lair. Except that I was able to leave immediately without having anyone come set me free.
Still running version 1.23 with no add-ons. And the save game is attached.
I dom't know if it's delibrite, but Erbus Continentls LOVES ancient ruins. On my curent map, about 1-2 in 10 squres have 1.
I'm using: RifE 1.23 Trade Patch.exe
The Jotner Staedding gives 3 rings of usable tiles around a city, not just 1 ring. All of my Jotner cities are like Kuriotates cities
As intended. The documentation just hasn't been updated.
after my new city was converted by loki to balseraphs, i conquired it after like 50 turns back and than something strange happened: city gained legendary culture, expanded the borders and stayed like that for quite long before just falling down back to 0 culture.
I just saw this happen in my current game. As Mechanos, I destroyed the Balseraphs down to one city, then accepted peace in exchange for lots of techs. Meanwhile, the Sidar, Balseraphs' neighbors, were WHEEOHRNing -- and soon after I made peace with the clowns, the Sidar moved in to finish them off. Since the clowns' last city had just two archers in it, it fell quickly. And in one turn's worth of event log messages, I saw:
Turn 409: Latito (Perpentach) has been captured by the Sidar!!!
Turn 409: Latito has achieved Legendary Culture!
Turn 409: The Balseraph Civilization has been destroyed!!!
Turn 409: The Free Imperial Balseraph Estates is now known as the Balseraph Tribe.
Turn 409: The Balseraph Civilization has been destroyed!!!
Checking the victory conditions screen, I see that Latito is listed as having 21474836 culture, which is 2^31 divided by 100 and rounded down. That's probably a clue as to where this bug is coming from.
Screenshots and save file attached if you want to look at it. Screenshots are .jpg because the .pngs were getting a bit large; if the .jpg artifacts are bugging you and you want the .pngs, let me know.
EDIT: This is with the 1.23 trade patch, BTW.
Interface bug: Basilica isn't shown in the list of buildings to build (which pops up with the advisor, when a building is finished), so it only can be build from inside city interface.
Resurrecting an old bug. Latest 1.23 Trade build and I have more buildings not whowing up properly in the popup advisor. Fletcher and Archery range to mention those I have found so far.
And yes I've had archery for over 3 turns.
Actually, that bug is already fixed once and for all internally. Just not in any released patch. Fixed it after I got a report about it again.
The Khadi vault gate also does not show, not sure if you have to apply the fix to each individual entry or it is global.
Also, Dowsing seems to instantly OOS a multiplayer game (was allied so it was not a veiw problem).