Searching for the most challenging teamers?

Joined
Jun 12, 2009
Messages
418
Location
Charleston, SC
Come play with us at CivPlayers League! Its free to join, (4minute registry process, use google for your steam ID# if needed) and then you can get into the best online civ 5 multiplayer group in the world (Personal opinion)

Lately alot of the games are 2v2/3v3 no turn limits, no barbs, no CS, no ruins. (takes luck factors out, minus the civs that is)

Want to see if you can hang with some of the best players in the civ5 universe? Maybe you can learn something from players like #1Universal Soldier #2Tommynt #3DjMax #4Merle or #5 Fredodo

We want YOU, to have some fun with us, over at CivPlayers League :)


Steam Chat: steam://friends/joinchat/103582791431089902
 
Come play with us at CivPlayers League! Its free to join, (4minute registry process, use google for your steam ID# if needed) and then you can get into the best online civ 5 multiplayer group in the world (Personal opinion)

Lately alot of the games are 2v2/3v3 no turn limits, no barbs, no CS, no ruins. (takes luck factors out, minus the civs that is)

Want to see if you can hang with some of the best players in the civ5 universe? Maybe you can learn something from players like #1Universal Soldier #2Tommynt #3DjMax #4Merle or #5 Fredodo

We want YOU, to have some fun with us, over at CivPlayers League :)


Steam Chat: steam://friends/joinchat/103582791431089902

Yes that's nice at the moment: there are a lot of great teamer every evening.
 
Thanks for the endorsement SS, we can only get better the more players we have taking part in the league.

CS
 
I actually did play a teamer against two high ranked (both top 10) league players the other day.. one with a guy I dont know in my team, that we lost, and one with a guy I know that we won.

For teamer games civleague is the place. I havnt played much league games.. usually play NQ games ffa but thought I'd challange myself a bit.

Also lost 3 times in a row duel againt the top two player. So miles to walk to reach that level.

But what can one do if u only can play about once a week ;(

One thing I do wonder thought. the league has about 4 or 5 times as many players as NQ and still NQ chat allways ahas about 4-5 times as many online looking for a game.

In my opinon NQ got socially something, And I dont know what that the league at the oment is missing while the league has all the competetivnes ranking system etc that NQ lack.

And I think the answer is not as simple as in all NQ players just transfering to the league, most are allready mem,bers there but still choose to hang out in the NQ chat and playing NQ games.

At the same time I do feel that those who argue that it would be better with one community to quicker find good MP games got a point.

But the question is. What is it the league lack that makes people play NQ games well aware of the existence of the league. And more important. How do u get that thing in the league.

I see dedicated players in the league.. but I might be wrong here, I havnt seen so many moderators actually playing the game, chatting to the people and trying to make a community that is more than just the game. Mabye thats whats lacking. That is the enviroment around the game not just points and standings but actually a living community.

I m ranting..... forgot twhat my point was.. oh well
 
Good Points, NQ lobby is not always more busy than the league lobby, but often is. I think it is a matter of education, NQ lobby has no history of competitiveness. I think there is a false assumption that that league is only for good players, which is not true, the league needs new players as much as it always has, and if you look at the standings we have more average or below average players than top players. But there seems to be this idea that you have to be good before you can venture into the realm of Civplayers.

That is why I think the NQ lobby became the "social" place to hang out for new players, they believe it is the place for them until they get better, so this is what we in the league have to work on educating people.

I have no issue with the NQ group though I wish they would co-operate with Civplayers more to make the entire MP community better and healthier rather than see us as the competition :-/ Which seems to be the case, or at least that is my perception based on my recent interaction with the NQ management :-/

CS
 
main difference is that NQ "admins" play while league admins dont, so no1 in league is really recruiting.

also while NQ guys act like they are a "community" - for me it isnt its just a bunch of guys who think not quitting games is more important then having fun while playing.
 
well tommynth. The I play and look for game sin both places, NQ and the league. If you play an ffa with a league player (this is not allways the case of course I m just talking out of my own experience) they handle it like professional chess players would. If they see they are beaten in the long run they dont see the point to continue. If they see a clear winner they see no point to continue etc. That is you play until you know who s the winner not until the game is actually over and then you stop.

I dont see anything wrong with that. I enjoy that type of games to. But sometimes I just want to play an ffa, winning or loosing, having a good time chatting around with the people in the game and play it through to the bitter, or sweet, end.

Canuck soldier: I think I know what you are talking about when it comes to NQ admins seeing the league as competition. I think they dont. they just dont want people telling NQ members to join the legue INSTEAD. but its totaly fine to advertise for league GAMES in the NQ chatroom and NQ members are more than just welcome to be part of both groups.

Of course.. I m not an NQ admin so who really knows aht those admins really think ;)
 
Nobody wants to stay until the end and suffer a perpetual pain for another 1-2 hours. Especially in non-duel games. Too bad, but when somebody is at war and the other player had quit because he's screwed, i immediately contact the AI and suck all his gold. ;)

Thanks a lot guys! :goodjob:
 
Nobody wants to stay until the end and suffer a perpetual pain for another 1-2 hours. Especially in non-duel games. Too bad, but when somebody is at war and the other player had quit because he's screwed, i immediately contact the AI and suck all his gold. ;)

Thanks a lot guys! :goodjob:

Yeah... sometimes it turns into a clickfest of who can contact the AI first when the human disconnects...:shifty: they should make a game option "no trading deals with the AI allowed."
 
