Small Observations General Thread (things not worth separate threads)

If you make city-state your town all their units just vanish. Just lame! (Or bug?)

I want my 3 ships!
Levy them before annexing the city-state
 
She was the headmistress on season 1 of Netflix's Wednesday. I believe that's their second most popular show after Stranger Things.
Also Lucifer in Sandman
 
I have noticed that Galleys don't heal outside territory, despite the devs saying that they would and them having the Heal command. If you put a Galley on Heal out in neutral territory it will just stay there forever until some barbarians come along and kill it... and you won't get any kind of notification until it's already dead. I don't know whether this is just Galleys or all naval units.
That may be a feature for Exploration age only.
 
Gonna add that there is the possibility that they wanted to do more, but could not cause of the ongoing video game strike that SAG-AFTRA has going.
 
Gonna add that there is the possibility that they wanted to do more, but could not cause of the ongoing video game strike that SAG-AFTRA has going.
If there is something that delays work on a project, the correct response is to delay the release, not to release an unfinished product.

I don't really have a problem playing the game in it's current state and this is exactly what I expected, so I'm not complaining... but please don't make excuses for them.

If you make city-state your town all their units just vanish. Just lame! (Or bug?)

I want my 3 ships!
That has always been the case when annexing a city-state... some of these independent powers have very large armies, and they're not just going to give them to you for free.
 
I'm not positive but I feel like this is a change in the most recent patch:
 

Attachments

  • 1739225465670.png
    1739225465670.png
    92.7 KB · Views: 124
I'm not positive but I feel like this is a change in the most recent patch:
No, I had that during the weekend, so it isn't from today's patch
 
Also, anyone has problems with unlocking Siam? I have had this happening to 3 times already. If you don't play leaders or civs which unlock Siam, building 4 Temples or have 3 Ivory temporarily shows Siam unlocked, but during the Age transition, it still is locked. Does this happen to anyone else?
I had a game where I was able to pick Siam. I ended up not choosing them, but they were available.
 
Did you play as either Chola or Khmer? They are the only instant unlocks for Siam in game right now.
I got a 'surprise' unlock of Chola by having 3 cities on the coast - Surprise because I wasn't expecting it at all and didn't remember seeing anything anywhere about that in-game unlock for Chola.

Now I know.
 
That has always been the case when annexing a city-state... some of these independent powers have very large armies, and they're not just going to give them to you for free.
I can getmthe balance reason. But it is still lame for bunch of units just go poof from map in one turn. My solution would be let playeer keep some units. That way it would not be such obvious ”balance trick”.
 
I have noticed that Galleys don't heal outside territory, despite the devs saying that they would and them having the Heal command. If you put a Galley on Heal out in neutral territory it will just stay there forever until some barbarians come along and kill it... and you won't get any kind of notification until it's already dead. I don't know whether this is just Galleys or all naval units.
An update on this: naval units can only heal on Coast tiles outside friendly territory. Not Navigable Rivers. Perplexing.

Also: naval units can access discoverables on land by using the coastal raid command.
 
Last edited:
Back
Top Bottom