TheOverseer714
Overseer
Just 1 town, no food bonuses plus not being Agricultural makes for slow growth. I finished playing, but there may be a problem: we are likely on a small island. Here is my turnlog:
Pre-flight: CivAssist 2, Word running. Get the save loaded. Look things over.
Turn 0, 4000 BC: Move Settler SE, worker N.
IBT: Settle Berlin, revealing it is the neck of a peninsula. Begin Warrior in 5 turns.
St tech slider to max, IW in 40. Begin mining BW.
Turn 1, 3950 BC: nada
IBT: nada
Turn 2, 3900 BC: nada
IBT: nada
Turn 3, 3850 BC: nada
IBT: nada
Turn 4, 3800 BC: nada
IBT: nada
Turn 5, 3750 BC: nada
IBT: Berlin Warrior=>Warrior.
Turn 6, 3700 BC: Move Warrior out for a quick recon.
IBT: nada
Turn 7, 3650 BC: Warrior discovers 2 Wheats on grass and 2 hills. Begin Road on BG.
IBT: Worker finishes Mining BG.
Turn 8, 3600 BC: Bad news, see a Dutch Warrior after climbing a mountain.
IBT: No contact? Weird!
Turn 9, 3550 BC: Team seems ok with continuing without declaration.
Move warrior east, finds 2 hills.
IBT: Worker finishes road on BG.
Turn 10, 3500 BC: Move warrior east, find a coast with fish and another hill.
IBT: Berlin Warrior=>Barracks. Culture expansion reveals little room for a real core.
Turn 11, 3450 BC: Turn warrior south, revealing desert.
IBT: nada
Turn 12, 3400 BC: Move S, More desert.
IBT: nada
Turn 13, 3350 BC: Move S, Dutch border spotted
IBT: nada
Turn 14, 3300 BC: Move W, see mountain.
IBT: nada
Turn 15, 3250 BC: Move W, nothing of interest.
IBT: Berlin Barracks=>Spear. Domestic advisor bleats about treasury
Turn 16, 3200 BC: Lower research to 90%, the advisor is right.
IBT: Worker finishes mining BG.
Turn 17, 3150 BC: Begin road on BG. Move warrior S to mountain, see another coast. This may be an island…
IBT: nada
Turn 18, 3100 BC: Turn W to explore coast.
IBT: nada
Turn 19, 3050 BC: Move W, find fish.
IBT: Worker finishes roading BG. Berlin Spear=>Settler.
Turn 20, 3000 BC: Find more coast, either a small island or a long and skinny one.
Non-Combat
Worker 1
Military units:
Warriors 2
Spear 1
Contacts
Cities
Berlin, size 2, grows in 2, settler in 6 turns
Sliders
9/1/0, Iron Working in 12 turns at 0 gpt, 10 in the bank.
The save:
Spoiler :
Pre-flight: CivAssist 2, Word running. Get the save loaded. Look things over.
Turn 0, 4000 BC: Move Settler SE, worker N.
IBT: Settle Berlin, revealing it is the neck of a peninsula. Begin Warrior in 5 turns.
St tech slider to max, IW in 40. Begin mining BW.
Turn 1, 3950 BC: nada
IBT: nada
Turn 2, 3900 BC: nada
IBT: nada
Turn 3, 3850 BC: nada
IBT: nada
Turn 4, 3800 BC: nada
IBT: nada
Turn 5, 3750 BC: nada
IBT: Berlin Warrior=>Warrior.
Turn 6, 3700 BC: Move Warrior out for a quick recon.
IBT: nada
Turn 7, 3650 BC: Warrior discovers 2 Wheats on grass and 2 hills. Begin Road on BG.
IBT: Worker finishes Mining BG.
Turn 8, 3600 BC: Bad news, see a Dutch Warrior after climbing a mountain.
IBT: No contact? Weird!
Turn 9, 3550 BC: Team seems ok with continuing without declaration.
Move warrior east, finds 2 hills.
IBT: Worker finishes road on BG.
Turn 10, 3500 BC: Move warrior east, find a coast with fish and another hill.
IBT: Berlin Warrior=>Barracks. Culture expansion reveals little room for a real core.
Turn 11, 3450 BC: Turn warrior south, revealing desert.
IBT: nada
Turn 12, 3400 BC: Move S, More desert.
IBT: nada
Turn 13, 3350 BC: Move S, Dutch border spotted
IBT: nada
Turn 14, 3300 BC: Move W, see mountain.
IBT: nada
Turn 15, 3250 BC: Move W, nothing of interest.
IBT: Berlin Barracks=>Spear. Domestic advisor bleats about treasury
Turn 16, 3200 BC: Lower research to 90%, the advisor is right.
IBT: Worker finishes mining BG.
Turn 17, 3150 BC: Begin road on BG. Move warrior S to mountain, see another coast. This may be an island…
IBT: nada
Turn 18, 3100 BC: Turn W to explore coast.
IBT: nada
Turn 19, 3050 BC: Move W, find fish.
IBT: Worker finishes roading BG. Berlin Spear=>Settler.
Turn 20, 3000 BC: Find more coast, either a small island or a long and skinny one.
Non-Combat
Worker 1
Military units:
Warriors 2
Spear 1
Contacts
Cities
Berlin, size 2, grows in 2, settler in 6 turns
Sliders
9/1/0, Iron Working in 12 turns at 0 gpt, 10 in the bank.
Spoiler :
Here is my dotmap, the wheats are in an awkward spot. If we are on a small island, it may not matter. All dots are just quick ideas, totally negotiable.
The save:
I'm on spring break so I got plenty of time to play Civ.
Also, After the settler I think I will build another spear if the dutch decide to explore north. I think that this is an Island or a peninsula with a small chokepoint which means that once we expel the Dutch we can build a bit more infrastructure normally in AW. Never tried AW before so I am not sure. Also, do you think I should steam towards Literature or Monarchy. 

Anyway, I research Pottery and drop science down to 50, gaining 2 gpt and getting it in 12. Our warrior who was on the mountain moves north. Send Copernicus to Leipzig. Hope our veteran spearman in Berlin holds out against the two warriors that will probably attack.
