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- Joined
- Aug 7, 2010
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- 3,774
From all the previews so far, anyone starts as anything. There doesn’t seem to be a specific tie-in, and no cultural setting has been spotted yet.Freddy begins as Egypt?
Looks like default is random civs and leaders combos in the setup screen.From all the previews so far, anyone starts as anything. There doesn’t seem to be a specific tie-in, and no cultural setting has been spotted yet.
I really don't see myself ever taking these, especially at the expense of all other Legacy bonuses!Cultural Dark Age in Exploration:
+1 Charge and Movement on Missionaries
-3 Happiness in all cities if you found a religion
-6 Happiness in a city that doesn't follow your religion once founded

I don't think you have a choice.I really don't see myself ever taking these, especially at the expense of all other Legacy bonuses!![]()
In the Modern stream they had the option iirc.I don't think you have a choice.
I hope we get Philippines (or a pre-colonial version of them) to go with Jose Rizal at some point. Not thrilled about Himiko’s two personas. We know so little about her.
I swear, if the justification for this is that they want to really let players feel that “history is built in layers”, I’m gonna start playing domination-only until they add the naming feature.Cities cannot be renamed.
That's such an important feature for any cic game, but especially for this one with the civ switching. I cannot believe it's still not in.
I love the breakdown! That's exactly what I wanted.Relationship screen:
View attachment 715271
I have a hunch it has to do with the capital changing feature. It should be possible with a renaming feature but I just have feeling it might be technical debtCities cannot be renamed.
That's such an important feature for any cic game, but especially for this one with the civ switching. I cannot believe it's still not in.
Uh-oh! Where was this said?Cities cannot be renamed.![]()
It looks like Charlemagne is more angry that you Sanctioned another Civ than that you Declared War. There might be a time-decay at work on these factors, though.UUs need to be upgraded manually like other units
View attachment 715270
Relationship screen:
View attachment 715271
Writing Bull's video (in German). He complained about it not being possible.Uh-oh! Where was this said?
I think mutual trade is an endeavor that gives gold per turn. It doesn't mean there's an actual trade route involved. I've seen it somewhere today. iirc it's +6 gold per turn for both if you accept (cost 60 influence), and +4 for the one who proposed and +2 for you if you don't invest influence.It looks like Charlemagne is more angry that you Sanctioned another Civ than that you Declared War. There might be a time-decay at work on these factors, though.
Also, Started a Trade Route and Mutual Trade are separate positive bonuses. Not sure if Mutual Trade just means he started a trade route with you or if its referencing something else.
I don’t like this at all. Even within my chosen civ I like to rename cities to thematically appropriate ones - Ostia as a Roman harbour city, Oxford as a university city etc. Disappointing.Cities cannot be renamed.
That's such an important feature for any civ game, but especially for this one with the civ switching. I cannot believe it's still not in.