Northen Wolf
Young Hunter
OK, I've reached point wherein I'd like comments (just turn 4) Have not began micromanagement yet, but I don't want to do any fatal mistakes:
Pre turn #0 overun:
We have Horseback riding sell to Scandinavia and Babylon.
Rest know horseback riding.
We are at war with germany, greece, portugal.
We got 2 per turn deals, with babylon and with portugal.(wich is one deal, as we are allied with babylon against portugal.)
Science rate is on 70%, luxuries is on 20% CoL in 11. We are in despotism.
We got 4 (native) workers(~0.6 per city), 5 warriors and 9 archers.(2 units per city)
Compared to portugal we got 'Strong' army.
Compared to Greece we are 'Weak'.
Compared to Germany we are 'Strong'.
We got 7 cities.
We got ivory resource connected and horses(2) in our area, but not connected.
From cities we got:
Bombay(5) archers in 2.
Bangalore (3) palace-prebuild for SoZ - in 57.
Delhi (4)[capital] settler in 3.
Madras(3) archer in 5.
Lahore(2)(unconnected) worker in 4.
Calcutta(2) (unconnected) granart in 46.
Karachi(2) (unconnected) curragh in 10.
Wonders being built:
Pyramids - Aztecs - Tenochtitlan.
Oracle - Germans - Berlin.
The Colossus - Scandinavia - Trondheim.
Oracle - Portugal -Lisabon.
Micromanagement:
Bangalore - One unroaded plain tile switched to roaded plain tile, earning one more gpt.
Madras - Forest tile moved to plain-roaded-ivory tile, earning us 1+gpt and 1+ breaker, at the cost of archer from 5 turn to 7.
Delhi - Road-Floodplain changed to forest-near-river tile - settler in 2, growth in 2 at the cost of 1 gpt.
Selling, as 2 nations don't own horseback riding, it is quite sure They'll buy it from others so we go and play kind neighbor.
Scandinavia offers us 85 gold.
Babylon offers us 40 gold.
From Scandinavia we get 85 gold, from Babylon we get 40 gold, earning us 125 gold.
We now have 134 gold + 2 gpt.
uh, Iros would sell us math for philo and 56 gold...
But'll skip this deal.
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IBT #1
Delhi expands borders.
Greece rWarrior (in vision of Warrior06) moves onto hill.
Greece vWarriors, appears from fog and moves onto same hill as rWarrior.
Portugal rWarrior that was fort. outside of Calcutta attacks our wounded archer on hill, loses 1 hp wins and promotes.
Germany vArcher that was on mountain moves onto plain tile in reach of our ArcherV02
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Turn #1
Warrior01 Continues exploring.
Regular Archer on spices, continues exploring.
Worker04 begins road.
ArcherR01 moves onto hill for better vision.
ArcherV03 attacks Portugal vWarrior(2/4) on hill.
ArcherV03, loses 1 hp, but wins.
ArcherV02 attacks Germany vArcher on plains.
Perfect victory.
Rename vArcher on road near Delhi into ArcherV05, move him onto Plain-Sugar-Under_Roading, near Madras to support ArcherV02.
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IBT #2
Greece cWarrior moves onto greece warrior infested hill.
Greece r&v Warriors move onto next hill, I'm thinking they are coming towards Calcutta.
Scandinavia vWarrior appears from fog near jungle where dyes are.
Delhi produces settler -> Settler in 6, I'd like one more town please, thanks.
Bombay Archer -> Worker in 2, growth in 2 (otherwise I am forced to either rise lux or make joker)
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Turn #2
Bombay vArcher renamed into ArcherV06. Moves into Delhi (to cover soon-to-be-found-town).
ArcherV05 moves into Madras.
ArcherV02 moves one tile towards Madras. ArcherV03 (3/4) fort. on hill
ArcherR01 explores.
Regular archer on Spices is renamed into ArcherR04, as ArcherR03 is in calcutta, 04 explores.
Archer04 Sees German borders, 2 tiles directly down of spices.
Worker 02Completes roading forest near Beijing and moves one tile towards Lahore.
Warrior 01 continues exploring.
Settler just created in Delhi begins moving towards Blue spot, hes guard is one turn behind him.
Delhi forest-near-river tile worker moved onto roaded-game-forest.
Drop luxury tax onto 0% and rise science % onto 80%, scientist in Bombay is made into joker. CoL in 8 + 3 gpt.
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IBT #3
Oh geeze, Greeks are rushing towards us,
All greek warriors continue moving towards Calcutta or Madras or Bangalore
Greece vHoplite+rWarrior appears onto hill.
Ah, I'll do my best in Defense. Smarter player can then go on offense with remaining army(IF anything is left).
