Playing progress Zulus Epic speed Emperor difficulty small size (6 players 12 CS) Communitu 79 V2 terra with strategic balance.
Had an awefully slow food-starved start, the immediate tiles around my capital were 2

1

forests and two wheat farms one of them on a river so i thought the saving grace for this start would be god of the sun, went shrine first and luckily enough i found two pop ruins that got me to 3

earlier and a border growth ruin, one wine tile which did not get improved until like turn 100, two copper tiles one of them on a flat desert and no iron or horses ... just forests so the capital was just a terrible execuse for a satellite so i had to expand as early as possible to be able to actually produce units.
Just south to me Assyria with a really amazing start, 5 or 6 flood plains to the south and a lot of hills with gold and a marble tile too to the north, china was to the east with Cinnamon.
I produced a couple of spears to defend against Assyria's expected army and i was not disappointed, the declared war and brought some iron chariots (4th uc unit for Assyria) but with some tactical pillaging using my OG scout i managed to make his uniques just fancy horsemen my spears can deal with.
Dragged this pillage war for sometime to farm XP with the new Iklwa promotion then got an armistice.
By that point at around t140 i had founded first and went on laser eyes Shaka mode, Hero worship, orders and Terracotta army.
Avoided spreading my religion to Assyria early because i don't want him getting orders and using his accumulated faith to mass buy them making my life even harder with this start ... I spread to my high production cities first and switched to Swordsman production then a lengthy war that did not get me anywhere but take a bad satellite then signed a peace treaty.
Beelined steel and physics got 7 trebuchets and upgraded my veteran spears and swords and called it a day, wiped assyria in no time but you Know china did not like it ... They are in no shape to fight so they got the Great wall and stole my land with the general, saw another general trying to get more land so i insta declared war ...China was the 1st in score board and They had a huge amount of land so it served as a good XP farm for my to-be Impis .... Surrounded their cities with walls of leveled melee and trebuchets from the backlines tearing down the cities defenses.
The first war with China ended with them losing the capital (Their holy city aswell) and a satellite.
They offered to capitualte but i took some gold instead because i wanted their cities and their resources.
China had defensive pacts with both Poland and Morocco, Morocco was too far to send any meaningful army but Poland sent their fleet and some Embarked units but we had signed the peace treaty before any real clash happens.
I delayed the upper part of the tech tree for a while to get to gunpowder and as soon as i got it i DWed China again with Impis and canons they just could not stand a chance losing the entirety of their mainland cities and a mini continent with 2 cities as well.
Poland, Morocco and Germany are on what seems to be another continent connected to the mainland by a long 1-tile wide stalk of grassland and there is no way i can deploy my land forces their without naval escorts which i don't have.
It'll be interesing to see how does this workout especially when i'm racing against time because the three Civs have not got their UUs yet and i don't want to find myself fighting Winged Hussars and Berber Cavlary at the same the same time.