Omega124
Challenging Fate
Why would you do something like that?
Stylistic choice, mostly. it is the /Kanto/ Empire, after all.
Why would you do something like that?
Johto is a literal pixel to the west.
Tank (wheeled, blitz, very strong, and expensive)
Land Transport (wheeled, very weak, can transport at least 5 people, and moderately priced.)
Gotta beLand Transport (wheeled, very weak, can transport at least 5 people, and moderately priced.)
Transport: We could go with Dodrio again for this, since they are used extensvly for transport (people ride them in the anime and some games).
The Alice in Wonderland/Metroid one just sounds delightfully bonkers and fitting of how much an acid trip Alice is.
The Mega Man/Red Alert one also holds great interest, the raised unit conversion issues aside.
While there have been those brief moments that hinted at Red Alert and the Tiberium games being related at some point (it went something along the lines that Allied victory in Red Alert leads to Red Alert 2, whereas Soviet victory leads into Command and Conquer), they have been officially separated by Word of God and are taken in such different directions one could very well cheat and make them separate franchises.
I mean, look at how the term "Command&Conquer" originated to describe the first Tiberium game and how Red Alert has nothing to do with Tiberium but made use of the brand name for recognition as well as the fact it had a similar style of play.
Given that the Tiberium series deals with more serious issues like economics, politics, etc. in a sci-fi context, whereas Red Alert goes straight for being outlandish, I can see plenty of reason to keep them separate. The first Red Alert seems very like Tiberium in its approach to the game, but Red Alert 2 and 3 drastically depart from it I think. The overall premise of the Tiberium series seems fairly straightforward, with aliens seeding Earth with Tiberium and different ideas on how to make use of that resource, just as we have those differences in real life, whereas Red Alert went flat out bonkers with time travel, mind control, and an anime empire. There's a reason they share the brand name but other than that are completely different games.
Also I understand TV Tropes is a bit of a Berserk Button with you, but that a personal dislike for the site has no bearing on the discussion at hand.
Similarly, neither do your personal thoughts on EA's direction - the series is theirs, pure and simple, and what they say is law, whether we like it or not. They say they are separate timelines, which means they are separate timelines.
There is overall plenty of merit in separating Red Alert and the Tiberium series, especially since it's a strategy franchise to begin with and so works well in a strategy mod context.