We have a couple of new cities and some tech. However, we're going to have to get some workers.
<< THE SAVE >>
The turn log:
Turn 40 2150 BC Pre-flight.
Change build in Mohacs to Worker.
Look long and hard at Entremont. It needs more worker turns to pump out settlers, not enough shields yet. But we'll try.
Settler NE.
Press enter
IBT
ZZzzzz
Turn 41 2110 BC
eArcher NW onto hill, meets a Chinese rArcher 2 squares NW.
Settler NE.
EqWorker SE onto game.
Exploring Warrior E onto mountain.
Change lux slider from 30% to 20%, roading the silk must have given enough gold to make them happy at 20%.
IBT
Chinese rArcher neads NW away from us.
Entremont Warrior => Settler.
Turn 42 2070 BC
eArcher W onto hill.
Settler E.
Warrior fortifies in Entremont.
eqWorker roads.
Exploring Warrior NW.
MM Entremont from rforest (10) to rBG (19) for growth in 1.
Mohacs grew to size 2, so I cant reduce lux tax, yet.
Our friends NeoCarthage and Japan have Alphabet and will trade it for contact, should I do so? The Mongols and Chinese do not have it so we could use it to trade. Were making 8 GPT so I decide to hold it for a while.
IBT
A Japanese Warrior stands on OUR cow!
Mohacs Worker => Granary.
Turn 43 2030 BC
eArcher fortifies on the hill facing a Chinese rArcher.
Worker E onto wheat.
Settler founds the town of Lugdunum, starts a Warrior.
Exploring Warrior N, meets a Barb Warrior.
MM Entremont by moving citizen from square 2 to 20 to allow Lugdunum citizen to work a BG. Mohacs works the wheat.
Lux remains at 20%.
Wow,

the Japanese know Babylon, France, England, India, the Vikings and the Americans. They do not yet know the Mongols or Chinese.
The neoCarthaginians know the same civs as the Japanese but do not yet know the Mongols or Chinese. NeoCarthage is nearly on top of the Mongols, so this wont last much longer.
Trades. These AI civs sure have a lot of gold, where are they getting it from??
Visit Hannabaline and trade Contact with the Chinese and Mongols for Alphabet, Bronze Working and 17 Gold.
Visit the Chinese and trade Alphabet for The Wheel plus 17 Gold.
Visit the Mongols and trdae Alphabet for Masonry plus 11 Gold.
Visit the Japanese and trade Contact with the Chinese and Mongols plus 66 Gold for Iron Working.
There is Iron

located 4 squares northwest of Entremont (One square west of red dot number 8 on the city site map) and on the hill east of our cow (the Japanese have claimed it).
IBT
Our Exploring Warrior is attacked by the Barb and redlined!
Turn 44 1990 BC
Worker irrigates.
Exploring Warrior NE onto mountain.
eArcher S.
IBT
Our worker has completed the road and we have silks in Entremont.
A Chinese vWarrior shows up near our silks.
Turn 45 1950 BC
eArcher fortifies.
eqWorker S.
Exploring Warrior fortifies to heal.
MM Entremont for 4 food to grow next turn, citizen from rForest (10) to BG (13).
Lux slider to 10%, making 12 GPT.
All the civs we know have Writing, Mysticism and HBR. Were still too poor to trade.
IBT
Chinese vWarrior moves next to our worker, hes polite so Im going to try not to worry.
Mongol Scout wanders by eArcher.
Entremont grows to size 6.
Turn 46 1910 BC
eqWorker roads.
MM Entremont by moving the citizen from the BG (13) to an rG (5) for gold production, settler in 1.
Lux slider to 20%.
IBT
Nice and peaceful
Entremont Settler => Warrior.
The Japanese have established an embassy in our capital.
The Iroquois are building The Oracle.
Turn 47 1870 BC
As much as Id like to establish that iron as ours, I send the settler S.
Exploring Warrior N.
Lux slider to 0%.
IBT
We discover Mysticism. Set research to Polytheism at 10%.
Lugdunum Warrior => Temple.
Turn 48 1830 BC
Worker near Mohacs roads.
Warrior in Lugdunum fortifies.
Settler S.
Exploring Warrior NE, bypassing the Barb Camp (dont want to lose him to the RNG).
Cant MM Entremont for food because if I do, the warrior wont complete. That will screw things up a little but
IBT
The Chinese request an audience and offer contact with the Babylonians for 50 Gold. I apologize and show them the door.
Entremont Warrior => Settler.
The Mongols are building The Oracle.
Turn 49 - 1790 BC
Warrior S from Entremont.
eqWorker mones.
Settler founds the town of Camulodunum and starts a Barracks.
Exploring Warrior N.
MM Entremont for shields, citizens working 10, 11, 14, 15, and 17 at size 4.
Lux to 20% for Mohacs.
IBT
ZZzzzz
Turn 50 1750 BC
Warrior S into Camulodunum.
Exploring Warrior N, sees more Barbs, including a horseman, but also finds a GH.
MM Entremont for food, move citizen from square 17 to 19.
We have 4 cities with 9 citizens. Entremont is at size 5 and can be on 10% lux, but Mohacs cant. Next Warrior should, perhaps, go there until a road is completed. We are researching Polytheism as at 10% as all the other techs we could research have been discovered. We know all the starting techs plus Iron Working and Mysticism. We should be able to purchase Writing during the next turn set. HBR is also available but we have no visible horses, ATM. We are making 15 GPT.
Our neighbors know a lot of other civs that we dont so our exploring warrior has much to do. The AI civs all know one another but have not traded our contact around, which I think is interesting. We shold be able to pop rush a temple in Lugdunum in 3 turns.
Iron is available to us and we should discuss whether to claim it with the next settler or not. The iron is located where our number 8 city would go on the dot map.
Please feel free to change any build. I tried to note in the turn log where the citizens were as MM happened, hope it isn't too bad.

Entremont needs some more shield production.
Good luck WillowBrook!!
A picture is worth????