slobberinbear
Ursine Skald
If you go with a Specialist Economy, how, if at all, does it change your strategy in placing your cities?
Out of habit, I will generally try for an OCP placement (i.e., each city 4-5 tiles away from all others with little or no overlap), assuming I can get the bonus tiles I want. But a specialist economy means, at least until Biology and super-high health & happy caps, having lots of tiles in the BFC that are unworked. This means that the traditional OCP may be wasteful in a SE, at least for 2/3 of the game. If I have a size 20 city running a SE, I may only be working 8-10 food tiles in the BFC.
Assuming you can get the necessary food, are you better off having more cities closer together? And if you pursue that strategy, does that hurt you when Biology rolls around and/or if/when you decide to switch to a Cottage economy?
Obviously, the main issue with the SE is securing all the food bonus tiles you can lay your hands on. My question assumes you could get sufficient food to run multiple cities in a smaller area than OCP dictates. I'm essentially asking whether the short-term benefit of having more cities with specialists outweighs the maintenance issues and long-term land-use limitations.
I will post a representative map to illustrate my question.
Out of habit, I will generally try for an OCP placement (i.e., each city 4-5 tiles away from all others with little or no overlap), assuming I can get the bonus tiles I want. But a specialist economy means, at least until Biology and super-high health & happy caps, having lots of tiles in the BFC that are unworked. This means that the traditional OCP may be wasteful in a SE, at least for 2/3 of the game. If I have a size 20 city running a SE, I may only be working 8-10 food tiles in the BFC.
Assuming you can get the necessary food, are you better off having more cities closer together? And if you pursue that strategy, does that hurt you when Biology rolls around and/or if/when you decide to switch to a Cottage economy?
Obviously, the main issue with the SE is securing all the food bonus tiles you can lay your hands on. My question assumes you could get sufficient food to run multiple cities in a smaller area than OCP dictates. I'm essentially asking whether the short-term benefit of having more cities with specialists outweighs the maintenance issues and long-term land-use limitations.
I will post a representative map to illustrate my question.