Sid variant

I was not sure, until I tested it. Someone posted that they could and found it has to true. I inspected the town prior the turn and it did not have any significant shields in the box and the next turn a wonder was finished.

I think it is like this, the test is made for wonder completion for use with the human interface, but the AI does not go through that routine and hence no check is made for the AI.

This does not come all that much as you are usually the main war maker and they do not get to get leaders and keep them. They some times get one from wars with each other, but not real common. I have run a number of games through the Viewer CRPsuite and you can se how many leaders they get and some time they then make a wonder.

I have just seen many scenarios that there is no better explanation.
 
Very sorry for the delay, should have asked for skip right away, but really wanted to play my turnset.
As you all know Navigation is a high priority for AI, they will get it very soon, it might be they will get it before us (as it happened with Astronomy), so I'd say trade it on the IT we get it not to lose trading opportunities.
So we are going to land on Greek island? Like 10+ muskets, settler and 10 longbows should be enough. As we conquer island, keep up troop build up at home, reinforce Greek island and land on their main continent with more troops?
 
@Ignas: glad to hear, that you are alive. May be you want play before me before saturday? I want to finish my Cotm 42 and it will be too much civ for me...
(But I probably will manage).
 
OK roster AS usual:
I.Larkin - up
Beorn -on Deck
Ignas - warming
ThERat - just played.
I think I will play 3 turn then we discuss what to do. I prefer not to trade Navigation IBT, but trade WMs, tech for lux first.
I think we may sail to black area, where new land may be. (settlers at preturn).
Roman agrees to peace. May be we do it now? Peace with french will be cheaper then. If we land to greece we will not land at Rome in 20 turns.
 
Played 3 turns got Navigation.
For comfort did not trade IBT.
Got Automated Teller (Sci Leader).
Trade everybody WMs.
Now we see...
Obviously better trade Navigation NOW.
But there are many variants.
Another Question what to do with Automated Teller?
 
Maybe leave Sci leader for Newtons Uni but as far as i remember if you have sci leader you can't get MGL's. So better rush Magellan (we will be sailing a lot so extra movement point will be beneficial)
 
I also think Magelan is the best. Newton can be buildt, if we want, but the same arguments as Copernicus againset. We also may trade Bash, but with Lux we have it is not that usefull. But it is a point what wonder will make French life better?
Also question what to trade else? (if not MT?)
Do we need Iron from Persia? May be we may make peace with Sumeria?
Lot of questions in fact...
 
lurker's comment:
I've always been a problem!!!

Another option would be to leave the SGL and try to rush Bach's (or Sistine - I always forget which doubles cathedrals and which gives 2 content - you'd want the 2nd, unless you are gonna build cathedrals)

Magellans is probably the best, though.

I would think you wouldn't need 10 muskets on that island - 3 or 4, plus a bunch of longbows, plus settlers for raze/replace.

Yes - the AI can rush a wonder with an MGL. It's one of the more annoying bugs, making war complicated when trying for a 20K victory. However, it usually will go to the nearest city and rush a bank or something...
 
I would take Magellan as this is a safe bet and will help us for sure
 
my "second thought" is Bash also. Two reasons:
1) there is no point to where rush ships: We have many and we may add one more in "ship chain". It will be effectevly "magelan"
2) If we trade with France they give for Navigation MTheory+almost all their gold+gpt. (MT even cheaper then Chivalry and much cheaper, then Banking).
3) Baths has "permanent effect" and we may not build Marketplaces for a long time. (save shields).
4) France will not get Baths! But for a while Johan will not benefit from Magelan.
5) Culture contribution...

Another problem want to discuss is where and when to land. Best of all at turn 7 (from now). Just in case that landing insucsseful, found City and make a peace. But not later, because babs may make a peace any time. My best suggestion is point A, because only 1 City connected. But we have to hurry up, you see, 2 workers...
Alternative point B. But it is far away, also it might be active combat there.
Point C is safest. (no roads. ) But also no Iron.
 

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Bachs is probably better than Magellan as it will give us happiness which we need most now.
I'd vote for A landing spot as it has iron and is nearest to us.
We must decide how many troops we will land and when. Not so many muskets are needed as Greece burned some troops in war against Babs, though quite a few longbows.what do you think?
 
Will play tonight. (10 -16)hours from now. I also plan to send "suicide horse"
to capture workers that build road to saltpeter-A. Explorer also may help...
 
