RomIOT

AlexRomaniaGrig

Warlord
Joined
May 29, 2011
Messages
112
Location
Romania
First IOT.
First, the map.
Spoiler :
js6eh67ld

if map won't show,http://postimage.org/image/js6eh67ld/be8fdc57/

Yes, it's the map of Romania, with it's 41 counties.

Rules are as follows: each region is made up from a number of counties. The player assumes control of a single county and can take over others, if he has enough soldiers ( will explain later)
If the region's goal is accomplished, the others have 2 rounds to either undo the region's goal or to take over it's capital county.
Now, different regions (differentiated by colors) have different goals.
As an example, the two counties in the yellow region to the south-east have the goal to reach and completely surround the capital region, Since the region is smaller, they have double income each month (by the way, time is measured in months) . Other regions have other goals.
Regions, counties, capitals and goals:
Spoiler :

Moldova region ( grey, north-east) - capital : Iasi County (IS)
Goal: Take over the capitals of all other regions.
Counties:
Suceava County(SV) - monthly income: 30
Botosani County(BT) - monthly income 30
Neamt County (NT) - monthly income 30
Iasi County (IS) - monthly income 40
Bacau County (BC) - monthly income 30
Vaslui County (VS) - monthly income 30
Vrancea County (VN) - monthly income 30
Galati County (GL) - monthly income 30


Litoral Region (yellow, south-east) - capital: Constanta County (CT)
Goal: Surround Bucharest (B) and take over the Hungarian Lands
Counties:
Constanta County (CT) - monthly income 80
Tulcea County (TL) - monthly income 60


Hungarian Lands (green, center) - Capital: Harghita County (HR)
Goal: Reach the Hungarian border ( take over any 2/4 of the following counties and keep them for 3 months: Satu Mare(SM), Arad(AR), Bihor(BH), Timis(TM) ) and border Bucharest (B)
Counties:
Covasna County (CV) - monthly income 45
Harghita County (HR) - monthly income 50
Mures County (MS) - monthly income 45


Muntenia Region
(teal, south) - Capital: Giurgiu County (GR)
Goal: Take over the capitals of Transilvania and Moldova regions, wipe out the Hungarians.
Counties:
Braila County(BR) - monthly income 30
Ialomita County(IL) -monthly income 30
Calarasi County(CL)-monthly income 30
Buzau County(BZ)-monthly income 30
Prahova County(PH)-monthly income 30
Giurgiu County(GR)-monthly income 45
Dambovita County(DB)-monthly income 30
Teleorman County(TR)-monthly income 30
Arges County (AG)-monthly income 30
Olt County(OT)-monthly income 30
Valcea County(VL)-monthly income 30
Dolj County(DJ)-monthly income 30
Gorj County(GJ)-monthly income 30
Mehedinti County(MH)-monthly income 30

Transilvania Region (blue, north-west) capital: Cluj County
Goals: take over the capitals of Moldova, Muntenia and the Hungarian lands
Counties:
Brasov County - monthly income 30
Sibiu County - monthly income 30
Alba County - monthly income 30
Hunedoara County - monthly income 30
Caras County - monthly income 30
Timis County - monthly income 30
Arad County - monthly income 30
Bihor County - monthly income 30
Cluj County - monthly income 45
Salaj County - monthly income 30
Bistrita County - monthly income 30
Maramures County - monthly income 30
Satu Mare County - monthly income 30



===MISSING TRANSILVANIA REGION COUNTIES AND FURTHER IMPROVEMENTS TO THE RULES ARE IN UPDATE 1, DOWN THE PAGE===
Attention! Non-player counties will act accordingly to their goals!

Important Rules:
-you must announce one month in advance which county you will attack.
-each month the income of the counties you own will be added to it's owner. The owner can sped income in the following ways:
*for each 5 income points invested into Economy in a certain region, that region's monthly income will rise by 2 (3 if capital, 5 if Litoral Area)
*for each 5 income invested into Army in a certain region, you will receive a regiment of soldiers. Ten regiments are needed to take over an undefended county, 15 if capital. If county is defended, a battle will occur and the result will be determined by an algorithm ( see below).
*if a county is taken over in a battle, no regiments can be recruited from that county in that turn and it will generate only half it's normal income, rounded down to the nearest integer. After one month, the county will return to normal.

