Update 6
WAR
A series of large volcanic eruptions further destablizes the Amoeba homeworld, leaving the struggling colonies there wondering if it is even possible to restore the planet at this point. Meanwhile, "One" continues to consume resources, filling up various empty spaces with raw materials. Specialized portions of One's bulk continue to process these materials, refining them into reactor fuel and nutrients for the cellular colonies onboard. Meanwhile, an alien presense arrives in-system, and though it does not seem immediately threatening, it does currently out-number One.
The Bako Tellians continue their slow and steady progress, establishing a new colony in the as-yet-unnamed system in sector H/H-Right, while the growing colony of Obra (I/H-Left) continues to expand as more and more colonists arrive to live and work on the fascinating alien world. The people of Bako revel in their successes, and unrest plummets through the floor as imaginings of the future drive the Tellians to total unity and inner peace.
The Distopteran Hive Ship is finally completed after the bulk of the vessel begins processing resources from around the home system. Even as the immense vessel prepares to receive the bulk of the Distopteran population onboard, Workers find new sources of food in remote lakes of the home world, turning food shortages into a distant memory of the new Queen, who has now fully exerted herself over the species, bringing new stability to Distopterus.
Meanwhile, the Nekopterans discover new veins of minerals to be exploited as they continue trying to eke out a sustainable life on their barren home, despite what ill omens might exist on their planet.
The Geskani exploration fleet finds itself in a war, ordered by the highly xenophobic ruling council to attack the Satellian explorers in the neutral system they both occupy. It seemed, however, that the Satellians were already quite prepared to leave, and once the first shot impacted the hull of a ship, they all launched away, back toward Sneed. The Geskani give chase, and after an irritatingly long journey to finish the fight, find themselves facing a slightly more prepared enemy. Disorientation from the recent rip event sends Geskani attacks flying wildly at nothing, while the Satellians put their new weapons to good use, tearing away at the Geskani warships. Even as the Geskani crew finds its bearings and throws itself into the battle, it would seem that the nearby planet is emitting some kind of jamming signal, scrambling their targeting systems. Considerable damage is done to the Geskani fleet by the time their computers overcome the interference, at which point the Satellians now find their fleet being rendered into scrap metal. A few lucky shots returned, but the Geskani press their attack despite losses and the Satellians find themselves losing this engagement. Resigned to defeat, and unwilling to directly compromise the safety of the Snud, the last few ships draw close with the few remaining Geskani warships. The last two Satellian ships erupted in a brilliant burst of energy, nothing of those ships left behind, and very little of the Geskani ships still being able to be classified as "chunks."
Despite this apparent draw, the Geskani home world continues to press its urge for war, throwing the shipyards and training camps into overdrive. Two whole new fleets are constructed over this year, as well as two entire armies trained particularly in planetary siege theory. Fertility drugs are infused into the food supply, hoping to produce greater numbers of people, though the effort backfires. Having somehow been overlooked due to poor testing, the fertility drugs cause a sickness among the Geskani that leaves those affected quite debilitated, unable to work or even so much as wake up for more than a few minutes. Nevertheless, the Geskani are prepared for war.
The Hletho exploration ship
Rhetho finds itself in an interesting position, having been drawn to the Lelinthian homeworld of Lolan for further contact. While little is known as of yet how this will turn out, so far the Hletho have experienced little hostility from their alien neighbors. Meanwhile, the Startraveler
Hraef travels to system I/F-Top, where another encounter is made with an alien species, further unsettling the only recently debunked Hlethan idea that they were alone in the universe. The Startraveler
Tharaez ventures into H/E-Right, finding a system devoid of life and only slightly valuable. A yellow-orange dwarf star sits in the center of a small collection of rocky worlds perpetually bombarded by asteroids and comets from the massive celestial debris fields around the star, utterly lacking any gas giants to shield them. Finally, Startraveler
Zoroth explores J/E-Bottom to find a fairly useful system consisting of twin orange stars and a single rocky world in the habitable zone. Though not actually habitable to the Hlethan explorers, it might yield some worth with enough effort, and otherwise seems to contain a fair amount of mineral wealth under its hot, dense atmosphere. A new colony is founded in system I/D-Right, the twin hospitable worlds providing ample resources for a slowly growing outpost. Hlethan society feels the effects of first contact, their preconceptions shattered about the state of the cosmos.
