Small Observations General Thread (things not worth separate threads)

I mean, that rocket looks very clearly based on soviet rockets of the Vostok family (as the one that out Gagarin in space) to me. The four tapering boosters arranged around the first stage are a pretty recognizably Soviet design.

There's no flag or national emblem, but the Cultural and Economy victory screens don't, either.

I think that's a level of familiarity with rocket design that most people don't have - I've spent a pretty large chunk of time learning about space, but I couldn't have told you anything about the origin of the rocket. I'm glad that it is Soviet! But I don't think it's even close to how clear it is that the other two are British and French, Big Ben and the Eiffel Tower are a lot more recognisable than the Vostok rockets
 
The only way the picture could be more clear is by having flags or actual symbols (red star) in it. Which none of the victory screens have.
 
I think that's a level of familiarity with rocket design that most people don't have - I've spent a pretty large chunk of time learning about space, but I couldn't have told you anything about the origin of the rocket. I'm glad that it is Soviet! But I don't think it's even close to how clear it is that the other two are British and French, Big Ben and the Eiffel Tower are a lot more recognisable than the Vostok rockets
Well I dont think they could put St Basils in the background 😀 Thats the problem, the victory is about rocket launch and so the image is and I think its hard to make space launch station look very culture-specific. Though one could argue that the French image is very loose too.
 
Well I dont think they could put St Basils in the background 😀 Thats the problem, the victory is about rocket launch and so the image is and I think its hard to make space launch station look very culture-specific. Though one could argue that the French image is very loose too.
Unless you’re implying it looks like Las Vegas the other two are clearly in RL cities.
 
Unless you’re implying it looks like Las Vegas the other two are clearly in RL cities.
So you'd like, as Victory Screen for first manned spaceflight, to be just an image of Moscow?
 
Remember those meta progression level is called as 'legend level'?

Look at this:
스크린샷 2025-02-04 223318.png

This is one of the leader attributes. You can't use this attribute until you unlock this node in leader path:

스크린샷 2025-02-04 223310.png

The example requires legend level 3 of Charlemagne's path.

Source:
 
There are few of those Legend Unlocks in Attribute Trees
 
Remember those meta progression level is called as 'legend level'?

Look at this:
View attachment 717966
This is one of the leader attributes. You can't use this attribute until you unlock this node in leader path:

View attachment 717965
The example requires legend level 3 of Charlemagne's path.

Source:
Ooft, I don't like that. Cosmetics and mementos, ok sure why not, but that's too far for me.
 
If the start-up benefits from playing Starships to unlock things in BE (which are availiable in the code even without Starships) is any indication, I think it will be easy to mod the Legend Unlocks out.
 
If the start-up benefits from playing Starships to unlock things in BE (which are availiable in the code even without Starships) is any indication, I think it will be easy to mod the Legend Unlocks out.
I hope for a mod that unlocks every legend unlocks and mementos.
 
You still have to spend the attribute point to get it in a particular game though
Right. Even if you unlock it, you're not obliged to use it.
 
Thanks for the clarification. Defense boni have always existed (at least in civ3/4, forgot about 5/6). However, there was a place for cavalry or infantry depending whether you wanted defenders or attackers.
I shall check more playthroughs then
No more firepower either. :shake:
 
I think those were already shown in the images of the dev blog. Maybe not desribed in words so much.

So I am bit surprised that this is now somehow new info.
Well, I missed it, or didn't quite understand it would work this way. I don't mind mementos because you can choose not to use them, they're fun little toys to extend replayability. But having actual in-game bonuses tied to meta progression is not something that I like.
 
Well, I missed it, or didn't quite understand it would work this way. I don't mind mementos because you can choose not to use them, they're fun little toys to extend replayability. But having actual in-game bonuses tied to meta progression is not something that I like.
I fail to see difference. Both are in game bonuses not mandatory to use. Their application is just done in different menu. And with the latter you loose something else. So the first is actually mechanically more ”bad”.
 
I fail to see difference. Both are in game bonuses not mandatory to use. Their application is just done in different menu. And with the latter you loose something else. So the first is actually mechanically more ”bad”.
Well I see a difference, and I don't like it, sorry. I don't want to be faced with locked attributes in the middle of an interesting game, just because I haven't played that leader enough before. Mementos are designed to be mix and match, this is a static tree with locked attributes. There is a world of difference in my eyes, and I don't like it.
 
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