Battle Algorithm:
-each regiment gives 10 points to each army involved in the conflict.
-defender receives 10% bonus to his points.
-if attacker is from Litoral Area or Hungarian Lands, he receives a 10% bonus to his points.
-if defender is in his capital, he will receive another 10% bonus.
- if both armies move into the same region in the same turn, there will be no bonuses.
-for a fee of 20 income points from the defender, a "guerilla war" can be started, lowering the enemy army's points by 20%. Only one guerilla war per battle.
-for a fee of 50 income points from the attacker, an "attrition war" can be started. It will last for 2 months. If the region will not receive enough reinforcements, all armies inside will be annihilated and the region turned over to the attacker. The county will not provide income to it's owner and regiments can not be recruited there during the attrition war.
-there is a maximum supported amount of regiments per county. Once there are 40 regiments in a county, it cannot recruit anymore unless the regiments move.
-moving regiments through your territory is possible at all times. It may seem out of place for a regiment from the northernmost county to teleport to the other side of the map in a turn, but it's a game. Romania is small anyway.
IMPORTANT! the country's capital, Bucharest, cannot be taken over. It's simply neutral territory.
Note: You will need to attack your own region's territories to gain counties, but you can also make alliances. All Alliance requests will be sent to the GM (me) and I will decide if the alliance will be created.

Rules are set.
Pick a county and accomplish your region's goal.
GM (me) will not pick any county.

All counties start with a basic 50 income points and 2 regiments.
Any inaccuracies will be reported to me. For further instructions , message me.
IMPORTANT: after round 20, if nobody accomplished his goal, the capital of Bucharest enters the game, owned by me, with massive income and every other county's goal will change to "kill or be killed".
 
chose one of the 8 counties: Suceava, Botosani, Iasi, Neamt, Vrancea,Bacau, Vaslui, Galati.
 
I will take the Harghita County.
 
Oh, forgot a little sidenote:
taking region capitals, like christos did, will have little side effects, namely if your starting region is conquered, no matter if you own 90% of Romania's counties, you lose the game. If you do not start as a region-capital county, you will still be in game if the starting county is taken over.
You can stil chose anthoer one, christos. I need at least one more player and Nedim to actually chose a county before i can start.
 
I do not want to change.
 
well, all other regions have your destruction as a goal then.
 
All right, so we have :

christos = Harghita, Hungarian Lands capital. goals: survive, border Hungary and Bucharest.
Bowsling = Tulcea, Litoral Region. goals: surround Bucharest and wipe out christos and other Hungarian counties.
Nedim = Iasi, Moldova region capital. goals: take out christos, take Giurgiu, Constanta and Cluj.

Game is officially started.
Anyone who wants to join may do so, as all other counties will take the income-spending example of a real player, thus making everyone balanced.

Each of you starts with the basic 50 Income Points and 2 regiments. Spend at will.
Also note: first round means NO attacks oin neighbors. It's not that you can do anything with 2 regiments. For a battle to occur you need at least 7 and it takes a month( round) to recruit, so if you spend all on armies, expect them to exist in the next update.
 
Spend all 50 income to army.
 
Tomorrow i'll update. If you haven't posted an order, you will all take christos' spending example! Even more than that, inactivity has it's consequences: If I manually take another player's spending example for inactive guys, they will get only HALF income next update.
 
UPDATE nr. 1
Added regiment stats, added players, added missing county abbreviations for Transilvania Region (sorry!).
Players and NPC counties now have the 12 regiments at their disposal and their county's Income Points to spend. You may proceed in attacking other counties and pursuing your goal but you must announce in advance which county you want to attack and you must wait until next update to actually attack. I will be in control of the non-player counties and I will use the example of players, so if any of you takes over half of the counties, expect a NPC county owned by me to have the other half.

