750BC (0): Buy a worker from England for 26g and WM.
IT: Entremont: Warrior --> Settler. Lugdunum: Warrior --> Warrior
730BC (1): Raise the lux tax because Mohacs will riot. Switch a city from worker to temple. There were dyes right outside the radius.
We are a couple of gold short of affording the Mono-Republic two-fer.
After some fiddling and trading, we now have 180 gold, Republic, Mono, and no income. Sorry, team.
IT: Eboracum: Worker --> Temple.
710BC (2): Some civs have Feudalism.
Whip the temple in Burdigala.
This MMing with ICS-ish city placement is a nightmare already! I can't wait until later.
IT: Lugdunum: Warrior --> Warrior
690BC (3): Dunno. Forgot, I guess.
670BC (4): Camulodorum: Settler --> Warrior. Pull a disbanding/specialist trick in Mohacs. I had to. The city would take our lux tax up another notch.
Whip two temples.
Have a really hard time finding a spare mined BG for Entremont to make a settler next turn, while still allowing it to grab a forest. This better work.
IT: Mohacs: Settler --> Settler. Gergovia: Temple --> Worker. Austorum: Temple --> Worker. The Japanese settle a city in our southern tundra. Entremont doesn't grab the forest!!!!
650BC (5): Fix Entremont with a taxman.
IT: Entremont: Settler --> Settler. Lugdunum: Warrior --> Warrior. Camulodorum: Warrior --> Settler. Richborough: Settler --> Settler. Cataractonium: Worker --> Temple. The Chinese steal a city spot!
630BC (6): March settlers.
IT: Verulanium: Warrior --> Temple. Ratae: Barracks --> Warrior
610BC (7): Lindum founded.
IT: China demands TM and 26 gold. I cave.
Lugdunum: Warrior --> Warrior
590BC (8): Start roading the iron.
IT: Something happened.
570BC (9): Whip a temple.
IT: Lugdunum: Warrior --> Warrior. Agedincum: Temple --> Worker. Lapurdum: Worker --> Temple. Cori: Warrior --> Warrior. Tolosa: Worker --> Rax.
550BC (10): Nemausus founded, starts worker.
Notes:
- Northern settler settles in place, southern settler goes to Spices.