Node60
Prince
Test game finished, waiting for a new version for the new tests.
Test game finished, waiting for a new version for the new tests.
There are especially two factors that determine when the next version of the RARR betatest can appear: The first factor is my limited free time in August due to RL-reasons and the second is the question when I have again access to upload the next mainfile (or a huge patch) to the CivForum server. That forum also moved to a new server last month and my FTP-access is one of the last features that is not yet reactivated on that server. So I hope the next version can be uploaded at the end of this month.There are especially two factors that determine when the next version of the RARR betatest can appear: The first factor is my limited free time in August due to RL-reasons and the second is the question when I have again access to upload the next mainfile (or a huge patch) to the CivForum server. That forum also moved to a new server last month and my FTP-access is one of the last features that is not yet reactivated on that server.
. RARR is done with the normal editor 1.00 that cam with C3C vanilla. This editor don´t takes away SGLs. All more advanced editors have big strength but they are not completely ready for such a big project like RARR.
Hats off. Build a pyramid in any case hard but do it with just a stone chisel and ax - triple hard.
You can ask to send the "correct" version of the editor? I have it in the game directory is version 1.03.
With free time, alas, can not help.
Hia, found a bug:
There's no entry for the Tea Growers building in the #WONDER_SPLASH_ART section of the pediaicons.txt; hence crash on completion of the building. Created a fake entry, and it works for now.


Another day, another bug.
French unit GCT 155: it's apparently configured to find the folder and INI "GCT_155 mm", but both are named "GCT 155 mm"; I added the _ to both and works ok.


Any help?
1. Bug: in the biq indicated that the Russian can build both the Chariot and Eastern Chariot.
2. civ3conquestsedit.exe (version 1.0) still has problems - he complains excessively high values in section "Icon". Perhaps there is some kind of trick?
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It will be fixed with the next biq.I am very excited to play this mod.
Unfortunately, I recently upgraded to Windows 10 and can no longer play civ 3 conquests. The game doesn't even start.
Any help?

![Party [party] [party]](/images/smilies/partytime.gif)
Sorry guys if this has been posted (by me), but Heavy Artillery is also missing from the file making the game crash.
) and it is only $5!Civinator, THANKS
Although I have been here before. I have been playing RAR 1.03 and 1.4 since 2007 and posted on the original site until it went radio silent.
Unfortunately, I do believe the windows 10 deed is done and I am judging if undoing it to play civ 3 is worth it, tough call
Can you add mods to Steam versions of civ 3? Somehow, I think Steam may be more motivated to fix this problem than Microsoft (not sure why I feel that way) and it is only $5!