Moldova region ( grey, north-east) - capital : Iasi County (IS)(Nedim)
Goal: Take over the capitals of all other regions.
Counties:
Suceava County(SV) - monthly income: 30 ; 12 regiments
Botosani County(BT) - monthly income 30 ; 12 regiments
Neamt County (NT) - monthly income 30 ; 12 regiments
NedimNapoleon's Iasi County (IS) - monthly income 40 ; 12 regiments
Bacau County (BC) - monthly income 30 ; 12 regiments
Vaslui County (VS) - monthly income 30 ; 12 regiments
Vrancea County (VN) - monthly income 30 ; 12 regiments
Galati County (GL) - monthly income 30 ; 12 regiments


Litoral Region (yellow, south-east) - capital: Constanta County (CT)
Goal: Surround Bucharest (B) and take over the Hungarian Lands
Counties:
Constanta County (CT) - monthly income 80 ; 12 regiments
Bowsling's Tulcea County (TL) - monthly income 60 ; 12 regiments


Hungarian Lands (green, center) - Capital: Harghita County (HR)(christos)
Goal: Reach the Hungarian border ( take over any 2/4 of the following counties and keep them for 3 months: Satu Mare(SM), Arad(AR), Bihor(BH), Timis(TM) ) and border Bucharest (B)
Counties:
Covasna County (CV) - monthly income 45 ; 12 regiments
christos' Harghita County (HR) - monthly income 50 ; 12 regiments
Mures County (MS) - monthly income 45 ; 12 regiments


Muntenia Region (teal, south) - Capital: Giurgiu County (GR)
Goal: Take over the capitals of Transilvania and Moldova regions, wipe out the Hungarians.
Counties:
Braila County(BR) - monthly income 30 ; 12 regiments
Ialomita County(IL) -monthly income 30 ; 12 regiments
Calarasi County(CL)-monthly income 30 ; 12 regiments
Buzau County(BZ)-monthly income 30 ; 12 regiments
Prahova County(PH)-monthly income 30 ; 12 regiments
Giurgiu County(GR)-monthly income 45 ; 12 regiments
Dambovita County(DB)-monthly income 30 ; 12 regiments
Teleorman County(TR)-monthly income 30 ; 12 regiments
Arges County (AG)-monthly income 30 ; 12 regiments
Olt County(OT)-monthly income 30 ; 12 regiments
Valcea County(VL)-monthly income 30 ; 12 regiments
Dolj County(DJ)-monthly income 30 ; 12 regiments
Gorj County(GJ)-monthly income 30 ; 12 regiments
Mehedinti County(MH)-monthly income 30 ; 12 regiments

Transilvania Region (blue, north-west) capital: Cluj County
Goals: take over the capitals of Moldova, Muntenia and prevent the Hungarians from reaching their goals.
Counties:
Brasov County(BV) - monthly income 30 ; 12 regiments
Sibiu County(SB) - monthly income 30 ; 12 regiments
Alba County(AB) - monthly income 30 ; 12 regiments
Hunedoara County(HD) - monthly income 30 ; 12 regiments
Caras County(CS) - monthly income 30 ; 12 regiments
Timis County(TM) - monthly income 30 ; 12 regiments
Arad County(AR) - monthly income 30 ; 12 regiments
Bihor County(BH) - monthly income 30 ; 12 regiments
Cluj County(CJ) - monthly income 45 ; 12 regiments
Salaj County(SJ) - monthly income 30 ; 12 regiments
Bistrita County(BN) - monthly income 30 ; 12 regiments
Maramures County(MM) - monthly income 30 ; 12 regiments
Satu Mare County(SM) - monthly income 30 ; 12 regiments
 
update tommorow.
INACTIVITY IS PENALISED.
After three turns of inactivity, I will add an overpowered faction bent on destroying the inctive player.
 
Spend all income into armies.
 
Moldova region ( grey, north-east) - capital : Iasi County (IS)(Nedim)
Goal: Take over the capitals of all other regions.
Counties:
Suceava County(SV) - monthly income: 30 ; 18 regiments
Botosani County(BT) - monthly income 30 ; 18 regiments
Neamt County (NT) - monthly income 30 ; 18 regiments
NedimNapoleon's Iasi County (IS) - monthly income 40 ; 20 regiments (inactivity penalty: half income next month)
Bacau County (BC) - monthly income 30 ; 18 regiments
Vaslui County (VS) - monthly income 30 ; 18 regiments
Vrancea County (VN) - monthly income 30 ; 18 regiments
Galati County (GL) - monthly income 30 ; 18 regiments


Litoral Region (yellow, south-east) - capital: Constanta County (CT)
Goal: Surround Bucharest (B) and take over the Hungarian Lands
Counties:
Constanta County (CT) - monthly income 80 ; 28 regiments
Bowsling's Tulcea County (TL) - monthly income 85 ; 17 regiments ; 10 income saved