Just finished.
Beorn up. But I strongly recommend that Ignas look first and tell us what to do...
Save in 10 here and turnlog later today.
Ivan
3 440*AD … trade Navigation + Wine + Silk+WM to France for WM + M Theory+36+139 gpt. Trade Navigation+Silk+4 gpt for Chivalry from Persia. Trade TM to WM (Germany). Trade Wine, Silk for Fur+WM (Babylonians). Trade WM to France. Nobody knows our WM except France. Reduce Lux to 10%. Chemistry at 8
IBT Bash Cathedral at CowsEnd. French build Magellan’s.
4 450*AD Unload Horse and Musketeer near Sparta. Take 2 slaves to Caravel. Greek’s MI nearby. Joint some workers, adjust Cities to have LBs and Musk sooner. Lux 0%, Chemistry in 6.
IBT Tokugava want HBR. - Go away! He caves. Greek’s MI run away??
5 460*AD Greeks chicken!! Regroup ships to unload near Knossos ASAP. Musk+horse go pillage around Sparta. (Not very wise decision but I did not anticipate that they are that weak!
IBT Babs defend Thermopylae. Kill archer. MI run to Sparta.
6 470*AD Unload troops near Knossos and Settler+ 2 Musks at point “A”. Pillage road near Sparta. Trade WM to Persia for 6 gpt. (This is price of our map).
IBT Huge stuck of Babylons (Spears and BMs) “return from Greeks to Thermopylae. Bab’s LB died vs Hoplite. Greeks “SoD” (archer+MI+Hoplite) go to Thermopylae. Galley sails away from Knossos.
7 480*AD Take Knossos. Found Tokchon on Iron. Harbor with forest cut. Since many troops left decided to take Sparta next turn. Unload on mountains and return “a’ vanguard”. Unload Bunch of Musk at forest near Sparta also.
IBT Babylons killed “SoD”.
8 490*AD Took Sparta without loses. (LB promoted). It has Market, Barracks and Granary. Harbor gone and road to Babs pillaged… Sell Marketplace in Knossos “just in case”. Block “channel” near Knossos with elite ships.
Decided to build Warriors and Horses to upgrade when Iron will be connected.
IBT In spite of Babs advantage Greeks try to go and pillage Thermopylae Gem. Galley returned to Island. (Looks that Heraklea Island has lot more troops then mainland…)
9 500*AD Bombard and kill Hoplite with Elite LB. Move stuck toward Athens. Kill archer by E-LB. Send another Settler (now on ship) may be to grab some Gem. Sell Marketplace in Sparta.
IBT Babs Culture Border expanded. Chemistry -> Metallurgy.
10 510*AD Unload “all I have near Athens”. Kill archer by E-LB.
Trade Chemistry to France for banking Incense and alltheir gold (120 gpt).
Make MA (+259 - 53gpt) with Persia vs Sumeria.
Trade Chemistry to Persia for 165 gpt.

OK, here we are. Bombardment will show our chances vs Athens. Not sure to raze or not. Settler on caravel for replacement ready. Sell Granary in Sparta?
Babs will probably cansel MA if not it is OK. Don’t touch Knossos, forest for harbor will go to Tokchon. Next turn, probably better to Rush and upgrade.
We have 1 more Lux and Cities may have more Sci instead of Clowns.
 
We stuck again, or what?
Beorn appeared recently but did not notice: "got it".
Probably he have no time at all.
Let's wait 24 hours more, and If nothing will appear Ignas may play.

Imortant: to manage Cities because of new lux.
Block Channel near Knossos
Questions: 1) Raze Athenes or not? (my vote to raze)
2) Sell Granary in Sparta? (I would).
3) When rush harbor? (I think Next turn or 2 after.
4) Will we kill Greeks "at all" or leave them alive for 20 turns?
(My vote "kill", but may be too early)
Who next? Babylons?
 
Busy week, got a call from the family and it'll be a busy week-end as well. Might as well skip me and keep rolling.
 
OK, got it, will probably play saturday, so we have time for discussions.

We stuck again, or what?
Beorn appeared recently but did not notice: "got it".
Probably he have no time at all.
Let's wait 24 hours more, and If nothing will appear Ignas may play.

Imortant: to manage Cities because of new lux.
Block Channel near Knossos
Questions: 1) Raze Athenes or not? (my vote to raze)
2) Sell Granary in Sparta? (I would).
3) When rush harbor? (I think Next turn or 2 after.
4) Will we kill Greeks "at all" or leave them alive for 20 turns?
(My vote "kill", but may be too early)
Who next? Babylons?

1)Raze, because high chances it will flip, but i doubt we can take it next turn with such little force
2)Sell to save some gold
3)maybe 2 or 3 turns later (in the meantime building few more vet warriors for upgrade to MI, we have money, it's the easiest way to increase our military)
4)Our military is average to babs according to military advisor, so after we kill Greece we can regroup forces and strike Babs.
 
OK, got it, will probably play saturday, so we have time for discussions.



1)Raze, because high chances it will flip, but i doubt we can take it next turn with such little force
2)Sell to save some gold
3)maybe 2 or 3 turns later (in the meantime building few more vet warriors for upgrade to MI, we have money, it's the easiest way to increase our military)
4)Our military is average to babs according to military advisor, so after we kill Greece we can regroup forces and strike Babs.
Good. No rush. (I am playing CGOTM 43).
1) I also thought that "not enough" for Sparta and Knossos. But reality was opposite. But you will see.
2) 15+1gpt is "nothing" for our economy, but I care abut Flips. may be barracks as well?
3) It is "gambit", you know. Difficulty is that we have to upgrade them at "home continent". But if you are happy with amount of troops at Greece OK. Next after Harbor rush Lib, to reduce flip chanses.
4) I think in your turnset we will not start war with Babs, but who knows.
5) Will we use Ernsworth Agreement when kill Greeks?
 
Well Emsworth's Agreement is too exlpoitive in my opinion. We can win without it. Well i have some "free" time so go and play some turns.
 
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