Good Points, NQ lobby is not always more busy than the league lobby, but often is. I think it is a matter of education, NQ lobby has no history of competitiveness. I think there is a false assumption that that league is only for good players, which is not true, the league needs new players as much as it always has, and if you look at the standings we have more average or below average players than top players. But there seems to be this idea that you have to be good before you can venture into the realm of Civplayers.

That is why I think the NQ lobby became the "social" place to hang out for new players, they believe it is the place for them until they get better, so this is what we in the league have to work on educating people.

I have no issue with the NQ group though I wish they would co-operate with Civplayers more to make the entire MP community better and healthier rather than see us as the competition :-/ Which seems to be the case, or at least that is my perception based on my recent interaction with the NQ management :-/

CS

We don't see you as competition at all. I think it is more the other way around. The only thing we want are games without quitters. When you have a ranking system it is hard to justify certain things in the game i.e. 3 vs 1 war, huge gold donations etc. I know you keep saying that you can play ffas in league with with any settings. Even tough this is possible, the fact is that most league players prefer always war, no trade, no diplo settings. Furthermore, most game don't last for more than max 3-4 hours, which we thought was too short.

NQ was created to fill this vacuum, not to compete with civleague. Please know that.

We're also all about cooperating, but i really don't know what you want us to do, except put civleague on our steam page. Please come with some concrete suggestions.....


Best regards,

DonH
 
good points. real FFA and league never fitted well - hence the invention of cton

cton = basically a ffa with allways war = no trading

teaming up via alliances and trading is just "unfair" - even the best WILL loose vs 2 or 3 competent guys, so no1 good would ever play these FFA when he knows before game he ll get teamed up.
There could still be "uncalled alliances via people attacking only no1 player - but thats at least not as bad as the others even trading with each other.

In civ5 trading is even more powerful as in civ3 and civ4 with happy limited via lux available and RAs being op - so well trading > skill - skuckz ...
 
good points. real FFA and league never fitted well - hence the invention of cton

cton = basically a ffa with allways war = no trading

teaming up via alliances and trading is just "unfair" - even the best WILL loose vs 2 or 3 competent guys, so no1 good would ever play these FFA when he knows before game he ll get teamed up.
There could still be "uncalled alliances via people attacking only no1 player - but thats at least not as bad as the others even trading with each other.

In civ5 trading is even more powerful as in civ3 and civ4 with happy limited via lux available and RAs being op - so well trading > skill - skuckz ...

I guess the consequence of these settings is that the best doesn't always win. But for me, that's good. Imo, it opens the game up more, making civ more like poker than chess. (poker is way more luck dependent than chess). Since there is no ranking system, the best players shouldn't be afraid to join.

Even though you don't like it, many players seem to like these settings, which is why NQ was created.
 
One of our plans in the league is to separate the Cton standings and create a separate FFA standing, since FFA is popular among some people, and if people can keep out of game factors from effecting the game, in game diplomacy is a good thing. Tommy is right about the reason for ctons being created so long ago, but it would be nice if we could have a style of game were in game geopolitics and the diplomacy skill actually mattered.

Unfortunately, the human nature of gaming tends to say that the highest ranked player gets teamed up on, even if it makes no sense in the game, that is one reason why top players like Tommy would not even think about a league FFA, there is just to much to risk compared to what there is to gain.

CS
 
Its true, ffa and league just dont fit very well. The best way to work out the fact of their being NQ and CivPlayers. Would be a combination group chat. Now, I think its possible both sides have put alot of effort into their respective groups. With CivPlayers having much more history and effort, that not being a put down towards NQ.. Just a fact.

So what if we make a global civ5 lobby, moderated by a couple civplayers guys and a couple NQ guys? We can look for league games, or ffa games, anyone that doesn't want league games, just doesn't register (free takes 5mins) on www.civplayers.com.

Whats best for the community, is that all active Multiplayers are accessible via steam chats to play with any other players possible in the most active way.
 
Well IMHO, the best thing that the NQ guys should have done is just start hosting league FFA's, and start a trend, as many players have in the past. Instead of starting an entirely new chat lobby just to play FFA's. That way they could have had the best of both worlds, the moderated rules at Civplayers and the 10 years of experience we have, and they could have their full diplomacy FFA's and all that they like about them.

Yes a lot of the current league players would not take part in FFA's but that is fine, by my count there are about 30-40 active NQ players, that is certainly enough to have a core group of league FFA players.

We have always had trends and sub groups in the league, in Civ4 we had a strong One City Challenge(OCC) group, that loved that game, while others didn't think it was real civ :-/ Same with the players that only play large teamers or only play duels.

There is room for any style of game on the league if you can find others to play it for you. We even had a Earth Map sub league in Civ4 for a while and would welcome the same in Civ5 if there is enough players etc.

The possibilities are endless.

CS
 
Well IMHO, the best thing that the NQ guys should have done is just start hosting league FFA's, and start a trend, as many players have in the past. Instead of starting an entirely new chat lobby just to play FFA's. That way they could have had the best of both worlds, the moderated rules at Civplayers and the 10 years of experience we have, and they could have their full diplomacy FFA's and all that they like about them.

Yes a lot of the current league players would not take part in FFA's but that is fine, by my count there are about 30-40 active NQ players, that is certainly enough to have a core group of league FFA players.

We have always had trends and sub groups in the league, in Civ4 we had a strong One City Challenge(OCC) group, that loved that game, while others didn't think it was real civ :-/ Same with the players that only play large teamers or only play duels.

There is room for any style of game on the league if you can find others to play it for you. We even had a Earth Map sub league in Civ4 for a while and would welcome the same in Civ5 if there is enough players etc.

The possibilities are endless.

CS

The problem here is that the league is an open group. In open groups there will always be quitters no matter what.
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