Hungarian Lands (green, center) - Capital: Harghita County (HR)(christos)
Goal: Reach the Hungarian border ( take over any 2/4 of the following counties and keep them for 3 months: Satu Mare(SM), Arad(AR), Bihor(BH), Timis(TM) ) and border Bucharest (B)
Counties:
Covasna County (CV) - monthly income 45 ; 21 regiments
christos' Harghita County (HR) - monthly income 50 ; 22 regiments
Mures County (MS) - monthly income 45 ; 21 regiments


Muntenia Region (teal, south) - Capital: Giurgiu County (GR)
Goal: Take over the capitals of Transilvania and Moldova regions, wipe out the Hungarians.
Counties:
Braila County(BR) - monthly income 30 ; 18 regiments
Ialomita County(IL) -monthly income 30 ; 18 regiments
Calarasi County(CL)-monthly income 30 ; 18 regiments
Buzau County(BZ)-monthly income 30 ; 18 regiments
Prahova County(PH)-monthly income 30 ; 18 regiments
Giurgiu County(GR)-monthly income 45 ; 21 regiments
Dambovita County(DB)-monthly income 30 ; 18 regiments
Teleorman County(TR)-monthly income 30 ; 18 regiments
Arges County (AG)-monthly income 30 ; 18 regiments
Olt County(OT)-monthly income 30 ; 18 regiments
Valcea County(VL)-monthly income 30 ; 18 regiments
Dolj County(DJ)-monthly income 30 ; 18 regiments
Gorj County(GJ)-monthly income 30 ; 18 regiments
Mehedinti County(MH)-monthly income 30 ; 18 regiments


Transilvania Region
(blue, north-west) capital: Cluj County
Goals: take over the capitals of Moldova, Muntenia and prevent the Hungarians from reaching their goals.
Counties:
Brasov County(BV) - monthly income 30 ; 18 regiments
Sibiu County(SB) - monthly income 30 ; 18 regiments
Alba County(AB) - monthly income 30 ; 18 regiments
Hunedoara County(HD) - monthly income 30 ; 18 regiments
Caras County(CS) - monthly income 30 ; 18 regiments
Timis County(TM) - monthly income 30 ; 18 regiments
Arad County(AR) - monthly income 30 ; 18 regiments
Bihor County(BH) - monthly income 30 ; 18 regiments
Cluj County(CJ) - monthly income 45 ; 18 regiments
Salaj County(SJ) - monthly income 30 ; 18 regiments
Bistrita County(BN) - monthly income 30 ; 18 regiments
Maramures County(MM) - monthly income 30 ; 18 regiments
Satu Mare County(SM) - monthly income 30 ; 18 regiments
__________________

State event
The President of Romania can no longer hold the leaders of the counties from attacking each other. Because of that, funding from the capital will be stopped starting next month, which will surely lead to many revolts and riots.
(In game terms, the three players will get 50 regiments starting next update and the income will steadily decline by 2 each month.)

Attack Announcements:
Covasna County will attack Brasov County. (CV vs BV)
Mehedinti County will attack Caras County. (MH vs CS)
Maramures County will attack Salaj County. (MM vs SJ)
Galati County will attack Bowsling's Tulcea County. (GL vs TL_
Prahova County will attack Ialomita County. (PH vs IL)
 

Litoral Region (yellow, south-east) - capital: Constanta County (CT)
Goal: Surround Bucharest (B) and take over the Hungarian Lands
Counties:
Constanta County (CT) - monthly income 80 ; 28 regiments
Bowsling's Tulcea County (TL) - monthly income 85 ; 17 regiments ; 10 income saved



State event
The President of Romania can no longer hold the leaders of the counties from attacking each other. Because of that, funding from the capital will be stopped starting next month, which will surely lead to many revolts and riots.
(In game terms, the three players will get 50 regiments starting next update and the income will steadily decline by 2 each month.)


I hereby couptake command of Constanta County of the Litoral Region.
I pump 30 into economy in order to absolutely nuke away the incoming economic issues.
50 into army. I have now ran out of army space.

Your map is low quality.
Could you make it look cleaner.
 
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