*** Save ***
I'm very, very, tired now...
0 - 1325AD - OK, may not be a popular move, but trade Electricity to Hammurabi for
Nationalism, and get a bunch of gold and Economics thrown in. In total, I draft 27 rifle guys. I also whip several culture builds and some cavalry builds. Establish American embassy. Sign ROP. Give them Glanum 2, Lindum 2, Amiens, cities currently at risk. Although it pains me to do it, have to donate Allegheny too. Much easier to defend land now. Found a couple of towns. Kill 1 Jap cav. Stack up Salamanca and Centralia with rifles and cannons and hit enter...
IBT - French ships head towards western lands. Carthage and Japan sign embargo against us. Japnese frigate dies attacking us. Jap cav dies attacking Salamanca.
New Verulamium is captured (only defended by pike).
1 - 1330AD - Draft another 17 rifles. Found 4 towns. Sell Physics to Hannibal for 199g. Donate Ganogeh to America, and Augustodurum2 (island) since its just about to be captured. Garrison the border.
IBT - The Japanese stack of cavalry attack our heavily draft garrisoned city of Nemausas2. We survive but with heavy conscript losses. They have lots of wounded cavalry out in the open. They raze
New Tolosa, our saltpetre city. French land cav on Nora island. Pah.
2 - 1335AD - More draft. Sell silks to Hammurabi for 25gpt. Found 3 towns. Donate Nora and Dacca to America. Kill remaining 19 cav haunting Nemausus 2 with zero losses. Kill some muskets hanging around near Cataractonium 2. Kill some more wandering muskets.
IBT - Carthage and France sign embargo against us.
3 - 1340AD - Must reduce sci to zero otherwise we will go into red. We are at -gpt as it is. Trade Hammi Incense for 25gpt. Donate Isca 2 to America. Kil some Jap muskets and longbow. Found 3 towns.
IBT - Carthage and England sign embargo against us. Carthage and Babylon sign alliance against France. America and Japan sign trade embargo. Japs kill 2 elite cav.
4 - 1345AD - Give Karachi and Indus, Iol and New Curovernum to America. Kill
25 jap cavs and a longbow, with only 5 vet losses
IBT - Only a couple of skirmishes with jap cavs. Looks like most of their stacks our taken care of. Phew!
5 - 1350AD - Kill off some cavalry and muskets without losses. Some whipping. All cities reachable by rail now.
IBT - America and Carthage sign MA against India.
6 - 1355AD - Get our 3rd leader.

Elect to build another cavalry army so we can have access to Pentagon. Launch assault on Hovd (japanese) with cavalry Army. Defeat 2 muskets and take
Hovd. Kill 5 wandering cavs. Ataack
Izumi with another cavlry army. Kill 2 muskets and take the town.
IBT - Joan wants to talk peace. Not yet, don't want to get Hammi mad. She lands a rifle and musketeer on land.
7 - 1360AD - Kill some wandering Japanese and French Units.
IBT - French land more units.
8 - 1365AD - Everyone will talk peace. I don't want to yet... Use cavalry army to kill two rifles in
Hadrumentum and take the town. Ise is the only foreign town buried in our lands now. Whilst cleansing land of French, get another leader

. Use him to rush the
Pentagon!
IBT - carthage and England sign MA against us. England lands a cav.
9 - 1370AD - Kill all intruders without loss.
IBT - England declares on the Indians. America and France sign trade embargo against us. England lands cavalry. Some minor skirmishes.
10 - 1375AD - We get yet another leader whilst clearing Japanese cavalry away. 3rd leader in my set, I think the RNG gods listened to my prayers

Use beefed up cavalry army to take out two rifles and capture
Akwesasne.
Score: 4377
Culture: 63754 (+926)
OK, here's the deal.
We have a leader, with three options:
create 4th army.
rush Mil Academy which is already part completed in Entremont.
rush a palace somewhere in new lands.
To be honest, i'd just go with another army. We can't improve much upon our winning time now, so moving the core has minimal use. We could complete the Academy, but i'd just prefer to go with strength in numbers.
We are too poor to research, or even save up. We are just hovering above bankruptcy. We may never get Infantry.
Everyone will talk peace. But don't sign treaty with Joan. She isn't really very annoying at the moment and it would only get Hammi mad if we broke the alliance. Could sign with Liz, but I was waiting to get something decent out of her.
The real question is, should we sign with Toku? If we do it gives us a rest, and we will probably be able to ride the rest of the game out with little worry.
But if he sneak attacks us again that would be a nuisance. He is fatigued now, and only attacking in dribs and drabs, but our cavalry forces are slowly depleting. We could take a few more towns of his and then call it a day - perhaps we'll be able to get something useful from him.
Also, America is currently in control of Karachi. If we were to take this back, I think the cultural memory would cover that saltpetre tile. So do we want to take our towns back from America? We can't be at war with Lincoln and Toku at the same time. It is impossible.
40 turns to go!!!
