The save at 3000 BC
Turn 0 (4000BC) And away we go
Settler and worker west.
IBT- Barb kills us, game over. No, not really!
Turn 1 (3950BC) Entremont settled, and we will pick up a silk on culture expansion. Worker 1 west to chop the forest. 5 BGs to work around the city, so a good location. Start a run on Alpha at min sci. Its 50 turns across the board. Start chopping the game tile.
Then nothing up until
Turn 6 (3700BC) Forest chop done, temple in 7, start irrigating. Lux to 20% with growth in 1.
IBT- zzz
Turn 7 (3650BC) Temple now in 2. MM to bring it in 1.
IBT- Entremont temple> warrior in 4.
Turn 8 (3600BC) Lux to zero.
IBT- Entremont expands.
Turn 9 (3550BC) zzzz
IBT- nothing.
Turn 10 (3500BC) Irrigation complete, start the road.
IBT- nothing
Turn 11 (3450BC) zzzz
IBT- Entremont warrior>warrior
Turn 12 (3400BC) Start our warrior exploring south.
IBT- nothing.
Turn 13 (3350BC) Lux to 10%. Worker to BG tile.
IBT- Entremont warrior> warrior.
Turn 14 (3300BC) Warrior explores south
IBT- nothing
Turn 15 (3250BC) Quiet
IBT- Quiet
Turn 16 (3200BC) Warrior confirms the cow east of Entremont has no direct access, so we made the right call. Warrior in 2, MM growth in 2.
IBT- Warrior>granary.
Turn 17 (3150BC) Lux back to zero. South warrior spots a silk 6 tiles south of Entremont.
IBT- Nothing
Turn 18 (3100BC) Same
IBT- Still quiet.
Turn 19 (3050BC) More exploring,
IBT- Quiet
(3000 BC) Entremont size 4 with growth in 7, granary in 6. North warrior climbs a hill and spots a Japanese warrior. Find them up BW and wheel, they need pottery, but will not trade techs. Theyll give 60 gold for pottery and thats it. Firaxis score 90. And done.
We don't have an order yet, so who wants to grab it next?
And FWIW, chunky's strategy worked just fine. After this set, with the staff team still pending, we have the best results by a hair over Team Bede.