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Turn #3
ArcherV02 moves one tile towards Bangalore.
Madras aV05 fort.
ArcherV06 moves to protect settler
ArcherR01 continues exploring, finds one more source of horses.
ArcherV02 moves off the hill, to be more mobile defense.
ArcherR04 goes to say hello to Soon-to-be-not-so-Great-Germany.
Warrior01 continues his journey
Worker02 begins road
Settler waits.
Worker04, finishes roading sugar and moves to connect Calcutta.
Worker03 moves onto same tile as worker04(2).
Ummm, Why to we have 2 x Worker04 and 0xWorker01 ?
Change lux onto 10% as Delhi archer moves to cover new settler.
Bombay Joker made into scientist.
India Despotism 1425 BC
10% lux, 80% science, 142 gold in vaults, +0gpt.
Col in 7.
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IBT #4
Greece rWarrior and Vwarrior move onto mountain.
Problem is I don't know wich side of river they'll cross.
Greece warriors nd hoplite keep going same path.
Greece rArcher appears onto hill tile
Avar(barbarian) conscript warrior moves into Germany borders
Bombay Worker-> Archer in 3
Lahore Worker -> Worker in 5
Aztects learn map making
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Turn #4
ArcherR04 Says: "Hi!" to town of Konigsberg, it is defended by rSpear and rArcher is near there on hill (w.o. road).
ArcherR01 continues his journey.
Archer V02 skips.
Madras archerV05 moves onto ArcherV02.
Calcutta ArcherR03 moves onto Archerv03.
(I don't know wich side of river they move, so I'll ambush them at bolth sides, Oh me so smart.
Worker04 begins road to Calcutta. ETC in 3.
Worker04(2) near bombay is renamed into worker01.
Bombay worker is renamed into Worker05. He begins irrigating tile wich bangalore works on.
Workers 01&03 now move over river to connect Karcahi.
LahoreWorker is renamed into Worker06. Moves over river to help connecting Lahore.
Warrior01 does the traveling thingy.
Settler&archer Pair move towards blue dot.
ArcherV02 waits.
ArcherV03 waits.
Sorry for bad quality picture, only way I can upload (without server error).
I could trade math+gold for philo make a trading round with philo/math and earn few gc...
I'm more worried about attack and Greece hoplite..
Spoiler turnlog :
Pre turn #0 overun:
We have Horseback riding sell to Scandinavia and Babylon.
Rest know horseback riding.
We are at war with germany, greece, portugal.
We got 2 per turn deals, with babylon and with portugal.(wich is one deal, as we are allied with babylon against portugal.)
Science rate is on 70%, luxuries is on 20% CoL in 11. We are in despotism.
We got 4 (native) workers(~0.6 per city), 5 warriors and 9 archers.(2 units per city)
Compared to portugal we got 'Strong' army.
Compared to Greece we are 'Weak'.
Compared to Germany we are 'Strong'.
We got 7 cities.
We got ivory resource connected and horses(2) in our area, but not connected.
From cities we got:
Bombay(5) archers in 2.
Bangalore (3) palace-prebuild for SoZ - in 57.
Delhi (4)[capital] settler in 3.
Madras(3) archer in 5.
Lahore(2)(unconnected) worker in 4.
Calcutta(2) (unconnected) granart in 46.
Karachi(2) (unconnected) curragh in 10.
Wonders being built:
Pyramids - Aztecs - Tenochtitlan.
Oracle - Germans - Berlin.
The Colossus - Scandinavia - Trondheim.
Oracle - Portugal -Lisabon.
Micromanagement:
Bangalore - One unroaded plain tile switched to roaded plain tile, earning one more gpt.
Madras - Forest tile moved to plain-roaded-ivory tile, earning us 1+gpt and 1+ breaker, at the cost of archer from 5 turn to 7.
Delhi - Road-Floodplain changed to forest-near-river tile - settler in 2, growth in 2 at the cost of 1 gpt.
Selling, as 2 nations don't own horseback riding, it is quite sure They'll buy it from others so we go and play kind neighbor.
Scandinavia offers us 85 gold.
Babylon offers us 40 gold.
From Scandinavia we get 85 gold, from Babylon we get 40 gold, earning us 125 gold.
We now have 134 gold + 2 gpt.
uh, Iros would sell us math for philo and 56 gold...
But'll skip this deal.
-------------------------------------------------------------------
IBT #1
Delhi expands borders.
Greece rWarrior (in vision of Warrior06) moves onto hill.
Greece vWarriors, appears from fog and moves onto same hill as rWarrior.
Portugal rWarrior that was fort. outside of Calcutta attacks our wounded archer on hill, loses 1 hp wins and promotes.
