SammyKhalifa
Deity
- Joined
- Sep 18, 2003
- Messages
- 6,748
I know there are a lot of (justified) complaints about the UI, but I surely don't miss the Civ6 policy screen.
I love this change - watch out though as you lack the knowledge to repair them if they get pillaged!!You can. I’ve got a Spanish Acropolis in my new Mongolian town
I can confirm you can repair unique improvements. I suppose it should be the same for UQ.I love this change - watch out though as you lack the knowledge to repair them if they get pillaged!!
Interesting, will watch out for that next time it happens to me.I can confirm you can repair unique improvements. I suppose it should be the same for UQ.
Blasphemy!I've heard many complaints about the overuse of Sean Bean last game, that I wonder if this was due to the fact that people got tired of hearing his voice?
Well, it wasn't me doing the complaining.Blasphemy!
That's just terrible. The unit had the potential to look like Italic allied warriors (Socii).The Foederati, sadly, just uses whatever your civilization's default Warrior skin is.
(Khmer version)
View attachment 719252
Care to elaborate? Isn’t the social policy screen in civ 7 basically the same we had in civ 6? Vertical scrolling is better than horizontal maybe? In civ 7 you can’t even see all your active policies at once if you have too many, that’s worse than civ 6 for me.I know there are a lot of (justified) complaints about the UI, but I surely don't miss the Civ6 policy screen.
Why? They're a pretty standard thing, especially on older lines.
Why? They're a pretty standard thing, especially on older lines.
Modern lighthouses exist in the real world, Firaxis!