consentient
Domination!
- Joined
- Jul 7, 2014
- Messages
- 3,379
(Please go back to Page 4 of this thread where the other post is, if you didn't see it)
Ok so these ones show...
1: We got DF. We all know how rare it is. Let's use it wisely
2: Our lovely neighbour builds a lovely peaceful wonder (and yes, I'm standing close to LV, which I discovered* with a warrior gifted by Sidon)
3: More insight into Ash's military
4: The neighbour Ash is at war with, and likely to exterminate. Had I not scouted in that direction, we might never have known about him, and we would have missed some GPT for our Embassy*
5: Ash takes the neighbour's expo with ease
6: The world ca. T49, with emphasis on the part of that world which will probably see the most action
- - -
Some final thoughts upon handover:-
1. I have queued 2 Archers beyond the one currently in production. Feel free to change this, but I think we are going to need them.
2. I considered a bribe to Ash during my 10 turns, to attack Liz or Rameses, but when I saw he was at war, I of course changed my mind. But I still think it would be a strong move to make everyone hate him, and keep him off our backs until our own army is strong enough. Assuming he wipes out everyone's favourite Mandingo, he needs to be pushed onto one of the others. If Liz is NW of our 3rd city, I suggest pushing him there, because if we push him to Rameses and he actually moves his troops for it, then he'll be coming our way. I prefer to send him away from us then stab him in the back.
- - -
* = I don't like to gripe, and I'm not pointing fingers, but the scouting prior to my taking over was really poor. We need to find everything that is to be found ASAP. Scouting is not less important on a Continents map, but more so. I hope I don't sound like a Richard Head**, but I really hope that the rest of you guys carry on exploring our environs. War is the priority, as we've agreed, but there could be CS out there that we don't know about, etc.
** = If I do, then sorry, tell me, and I'll be less vocal

Ok so these ones show...
1: We got DF. We all know how rare it is. Let's use it wisely

2: Our lovely neighbour builds a lovely peaceful wonder (and yes, I'm standing close to LV, which I discovered* with a warrior gifted by Sidon)
3: More insight into Ash's military
4: The neighbour Ash is at war with, and likely to exterminate. Had I not scouted in that direction, we might never have known about him, and we would have missed some GPT for our Embassy*
5: Ash takes the neighbour's expo with ease
6: The world ca. T49, with emphasis on the part of that world which will probably see the most action
- - -
Some final thoughts upon handover:-
1. I have queued 2 Archers beyond the one currently in production. Feel free to change this, but I think we are going to need them.
2. I considered a bribe to Ash during my 10 turns, to attack Liz or Rameses, but when I saw he was at war, I of course changed my mind. But I still think it would be a strong move to make everyone hate him, and keep him off our backs until our own army is strong enough. Assuming he wipes out everyone's favourite Mandingo, he needs to be pushed onto one of the others. If Liz is NW of our 3rd city, I suggest pushing him there, because if we push him to Rameses and he actually moves his troops for it, then he'll be coming our way. I prefer to send him away from us then stab him in the back.
- - -
* = I don't like to gripe, and I'm not pointing fingers, but the scouting prior to my taking over was really poor. We need to find everything that is to be found ASAP. Scouting is not less important on a Continents map, but more so. I hope I don't sound like a Richard Head**, but I really hope that the rest of you guys carry on exploring our environs. War is the priority, as we've agreed, but there could be CS out there that we don't know about, etc.
** = If I do, then sorry, tell me, and I'll be less vocal

