- Joined
- May 5, 2005
- Messages
- 8,874
eddfire3, thank you very much for your kind words.
Dyp and RAR and CCM1 and 2 are separate mods. While sampling graphics and units for the update of CCM1 to CCM2, I thought, that these graphics could be nice in an update of RAR, too. So the mod RARR started as a graphical update of the last released version of RAR. RARR 1.7 is the first version of RARR that adds some new concepts (from CCM) to RARR, after I received the allowance to do so from many of the original creators of the DyP/RAR mod. I wrote the story and gave some links to their comments in the rewritten page 1 of the RARR thread.
In the next days I will release some updated biqs, fixing the errors that were reported here in the last posts of the RARR thread - but first I want to finish my very exciting game with 30 civs on the RARR 1.7 worldmap.
Edit: Here I tried to explain some of the differences in gameplay between RARR and CCM and why I have done both mods: https://forums.civfanatics.com/threads/rise-and-rule-revisited-epic-mod.549166/page-34#post-15344971
Dyp and RAR and CCM1 and 2 are separate mods. While sampling graphics and units for the update of CCM1 to CCM2, I thought, that these graphics could be nice in an update of RAR, too. So the mod RARR started as a graphical update of the last released version of RAR. RARR 1.7 is the first version of RARR that adds some new concepts (from CCM) to RARR, after I received the allowance to do so from many of the original creators of the DyP/RAR mod. I wrote the story and gave some links to their comments in the rewritten page 1 of the RARR thread.
In the next days I will release some updated biqs, fixing the errors that were reported here in the last posts of the RARR thread - but first I want to finish my very exciting game with 30 civs on the RARR 1.7 worldmap.
Edit: Here I tried to explain some of the differences in gameplay between RARR and CCM and why I have done both mods: https://forums.civfanatics.com/threads/rise-and-rule-revisited-epic-mod.549166/page-34#post-15344971
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