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[BTS] SGOTM 25 - Home Slices

Discussion in 'Civ4 - Succession GOTM' started by AlanH, Jan 13, 2018.

  1. WastinTime

    WastinTime Deity Supporter

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    If they want to demand Ivory, go ahead and give it. We'll have it back before we need the happy.

    Normally, we don't commit to research until t4, but that's ancient starts. Is it OK to go til then on classical?
     
  2. babybluepants

    babybluepants Deity GOTM Staff

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    The only downside with bomber recon is that we wouldn't see the units. Right?

    Edit: Nope. We do get to see the units.
     
    Last edited: Jan 23, 2018
  3. WastinTime

    WastinTime Deity Supporter

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    One thing to put on the list for this worker is roading to the gold and mining for happiness. 3rd ring borders pop quickly here (T14). Not saying we do it before the horse, but maybe, or maybe some of the roads. Not a fan of cottages.
     
  4. WastinTime

    WastinTime Deity Supporter

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    Let the clam go. That city might do the workboat for us and a worker and mine those gems before we capture it. It's going nowhere without those clams.
     
  5. WastinTime

    WastinTime Deity Supporter

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    workboat
     
  6. WastinTime

    WastinTime Deity Supporter

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    Have we tested going workboat first?
    Seems strong.
     
  7. babybluepants

    babybluepants Deity GOTM Staff

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    The horse is nice to get online asap. The hammers contribute to the granary.
    Overall, I think the workers, especially Yan'an and Beijing, will get stretched quickly. Are we assuming that we steal #4, or should we consider slotting it into the early builds?
    Tell me about it. :D
    Duh. :mischief:
     
  8. babybluepants

    babybluepants Deity GOTM Staff

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  9. WastinTime

    WastinTime Deity Supporter

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    If you're asking me, you're asking the wrong person. We're already planning to build 3 more workers than I like to build :)
    However, I'm not sure I like starting a war when all we have is archers and they have longbows. Would a longbow attack? maybe.
     
  10. LowtherCastle

    LowtherCastle Deity

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    Reconnaissance -- What are our priorities?
    1. Connecting trade routes -- Guangzhou already has +3c with England, maybe defog east to get 2c routes with Bismarck and France?
    2. Worker steals -- do we need a better unit for this?
    3a. Finding offshore landmasses -- England, how soon do we need to know how big England is?
    3b. Is Washington accessible without Astro?
    4. Circumnavigation
    5. General defogging
     
    Last edited: Jan 23, 2018
  11. LowtherCastle

    LowtherCastle Deity

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    Whip wb -- whip wkr -- whip granary -- whip chariot -- gift to Toku, DoW for slave capture and re-capture Guangzhou with no unhappiness?
     
  12. LowtherCastle

    LowtherCastle Deity

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    Or: whip wb - 3x whip chariot ... ?
     
  13. LowtherCastle

    LowtherCastle Deity

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    Yes, our GSpy is very helpful when capturing slaves. Japan is presumably to the east and farther from his liberatable city than to our capital. Our bomber can focus on other areas.
     
  14. babybluepants

    babybluepants Deity GOTM Staff

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    I was just looking at whip wb > grow to 4 on granary > 2pop whip worker > complete granary with OF in 16t.

    If we go whip wb > gran > worker > cha / gift / recapture, that looks like about 15-16t, as well?
     
  15. babybluepants

    babybluepants Deity GOTM Staff

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  16. babybluepants

    babybluepants Deity GOTM Staff

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    If the capital is on an island, would that also make the city liberatable?
     
  17. LowtherCastle

    LowtherCastle Deity

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    Some useful values:

    SG25 attitude values.jpg

    Mehmed will DoW others at Cautious, which could be useful for regaining OBs with our espy-culture target, to make spy missions safer.

    SG25 attitude values 2.jpg

    The bottom line shows the AIs' hidden attitude toward us at this point in time, with the caveat that it's missing the data of the final AI, but it's probably valid.

    Note that Toku, Mehmed, and Stalin are all -2, going to Annoyed at -3. This also tells us that +4 fair trade plusmods with Toku wouldn't get him to Pleased for OBs, so the ivory trade is useless.
     
  18. LowtherCastle

    LowtherCastle Deity

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  19. LowtherCastle

    LowtherCastle Deity

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    Hm...if Toku's on an island, his worker's probably there too, right? We might have to look elsewhere for a steal. Who?
     
  20. Kaitzilla

    Kaitzilla Lord Croissant

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    I made a mistake not checking our coastal city. :o

    The Great Lighthouse and The Colossus are available for our game!
    Spoiler :

    That's weird for a Classical Start, isn't it?
    I know the Statues and Oracle are already gone, but I thought TGL and Colossus would already be gone too.

    I feel paralyzed by the vast amount of choices we have at the start.
    All we can do is play a few turns and gather the most info possible using the Bomber before making plans.

    ***************
    I think our 1st conquest should be Churchill's Hong Kong.

    It has gems which will benefit our whole empire, especially cities that get early Forge.
    It has 2 good food tiles making it the current best 4th city option for us.

    Churchill will not be developing Hong Kong properly any time soon with only 1:food: tiles at the start. (Will he get the clams 1st or will we?)
    With 1pop whip Granaries, it will become strong fast once we have it.

    In the far future, it can grow past Size 10 to give us +3:commerce: trade routes in all our mainland cities.
    Our poor coastal city would have to whip a Galley and lots of Swords to take it even with the Bomber helping.

    Since we have 3 Super Cities, gathering all the :) resources like Gold seems strongest if we are surrounded by backwards AI with food poor cities.

    ****************
    I'm not sure about the Great Lighthouse since all the Deity AI can race it for us. (Roosevelt)
    But to get the Colossus quickly, we'd need bronze.
    Maybe take Germany's bronze city.

    Don't forget we have riverside Watermills available that give +1:food: and +1:hammers: currently thanks to State Property. (+1:hammers: with Replaceable Parts, +2:commerce: with Electricity)
    That should be stronger than cottages once we have Kremlin.

    That's good thinking.
    Best Worker 1st I can see would be whip Worker, whip Granary, Chop Workboat, start farming Rice Turn 16.
     
    Last edited: Jan 23, 2018

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