Turn 0 - 50ad: Move warrior from Cowtown South to North and mm Sogut 1 entertainer from a sea tile
Lux to 10% gaining +14gpt
Rush Galley in Jungle Port
ibt - Great Library catapult - horseman
Uskudar catapult - settler
Aydin horesman - horseman
Cowtown North - catapult - horseman
AI Bait catapult - catapult
Jungle Port galley - galley
Turn 1 - 70ad: Land 3 spears, 2 swords, 1 horse, 1 catapult, 1 settler 2 north of Antalya
ibt - Zulu land a horse in India
Indians request an audience - denied
Sogut horseman - horseman
Bursa galley - galley
Epulu worker - barracks
Turn 2 - 90ad: mm Cowtown North coast to taxman for happiness purposes
mm South Beach mined desert to entertainer (settler built next turn)
3 straight catapults hit zulu horse
elite sword kills horse - no dmg (1-0)
Konya built in zulu territory
Land 3 horse, 3 catapults and 1 sword into Konya
ibt - Persia denied an audience
Zulu horse killed by spear in Konya (2-0)
resistance ends in Madras - riots - starved with taxmen
Great Library horseman - horseman
Izmit aqueduct - horseman
New Calcutta catapult - catapult
Antalya horseman - horseman
South Beach settler - settler
Incense Hill galley - galley
Turn 3 - 110ad: send all but 1 spear from Konya to se of Intombe
vet horse kills reg Zulu archer near Intombe - no dmg (3-0)
transport new horse from Antalya directly to Konya and join him to Intombe stack
approaching galleys notice Hlobane defended by reg Impis
ibt - Persia lands 2 immortals near AI Bait
Zulu archer loses to horse - horse takes 2 dmg and promotes (4-0)
Zulu lands 1 horse near AI Bait
Sogut horseman - horseman
Aydin horseman - horseman
Turn 4 - 130ad: Catapults vs Intombe 2 hits, 2 miss, 1 hit Impi, 1 lost pop
Vet horse kills reg Impi, 1 dmg, promotes to elite (5-0)
Vet horse kills reg Impi, 3 dmg, promotes to elite (6-0)
Vet horse loses to 3hp vet Impi, 1 dmg (6-1)
Elite sword kills 2hp vet Impi, no dmg (7-1)
Intombe captured and razed, 4 workers captured
2 swords, 1 spear, 1 catapult land near Hlobane
Catapults vs Immortals 4 hits, 3 misses
Vet sword kills 2hp Immortal, 1 dmg (8-1)
Vet sword kills 2hp Immortal, 0 dmg (9-1)
Catapults vs horseman 1 hit, 1 miss
Reg sword kills 3hp horseman, 1 dmg (10-1)
ibt - Arabs denied an audience
Great Library horseman - horseman
Uskudar settler - library
New Calcutta catapult - catapult
Cowtown South horseman - library
Turn 5 - 150ad: Catapult vs Hlobane miss
4 swords land outside Hlobane
Contact Vikings - they suck as bad as the rest
Trade Monotheism, Republic for world map, contact with America, 64g
Glad I waited a bit on that suicide run - the land to the north is a narrow tail filled with various civs' towns
Declare war on Vikings
Ugh - America is right in line with the others
Trade Republic, Monotheism to Americans for world map
Declare war on America
Send exploring galley back home
ibt - Sogut horseman - library
Izmit horseman - horseman
Antalya horseman - horseman
Cowtown North courthouse - library
Bursa galley - galley
Uh - Persians are building Sistine Chapel?!? No you idiots!!!
Turn 6 - 170ad: 6 catapults land outside Hlobane - this should be enough to attack next turn
Catapult hits Hlobane, damaging an Impi - I was hoping for a lucky pop loss
8 horse, 3 swords and 4 catapults head into south Zulu, targetting Bapedi and hoping to meet up with the north force
ibt - Zulus land a warrior near Madras
Great Library horseman - horseman
Aydin horseman - horseman
Turn 7 - 190ad: Vet sword kills reg warrior near Madrid, 2 dmg, promotes to elite - need to get him to the front!
Catapults vs Hlobane - 1 hit, 6 misses - 1 Impi damaged - ugh
Elite sword loses to reg Impi (10-2)
Elite sword kills 2hp Impi, no dmg (11-2)
Vet sword kills 2hp Impi, 3 dmg, promote to elite (12-2)
Hlobane captured - I'll keep it to get those furs - 4 workers captured
Misclick while returning to civ after writing to notepad moves catapult in wrong direction - grrr
Lux to 0%
Catapults vs horseman outside Konya - 1 hit, 2 misses
Elite horse kills 2hp horse, 3 dmg
Decide to just leave the cats behind and take 8 horsemen, 3 swords and a spear on to Zimbabwe
Arabs now have Theology too
Hurry spearman in Bombay for 15g so I can replace our elite sword up in Madras
ibt - Zulu horse kills elite horse, no dmg

