My current RARR test game now is in its late stage. There is one thing, that will be changed with engineers for sure: I will remove the pillage flag from those units. It frequently occured when doing my felt '30 klicks' to build a railroad on a tile, that with one of those klicks the engineer razed the railroad again, that the worker stack tried to build.
Changes I will do in the next days in the RARR biqs:
Heavy tank plant fixed to be a small wonder
National Coal Mine must be set to small wonder
Engineers: pillage flag removed
Pirate Frigate and Commercial Raider need HN flag
Civs for Asian Hardy Clan
Clan has a move of 2
The Great Refinery is too cheap
Dhow, Steamer and Z Class need rotate flag
Dhow (Cannons): no lethal land bombardment
Carriers: WW2 +1 aircraft, Cold War + 1 aircraft, Nuclear carrier and Supercarrier + 2 Aircraft
New settings for ACs
Bedouin Calvary upgrade to armored car
Heavy frigates to 2 HP
Better names for German military leaders
Civ colour for Arab changed
Edit: Harbor now gives 1 culture
Range 1 bombardment for Nuclear submarine
Range 1 bombardment for Akula and Typhoon Class
Range 1 bombardment for SSBN
Range 1 bombardment for Boomer Submarine
Delaware class does not upgrade to the Iowa
Gorshkov Class no AA.wav
M-4 Bison : graphics and sound
Bilgis Advisor: Palette
Errors in the text files:
PediaIcons:
Missing wondersplash entry for Heavy Tank Plant
Mycenaean Chariot
Eraspecific icons for supplyshipments
Civilopedia:
vertical flight is supposed to make the tank plant obsolete
Entry Nuclear Submarine missing