Wrote down some stategies that I see for this game (I prolly forgot some things, and proll several typos

):
First.. Domination limit asap.. with as many cities as possible.. this is the main objective.
1) prolly start with settler rush.
2) since this is emperor, the core cities with low food should start building military.. horses, warriors or gaelic swordsmen most likely..
3) we dont have to worry about despotic GA.. we want that.. prolly around when we have about 40-50 cities.
4) we want to kill off all but one scientific civs (for their free tech when entering new age). Thou if more than one is alive when we reach domination limit, no big deal.
5) use RCP in core with 2 rings, outside this ICS.
6) 100x130 pangea means we will end up with around 275-325 cities when staying within domination limit
7) only move city away from strict ICS placement if it means moving one tile puts it on coast or river, or staying in ICS means building on a food resource
8) coastal cities will need harbors and markets so they can all be fishing villages to support building maintainance in communism
9) build only settlers and military, no culture buildings in the ICS part on lands untill we have reached near domination limit.
10) core cities should get temple,libraries,universities,cathedrals in that order
11) all other cities should get temple,library,cathedral,university
if a city is low on food, make it build temple, worker, library followed by workers instead of settlers (unless coastal.. then should build harbor/market before anything else)
12) the following techs are required, in the following priority:
literature,steam,nationalism,communism,replaceable parts
rails will boost us more than switching to communism
13) we need to control as many luxes as possible, preferably all 8
14) we must get hold of pyramids asap, pyramids will double pop rushing capabilities of culture buildings.
15) we should seek to get JS Bachs, Sixtine and Smiths as soon as we can, in that priority.
16) once domination limit is reached, halt all wars and expansion.. we want our lands to be as concentrated as possible so we can fit more towns inside the culture bounderies. Having all towns as consentrated as possible is much more important than working high food tiles.
17) once (near) domination is reached and rest of lands is filled with cities, turn the core(s) into ICS placed cities aswell.
18) when in the poprushing culture phase... if a city has to work a 1 or 2 food tile, poprush the low food citizen(s) away if possible by shortrushing another build (unless the build was just started). This means we have to scroll though every town every turn.. its easiest to start with the capital and keep scrolling untill you eventually get back to the capital again. Barracks (since military) and explorers are 20 shields. Caelic swordsmen are 40 shields. If coastal harbors and frigates are 60 shields. Libraries and catherals are 80 shields.
19) in the poprushing phase turns will prolly take 1-2 hours each.
20) if a city can make 10+ fpt it can draft an infantery every turn, and should be doing that instead of poprushing untill it gets too unhappy
21) if a town can make 5 food per turn, it will be able to rush temple in 2 or 4 turns, library in 8 turns, cathedral in 8 turns.. and university in 20 turns.. will be making 12 cpt after 40 turns
22) if a town can make 4 food per turn, it can make temple in max 6 turns, library in 12 and cathedral in 12.. 8 cpt after 30 turns
23) if a city makes 3 fpt, it can make temple in max 8 turns, library in 16, cathedral in 16.. 8 cpt after 40 turns
24) about 10% of cities will make 10+ fpt, 40% of cities will make 5+ fpt, 40% 4 fpt and around 10% 3 or lower.. This depends on how many hills and mountains there are ofcourse.
25) after 30 turns of rushing we can expect on average 10cpt per city, and with about 300 cities the win will max be around 15-20 turns away.
26) if we can reach near domination limit and have rails by 700AD, we should be able to win around 1200AD
27) I should have mentioned this earlier.. but we need lots of workers..
28) coastal cities should have their more expensive cultural improvements rushed by disbanding units instead of poprushing if possible.. reason is we will need them at a good size to finance all our culture buildings. poprushing temple is fine.
Edit: fixed some errors