SGOTM 02 - Team CFR

Ptitsa Consul said:
One thing about Pyramids. Izzy has Masonry and stone. May be she must ;) to build this Wonder!
Her production is too poor to hope for that. Even these few forests around Madrid won't help unless she got a row of mines in the black zone.

As for IL2T's question, I'd rather locate Palace and Oracle in 2 different cities to get enough wood for chopping, and that is why I find proposed by me :mischief: city location SE of stone with it's great production potential and plenty of wood the most promising here. Chop an obelisk there, work boat and go for Oracle. But we need another worker to chop Palace in Osaka then. And axes/swords to kill Izzy.

Whether this would be this city location or not, I think we need 1 more city with plenty of wood to get both Palace and Oracle soon. Any upkeep increase will be majorated by the gain we get if none beats us to Oracle.
 
Note: Barbs archers already go to us. We are ready?

Lexad - Note2: ~25 turns later Holy city expand borbers. How much wood tiles remain to us for chopping?
 
IL2T said:
Somebody can offer city-placement in seen areas? (we do not have information only about a presence / arrangement of iron)[\QUOTE]
I think we should wait for Iron. If we have Iron in our cultural borders (however highly unlikely) or near horses, then I'd agree with akots on plausibility of city NE from horses. Otherwise my location with wood and copper near seems strong enough by meeting both goal of providing base metals and goal of chopping+producing Oracle.
 
Barca - half-useful if we workboat the clams and pop-rush library. Holy Jewish city is crap and I would raze it even with Judaism in it.
Both of them are pretty crappy. But I must admit Isabella placed them about as good as possible in that jungle hellhole. After we clear the jungle and fully cottage them, they'll be able to finance the rest of our game. We might just raze everything after Madrid.

The most realistic scenario is founding a good production city (with metals) and capturing 1.
I agree.
Side note - we should not underestimate pottery, both for money and unlocking Metal Casting tech. However, when we move palace, we can easily employ "dispersed research" strat with several small cities harvesting 1-2 food resources and moving science with pop- and chop-rushed libraries with 2 scientists. These cities will also give us GScientists for Compass, Optics, and Astro.
Agreed. Again, we might be able to use Isabella's two abovementioned cities for this.
 
IL2T said:
Note: Barbs archers already go to us. We are ready?

Lexad - Note2: ~25 turns later Holy city expand borbers. How much wood tiles remain to us for chopping?

Yep, I've also made the calculations. We still need more cities to get palace, so either we build another settler in Osaka, or axes/swords. I'd go offensive. In the meantime we can start chopping wood for Oracle and finish it when Jewish city is destroyed.

Btw, haven't seen barb archers yet, however I agree we shouldn't delay the metal-grabbing too far.
 
Balbes, I see no point keeping Jewish city now - we might never get the Calendar required to work that sugar - and Barca is saving us 1 settler to make a crappy 2-scientist dump. With the slow growth rate it might be unsuitable even for this. Also judging by the rate of Isabella's expansion I believe we have all settlers moving in our direction, meaning there's no land beyond Madrid. We might end sparing only Madrid of all Spanish cities.
 
IL2T said:
Iron will specify to us the following city! Whether we can plan the further city placement now?
Waiting for IW delays our expansion a bit, which is unwelcome. But if this is how consensus can be reached, I'm willing to go for it.
 
At the moment of attack archer at holy city have min strength
3 (40% + 25% + 25%) = 5.7 I am right?
How many axeman we need to have for a victory?
 
IL2T said:
Akots
When you are going to play?

Please discuss, I will play in about 10 hours from now, may be slightly sooner or later. Bu on my watch nothing important should happen. I'm not even sure if IW will be discovered.
 
Lexad said:
Balbes, I see no point keeping Jewish city now - we might never get the Calendar required to work that sugar
Calendar is a prerequisite for Astronomy, so there is some likelihood we'll learn it. Even without calendar, the grassland tile is good for cottages. Jungle cities can become half-decent money producers, and we'll need money for our army maintenance if nothing else.
 
IL2T said:
At the moment of attack archer at holy city have min strength
3 (40% + 25% + 25%) = 5.7 I am right?
How many axeman we need to have for a victory?
Archers get +50% city defense IIRC, so 3+115% = 6.45 vs our 5.5. No matter what we use, axemen or swordsmen, we should take the other crappy city first and promote to CR2, then Madrid. The holy city should be last.
 
Balbes said:
Waiting for IW delays our expansion a bit, which is unwelcome. But if this is how consensus can be reached, I'm willing to go for it.
I agree with IW now! I don't see Grand plan :confused: from Our Great Player ;) and it disturbs me!
 
A little note. I think our northern warrior is already completly useless of beeng there. We have to use them at the other locations. May be it's time for him to go to new city location. In my opinion we must settle after IW will be discovered at Lexad's place (if there will be no iron closer than that copper). It will be better to settle 2 cities simultaneously but I have doubts that we can made it before judish holy city expand cultural borders.
 
Why, I think there is Grand Plan - Develop to Astronomy + CS, wiping Isabella in the process, and kill everybody. The Great Minds seem to agree with it :D As for the fourth city location, maybe it is too early for the discussion? However, if you want my sentiments, they are:
attachment.php

These are either cities with good producton or good food. These are just a few, one of science oushers can be founded like 3W1N from Osaka using fish and rice to pop-rush fast.

Note on money: here we should not be afraid of running bankrupt. Unlike previous Domination game, war gives us money, but upkeep does not take them as we can raze cities. Pillaging countryside is also a good source of income which can be delivered by a couple of chariots. And barb cities are willing to provide us with cash.
 

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Ideal would be cities having both food resource and production tiles (like Lexadgrad and Balbesgrad at the previous post's picture), thus able to switch between science mode when we move towards Astronomy&CS&Construction and builder mode when we start to pump our military. Commercial cities have little use in builder mode.
 
Yes, something like that regarding the dotmap. We also need a central city to chop Palace there.

Lexad said:
Why, I think there is Grand Plan - Develop to Astronomy + CS, wiping Isabella in the process, and kill everybody. ...
Exactly this is the plan. The question is how to get there. We might also want to get to Samurai as well and in this case, we won't need catapults. At least not that many. Another issue might be we want to get knights as well but I'm not sure about that.

The problem here as I see it that we don't need to maintain a steady income since we don't need to pay upkeep since we will not be capturing many cities, may be a few as a base. So, the more techs we can discover with great people, the better we are off. All other stuff can do into production of ships and military. But we would need a lot of troops and ships apparently.
 
Lexad: OK, thx!
My modest choice is expansion at western-southern-eastern direction. (Akotsgrad (pref. - lot of forest), Balbesgrad, Smthgrad). It is possible waiting for 3 turn of opening IW. (may be we see iron)
 
IL2T: You can run from Lexadgrad in the short run, but in the long run it will still get you :D

And, akots, if we need a central city, it should be akotsgrad. Let's hope it will give us Iron :)
 
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