Germany vArcher that was on mountain moves onto plain tile in reach of our ArcherV02
-------------------------------------------------------------------
Turn #1
Warrior01 Continues exploring.
Regular Archer on spices, continues exploring.
Worker04 begins road.
ArcherR01 moves onto hill for better vision.
ArcherV03 attacks Portugal vWarrior(2/4) on hill.
ArcherV03, loses 1 hp, but wins.
ArcherV02 attacks Germany vArcher on plains.
Perfect victory.
Rename vArcher on road near Delhi into ArcherV05, move him onto Plain-Sugar-Under_Roading, near Madras to support ArcherV02.
------------------------------------------------------------------
IBT #2
Greece cWarrior moves onto greece warrior infested hill.
Greece r&v Warriors move onto next hill, I'm thinking they are coming towards Calcutta.
Scandinavia vWarrior appears from fog near jungle where dyes are.
Delhi produces settler -> Settler in 6, I'd like one more town please, thanks.
Bombay Archer -> Worker in 2, growth in 2 (otherwise I am forced to either rise lux or make joker)
-------------------------------------------------------------------
Turn #2
Bombay vArcher renamed into ArcherV06. Moves into Delhi (to cover soon-to-be-found-town).
ArcherV05 moves into Madras.
ArcherV02 moves one tile towards Madras. ArcherV03 (3/4) fort. on hill
ArcherR01 explores.
Regular archer on Spices is renamed into ArcherR04, as ArcherR03 is in calcutta, 04 explores.
Archer04 Sees German borders, 2 tiles directly down of spices.
Worker 02Completes roading forest near Beijing and moves one tile towards Lahore.
Warrior 01 continues exploring.
Settler just created in Delhi begins moving towards Blue spot, hes guard is one turn behind him.
Delhi forest-near-river tile worker moved onto roaded-game-forest.
Drop luxury tax onto 0% and rise science % onto 80%, scientist in Bombay is made into joker. CoL in 8 + 3 gpt.
----------------------------------------------------------------------
IBT #3
Oh geeze, Greeks are rushing towards us,
All greek warriors continue moving towards Calcutta or Madras or Bangalore
Greece vHoplite+rWarrior appears onto hill.
Ah, I'll do my best in Defense. Smarter player can then go on offense with remaining army(IF anything is left).
--------------------------------------------------------------------
Turn #3
ArcherV02 moves one tile towards Bangalore.
Madras aV05 fort.
ArcherV06 moves to protect settler
ArcherR01 continues exploring, finds one more source of horses.
ArcherV02 moves off the hill, to be more mobile defense.
ArcherR04 goes to say hello to Soon-to-be-not-so-Great-Germany.
Warrior01 continues his journey
Worker02 begins road
Settler waits.
Worker04, finishes roading sugar and moves to connect Calcutta.
Worker03 moves onto same tile as worker04(2).
Ummm, Why to we have 2 x Worker04 and 0xWorker01 ?
Change lux onto 10% as Delhi archer moves to cover new settler.
Bombay Joker made into scientist.
India Despotism 1425 BC
10% lux, 80% science, 142 gold in vaults, +0gpt.
Col in 7.
----------------------------------------------------------------------
IBT #4
Greece rWarrior and Vwarrior move onto mountain.
Problem is I don't know wich side of river they'll cross.
Greece warriors nd hoplite keep going same path.
Greece rArcher appears onto hill tile

Avar(barbarian) conscript warrior moves into Germany borders
Bombay Worker-> Archer in 3
Lahore Worker -> Worker in 5
Aztects learn map making
----------------------------------------------------------------------
Turn #4
ArcherR04 Says: "Hi!" to town of Konigsberg, it is defended by rSpear and rArcher is near there on hill (w.o. road).
ArcherR01 continues his journey.
Archer V02 skips.
Madras archerV05 moves onto ArcherV02.
Calcutta ArcherR03 moves onto Archerv03.
(I don't know wich side of river they move, so I'll ambush them at bolth sides, Oh me so smart.
Worker04 begins road to Calcutta. ETC in 3.
Worker04(2) near bombay is renamed into worker01.
Bombay worker is renamed into Worker05. He begins irrigating tile wich bangalore works on.
Workers 01&03 now move over river to connect Karcahi.
LahoreWorker is renamed into Worker06. Moves over river to help connecting Lahore.
Warrior01 does the traveling thingy.
Settler&archer Pair move towards blue dot.
ArcherV02 waits.
ArcherV03 waits.
Spoiler VERY BAD QUALITY picture :

Sorry for bad quality picture, only way I can upload (without server error).
I could trade math+gold for philo make a trading round with philo/math and earn few gc...
I'm more worried about attack and Greece hoplite..