(12-3)
Theology given by Great Library
Bombay spearman - spearman
3 resistors quelled in Bombay - riots - starve with taxmen
New Calcutta catapult - catapult
AI Bait catapult - catapult
Epulu barracks - horseman
Turn 8 - 210ad: Catapults attack zulu horseman - 2 hits, 1 miss
Catapult hits zulu archer
Elite horseman kills 2hp horseman, no dmg (13-3)
Vet horseman kills vet horseman, 2 dmg (14-3)
Vet horseman kills 2hp archer, 2 dmg (15-3)
ibt - Zulu reg archer loses to vet horseman, 2 dmg (16-3)
Sogut library - horseman
Great Library horseman - horseman
Uskudar library - settler
Izmit horseman - horseman
Antalya horseman - horseman
Turn 9 - 230ad: Vet horseman loses to vet Impi at Zimbabwe, 1 dmg (16-4)
That was Zimbabwe's only vet

Vet horseman loses to reg Impi, no dmg, promotes to vet (16-5)
Vet horseman loses to vet Impi, 2 dmg (16-6)
Vet sword kills reg Impi, 2 dmg (17-6)
Vet sword kills reg Impi, no dmg (18-6)
Elite sword kills reg Impi, 2 dmg (19-6)
Elite horseman loses to reg Impi, no dmg (19-7)
Vet horseman kills reg Impi, 2 dmg (20-7)
Vet horseman loses to reg Impi, 1 dmg, promotes to vet (20-8)
Vet horseman kills 3hp Impi, 3 dmg (21-8)
Vet horseman kills 3hp Impi, 3 dmg (22-8)
One 2hp Impi left that I know of
ibt - Zulu horse dies against elite horseman, no dmg (23-8)
Zulu archer kills vet spear, 2 dmg (23-9)
Aydin horseman - horseman
Lahore barracks - horseman
Bursa galley - horseman
Cowtown South library - horseman
Turn 10 - 250ad: Catapults vs Isandhlwana - 3 hits, 6 misses - 2 Impis damaged (1 redlined)
Elite swordsman kills 2hp Impi, no dmg (24-9)
Elite spearman kills 1hp Impi, 1 dmg (25-9)
Isandhlwana razed - 2 workers captured
Vet swordsman loses to vet Impi at Zimbabwe, 1 dmg (25-10)
Vet horseman loses to 3hp Impi, 1dmg, promotes to elite (25-11)
Vet horseman kills 3hp Impi, 1 dmg (26-11)
Elite horse loses to reg Impi, 2 dmg (26-12)
Elite sword kills 1hp Impi, 2 dmg (27-12)
Zimbabwe and Hanging Gardens (oh and the Oracle) are captured!
Vet sword loses to Vet Impi in north, 1 dmg
Vet sword forces Impi to retreat and captures settler
Vet sword kills 1hp Impi, 1 dmg (28-12)
Catapults vs archer - 2 hits and 1 miss
Vet horseman kills 1hp archer, no dmg, promotes to elite
Feudalism learned by Arabs and Persians same turn

- nice way to end the set!
end notes - I have some galleys in Bursa waiting for use as transit to Arabia. I didn't really need them right away but I wanted to make sure we could get our troops across quickly.
We can research Chivalry at 100% (we are now running at 0% lux) in 5 turns I believe at a cost of just 445g. This will barely put a dent in our 1118g bank.
I have two settler in Konya waiting for Bapedi to be captured so we can fill in some of the gaps.
edit - Forgot to mention that the Persians have a galley on the way to AI Bait - very little going on there btw.
Killboard update:
Sabre - 31
Keath - 28
Tao - 20
Renata - 18
Furiey 8