A new race--the Iokolu--enters the galactic scene, though at the moment they are still without communication with any other race. Having evolved on a very tumultuous world, they are a hardy and survivalist species, now eager to escape the constant peril of their homeworld and discover more favorable places to live. At the moment, they have only recently begun work on an FTL system, and their first extrasolar exploration mission meets with success in system F/D-Top, though the success is marginal. A rather dismal red dwarf star surrounds itself with a thin debris field. No truly habitable bodies reside here, though there is a slight mineral wealth to be harvested from the drifting rocks. Unfortunately, back on the Iokolu homeworld, a small impact event causes tremors through the world's crust, collapsing a few sub-standard mine shafts and coating some food harvesting regions with harsh dust.
Halvalla is hit with unusually cold temperatures this year, the winters producing numerous large blizzards and freezing up machinery in their tracks, while the summers lack significant crop yields to support the already war-battered populace. While no significant engagements occur during this year, the world continues to suffer from starvation, disease, conflict and scattered problems with radiation poisoning and fallout from the recent nuclear strikes.
The Kant suffer a few more unfortunate encounters with the Phleghesh. The explorers reeling from battle in the C/J system manage to escape back to the colony B/I-B, only to have been followed by the aggressive alien fleet. Now defending a small Kant colony as well as themselves, the swarm of suits commits to the battle. Weary and still not quite grasping space battle tactics, the Kant inflict minimal damage on the Phleghesh fighter swarm, while their own numbers steadily dwindle. In the latter half of the battle, their efforts improve as the warriors slowly work into a combat rhythm. Nevertheless, the damage done to the Kant here is too great, and they are forced to retreat, just barely escaping with the handful of survivors, and leaving the colony at the mercy of the xenocidal Phleghesh. News of the past few engagements reaches the homeworld, the survivors describing ships similar to those that the Kant had encountered once before, and a yearning for revenge sweeps over the idling populace. Assembling around the homeworld is a new swarm of suited soldiers, ready to take the fight to the enemy, only to find the enemy, once again, descending upon them. The Kant take the initiative to strike first, many of the soldiers infuriated by their new enemy, causing some to make fatal mistakes in the opening stages of the battle. Still, though, the engagement goes a little better than those previous, until the Kant numbers begin to thin and the warriors begin to panic. Fighting to the last soldier, the entire fleet is eradicated by the Phleghesh attack force, which then recalls its forces to prepare for the next stage. Kant explorers find a red giant star in system B/G-L, though only gas giants and a few scattered moons are located here, offering very little in the way of colonial potential.
The Kekeji exploration fleets decide to refrain from contact attempts, the fleet in D/C-L leaving the Undroth be, the same going for the fleet in B/C-B and the primitive Murglers. From D/C-L, the Kekeji explorers investigate system D/C-B, finding a collection of uninhabitable worlds of slight economic interest, though being on the other side of Undroth space might be dangerous. Meanwhile, the fleet leaving B/C-B heads toward B/C-T, encounter a bizarre alien sight, yet again finding another species in the galaxy. A massive ship, appearing ancient and barely operative, resides in this system, devouring materials from asteroids and such. What will come of this encounter is yet to be seen...
The Lelinthians encounter a new species in system J/C-T and are greeted with open arms. The encounter is as yet unfinished, though given the disposition of the Lelinthians, it might not end well for this young race. Elsewhere, the explorers that encountered the Hletho have brought the ship
Rhetho back to their homeworld to further pursue contact activities. The newly-built warfleet travels to Hmmaiaa, the Satellian homeworld, but their intent is not yet clear. A new mining outpost is established in system J/C-B, largely populated by Culud with a slight Lelinthian Warden staff. The Culud back on Lolan become quite excited over colonial endeavors, and new space-based industry springs up across the system.
The Murglers remain oblivious to the universe outside their homeworld, and most remain oblivious to the world outside their village.
Little occurs this year for the Nhroaat SsKraed, though their exploration along their arm of the galaxy does yield yet another system of moderate value. A red dwarf and a brown dwarf circle each other and, in turn, are circled by several gas giants and a few small, rocky worlds that offer limited mineral resources if it were ever harvested.
