Single Player bugs and crashes v43 plus (SVN) - After January 2023

I noticed in the latest SVN (11644) that the "Animals STAY OUT" option is being ignored. I am constantly seeing animals spawn within my cultural borders.
The new version added a new GAME OPTION LINE (below Commanders, you now also have Commodores).
That screwed everything BELOW it on the list, somehow, so you need to recheck that the correct options are selected now.
Not sure whether it affects Animals, though, too lazy to check it now, lol.
 
Good morning, the game stops processing the turns on player 3 (Zulu, I suppose); I'm attaching the savefile (I would attach BBAI log as well if not for forgetting how to launch this logging :blush:)
If you're running on Win 7, there's a known crash we can't seem to find and fix that comes from running Win 7. If you ARE, the first thing to try with a crash like this is to try to run in compat mode with something earlier or upgrade to 10 or 11 (obv 11 IF your system CAN). Often this is known to help. The big problem with this release is we don't have a lot of bug support post release and the one who's most likely to find a moment to help has had a few sudden distractions come up. Needless to say we're all very happy to see that there aren't a TON of bug reports overwhelming us as per usual post release so we may well be able to say this is the most stable release so far BUT... we also don't have much help for where we do need to address so please to all be vewy vewy patient while we hunt for the new wabbits.
 
Not sure if this is a bug, so I put it here anyway...
Last SVN, map Perfect Mongoose - Year 66000 BC
I haven't seen any Mammoths on my map, I used the world Builder to check and there's none even in the part where the IA isn't hunting, are there any changes with their spawn or is it a bug?
And lizards are extremely rare, I only seen one since the start of the game and I've been hunting in approximately a quarter of the map. I don't use the "No Peace among NPC" so they can't be eaten by larger animals
 
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Not sure if this is a bug, so I put it here anyway...
Last SVN, map Perfect Mongoose - Year 66000 BC
I haven't seen any Mammoths on my map, I used the world Builder to check and there's none even in the part where the IA isn't hunting, are there any changes with their spawn or is it a bug?
And lizards are extremely rare, I only seen one since the start of the game and I've been hunting in approximately a quarter of the map. I don't use the "No Peace among NPC" so they can't be eaten by larger animals
mammoths spawning is very strict ,and when entering ancient age no more mammoths .u can check CIV4SpawnInfos.xml
 
mammoths spawning is very strict ,and when entering ancient age no more mammoths .u can check CIV4SpawnInfos.xml
I know there aren't a lot and that they are extinct passed a certain time.
After a scrutiny with the World builder I found 2 Mammoths in a tiny continent in the South with no human settlement
But the problem remain as there are only 2 on a huge map and I'm pretty sure to be the only one capable of killing one, the IA don't have hunters yet and except one that I freed, don't go hunting when surrounded by big beast (SabreTooth, Lions, Hasts Eagles, etc.) with several promotions.
But what's bug me is that since rev 1643, there is way less mammoths on the map than before.
You can see by yourself with 2 saves approximately at the same period (around 66000 BC)
1st one from last December with 17 Mammoths on a Giant map, and the current I play with only 2 Mammoths on a Huge map



I think it's the other way around: "Peace among NPC"?
I mean, "no peace" sounds like the DEFAULT setting, so an option should enable the opposite choice, no?
So, you may have killed your lizards yourself, loool.
I made an error in my sentence, but I got the excuse with English not being my native language... As you can see in the 2nd save I use the "peace among NPC" option, so there should be lizards but I can't find any, I already killed 24 Gorillas, 19 Jaguars but only 1 Lizard. And believe me I hunt everything I found.
 

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I know there aren't a lot and that they are extinct passed a certain time.
After a scrutiny with the World builder I found 2 Mammoths in a tiny continent in the South with no human settlement
But the problem remain as there are only 2 on a huge map and I'm pretty sure to be the only one capable of killing one, the IA don't have hunters yet and except one that I freed, don't go hunting when surrounded by big beast (SabreTooth, Lions, Hasts Eagles, etc.) with several promotions.
But what's bug me is that since rev 1643, there is way less mammoths on the map than before.
You can see by yourself with 2 saves approximately at the same period (around 66000 BC)
1st one from last December with 17 Mammoths on a Giant map, and the current I play with only 2 Mammoths on a Huge map




I made an error in my sentence, but I got the excuse with English not being my native language... As you can see in the 2nd save I use the "peace among NPC" option, so there should be lizards but I can't find any, I already killed 24 Gorillas, 19 Jaguars but only 1 Lizard. And believe me I hunt everything I found.
If u r eager to hunt hairy Elephant,edit the file to make them spawning frequently
 
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A sequence of errors on loading a save, does not crash the game. Order is C++, 626, 673, 303, Traceback.
 
Did the army merge mechanic get removed in the latest patch (44)? The option doesn't seem to be appearing for me.
 
Oh I see. I thought that option meant something else. I turned it on, and it's working now. Thank you.
 
RE above, mammoths are not ALWAYS in every map polar region. Every game differs for the sake of replayability. Mammoths are a bit challenging to get as one of the most powerful resources one can harness.
 
Not sure if this is a bug or by design. In the screen cap below, notice I have a huge army sitting within my cultural boundaries and some distance from a neighbour's borders.
If I save the game, close C2C, reopen it, and load the saved game, the army has been disbanded and all the individual elements (infantry, tanks, artillery) have been moved into the city that is closest to my neighbour.
I then have to pull all the elements out and reform the army.
Why is this happening? I have a Right of Passage, embassy and free trade agreement with my neighbour by why does a save force my army into my cities? If I leave the army where it is and continue playing, the army does not disband or move - it is only when I save the game that the army is moved.
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Show us the full screen including what mouse-over for the army tile shows on the left. And hide the resources, lol. It's distracting.
Sorry about that.

It seems it only happens after I have played for a while, then save the game, close C2C, come back later, and restart the game.

I included the saved game if you are really bored but in the meantime will try to replicate it in a consistent manner.

Thanks.
 

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Sorry about that.

It seems it only happens after I have played for a while, then save the game, close C2C, come back later, and restart the game.

I included the saved game if you are really bored but in the meantime will try to replicate it in a consistent manner.

Thanks.
I mean: When you get to the turn on which it happens, show us a screenshot of the mouse-over data of the TILE it happens ON. Your save file probably is irrelevant for that.
 
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