AlanH is the admin for this game.Do you mean PM AlanH or is there an admins alias that should be PM'ed instead?
AlanH is the admin for this game.Do you mean PM AlanH or is there an admins alias that should be PM'ed instead?
Recommend the player completing the last turn set post it as an attachment in your thread for now.
Recommend the player completing the last turn set post it as an attachment in your thread for now.
...In any case, i'd like to have an answer after all the teams have finished. And the post re-issued after that...
Definitely i overlooked the post you're referring to. The reasons can be spoilerish, so i abstain to list them.The rule you refer to was updated on January 5th by Alan in the SGOTM 12 - Rules Discussion Thread.
We are aware that this update/clarification came quite late into the game, but it was an issue that we didn't think about until we got the question.
Thanks for the feedback. Let's revisit this topic when all games have finished. We're always keen to learn how to improve and make the games as enjoyable as possible.
The teams are trusted to fulfill the objectives to the best of their ability, and any AI related events that prevent the fulfillment of the criteria for winning shall be described and forwarded in a PM to Erkon or me for analysis.
The original post does not clarify whether the landing needs to be simultaneous with scrubbing. It just says X, Y, and Z have to be done but it doesn't say WHEN they have to be done....
1) Re-reading the first post i understand that all the scenario conditions (all the fallout cleared, peace with the AIs) have to be met before the victory screen.
Alan's further post does not necessarily implicate the landing of the SS either. One of the issues that was raised during the pre-game thread was "what if one of the AI gets eliminated before we can do anything about it?"2) There's even a recommendation to PM the admins in case something strange happens after launch, like nukes launched or war declared by an AI.
Again, no matter which way Alan ruled on this issue, it was going to disturb someone's settled expectations.3) Aside the fact that it's highly inefficient to clean fallout after the SS landed, i find this "new" rule unfair and not in line with the usual GotM rules. The more if you think it arrived after a time extension, already an half past its lenght. And when some team already submitted their final save.
There was a long lengthy discussion on the rules for SG11 and the timing issues. Nobody posed the timing issue for SG12. SG11 even had this language4) In the long history of SGotM, every condition has to be met at most in the final turn (see SG11, where you needed to have the requested Great People in position), not after that. To avoid any mistake, in SG11 the players were allowed to move the units on the furs in that same turn, but not later.
That is hardly the same language used in the rules for SG12.The winner of the competition is the team that secures the earliest (measured by date) cultural or diplomatic victory where all these conditions are satisfied on the turn of your victory.
This just sounds like a gross over simplification.5) To make it simple, when you get the Victory screen, the game is over, period. Who's in is in, who's out is out.
Usually you optimize every beaker and hammer to have your SS launched ASAP.How is it inefficient to clean fallout after the spaceship has landed?
Simplicity is what makes a law good. It has always been so "simple". This is the first game i see (and that was "clarified" after 3.5 months) where this simplicity does not applies.It's not that it's a new rule, (...)
The original post does not clarify whether the landing needs to be simultaneous with scrubbing. It just says X, Y, and Z have to be done but it doesn't say WHEN they have to be done.
This just sounds like a gross over simplification.
I really don't see what all this fuss is about. If a team has to spend extra turns after their space victory to clear fallout then that is not going to give them a advantage. Why is the rule clarification (it's not a change) unfair?It's just i don't like what i consider an unfair change in the rules.
Usually you optimize every beaker and hammer to have your SS launched ASAP.
If, after such effort, you spend turns cleaning fallout, this is inefficient. Highly inefficient.
That "clarification" changed what i consider to be implicit in the rules:I really don't see what all this fuss is about. If a team has to spend extra turns after their space victory to clear fallout then that is not going to give them a advantage. Why is the rule clarification (it's not a change) unfair?
True, no one did it until early January. Probably for the same reason i stated above: it was implicit that you have to fulfill the requirements at most in the landing turn or delay the launch.I think every team had 4 months to question this rule. The game is over in 24 hours. Time to draw a line under this and make sure everyone fully understands the confines of the rules for the next game.
Remember it is just a team game. The idea is to have fun. if you win an award along the way that is just a bonus.
Bring on the results page.
I sincerely believe this "implicit rule" is in your head, not in the documented information about SGOTMs. If you can quote this over-arching rule from anywhere in the back catalog of discussion on this or any other SGOTM competition, I'll happily concede that my clarification was out of order. Otherwise, I'm afraid the following explicit over-arching rules do apply:That "clarification" changed what i consider to be implicit in the rules:
every scenario condition must be fullfilled in the victory turn.
As i said, even in that same turn, but not later.
SGOTM Reference Thread said:1. The decision of the SGOTM administrator is final.
2. In the event of the SGOTM administrator being misinformed, incompetent or otherwise wrong, see rule 1.
Nice.I sincerely believe this "implicit rule" is in your head, not in the documented information about SGOTMs. If you can quote this over-arching rule from anywhere in the back catalog of discussion on this or any other SGOTM competition, I'll happily concede that my clarification was out of order. Otherwise, I'm afraid the following explicit over-arching rules do apply:
Then some newbie asked the question and you fell in the trap.
I assume that the date of the space victory screen is the end of the game, but it wasn't explicitly stated as such (at least that I could find).
Now, before you ask me why i'm raising all this dust i tell you: i like clearness and i've some spare time in those days.
Doesn't get much clearer than:i like clearness and i've some spare time in those days.
SGOTM Reference Thread said:1. The decision of the SGOTM administrator is final.
2. In the event of the SGOTM administrator being misinformed, incompetent or otherwise wrong, see rule 1.
No, i don't!Wow, you sure have it out for me, don't you BLubmuz.
No this is my last post on this, rest assured!but I have a feeling that we havent heard the last from you on this topic
Good to see i was not alone.So, like you, I figured that the game ended when the space ship landed.
Yes we have ...Mitchum said:but I have a feeling that we haven’t heard the last from you on this topic…
You guys may have nothing better to do with your time than to count angels on pinheads. I am a busy man, and I declare this subject closed ... beaten to death ... deceased ....BLubmuz said:and i've some spare time in those days.
But the fallout scrubbing is totally under player control. If you think you can't scrub by the time the SS lands you will delay the launch. You can do it. No one will force you to launch.