The Phleghesh pursue the escaping Kant fleet from C/J to B/I-B, engaging them once again, though this time near to a Kant colony. The already damaged Kant fleet suffers a defeat, leaving the surviving Phleghesh fighters to limp back to their massive carrier. The military commanders onboard that carrier begin plans to attack the colony itself. Meanwhile, the fleet from C/G-B takes a stab in the dark at discovering a Kant colony, only to find their homeworld instead, along with a waiting swarm of suited Kant warriors in orbit. The battle is fierce, and the Kant fight to the death, leaving the Phleghesh at half strength. While the homeworld of the Kant seems disorganized and only minimally defended, the commander of the ship questions a further attack, having not expected such a populace world, nor expecting as much damage as was taken in the fight. Lastly, the fleet from D/J travels to E/J-L, furthering Phleghesh exploration efforts in the galaxy. Here, they find a system containing a few gas giants and a couple of small, rocky, barren planets rich in mineral resources. Phleghesh colonial interests grow, and the populace of the civilization rallies behind the war effort, so terrified of alien species that they work harder to bring the war to victry. A new fleet is built, as are new resource collectors and industry.
Satellian colonists flock to Ulumm-Bukk to expand the settlements there, while a large gift of material resources and mass-produced products are sent as a gift to the Snud to improve relations. Explorers investigate system I/B, discovering another fairly lush world, though much of it is hot and dry, it bears a considerable amount of vegetation in the temperate regions, as well as a diverse variety of creatures. Unfortunately, the contact with the Geskani didn't seem to go well for whatever reason, and as the explorers were leaving, they came under fire. They escaped immediately, returning to Sneed for quick repairs and to warn the Snud of the nearby threat. The Geskani had followed them, returning to battle on arrival, though due to damage inflicted by the FTL jump they were at a disadvantage. The Satellians, with their new weapons systems coming online, inflicted a fair amount of damage on the Geskani warships, backed by Snuddian jamming signals. When the Geskani came back into full functionality, the tides turned, and soon the Satellian fleet was reduced to a pair of battered vessels. Seeing no other choice, and wishing to keep the Snud safe (at least for the time being), the two vessels detonated their antimatter cores and eradicated themselves and the Geskani warships completely. The leading captain of the Satellians mused idly as he enters the self-destruct codes that, if it weren't for their encounter with the Lelinthians, they would have never been prepared for this.
System D/A is explored by the Seipas Yag, revealing a beautiful garden world, and so close to home, too. Meanwhile, the other exploration fleet finds what appears to be a ruined world, most likely the home of the alien race that, long ago, attempted to attack the Seipas Yag homeworld. Much of the value of this system has been stripped, though enough remains to merit a few economic outposts and the possible restoration of the old Umbrian homeworld. A colony is settled on D/B-B, slightly easing tensions back home, though an insurgent movement lead by loyalists to the old government arises in the more rural areas, destablizing things for the still unstable new government.
A fight between an unknown alien race and their Satellian friends in orbit of Sneed was very alarming to the Snud, who had little in the way of defenses. They employed simple jamming systems for a short time, until the Geskani ships overcame them, and then were left to simply sit back and watch the two fleets pound on each other until the Satellians sacrificed their last two vessels to keep the Snud safe from the remaining Geskani warships. The explosion was clearly visible on Sneed as it occurred over the night side of the planet. The Snud found the explosion to be delightful and visually pleasing, then got back to panicking about the hostile alien fleet in orbit. As a result of all this, the Snuddian stock market dropped a little as the investors became suddenly paranoid about an alien invasion, though the ship builders took the initiative to construct a system of defensive satellites in orbit, controlled from several redundant locations on the surface of the planet, all with fairly powerful lasers and small nuclear reactors equipped with them. Technological progress leaped forward on Sneed, as research corporations realized that, with war, new weapons and medical technology would come into high demand by the Satellians, and a lot of money could soon be made, if they didn't get invaded first. A gift arrives from the Satellians part-way through the year, which the Snud cherish and put to good use. Think tanks pop up in a few higher circles to determine how best to return the favor to their Satellian friends.
The Undroth, having chased away those pesky aliens, got back to business improving their colony of "Grut" and, otherwise, continue to do very little.