One Korea is a major market. The other Korea is not a market at all. Neither Korea wants the other featured. Which one do you pick?I doubt North Korea will have any meaningful design decisions on a Modern Age Korea.

One Korea is a major market. The other Korea is not a market at all. Neither Korea wants the other featured. Which one do you pick?I doubt North Korea will have any meaningful design decisions on a Modern Age Korea.
I wonder how they would represent Vietnam. Dai Viet could easily be an Age 2 civ and Vietnam an Age 3 civ. I don't know what their Age 1 representation would be, though.For Southeast Asian Civs, it could be like "Srivijaya to Majapahit to Indonesia", or "Funan to Khmer to Cambodia", or "Dvaravati to Siam to Thailand", or "Pyu to Burma to Myanmar".
I think it's quite possible that they'll improve these paths in DLCs and expansions. In the base game, everything will be really weird. I'd much rather Egypt to become an Arab civ.Egypt into Songhai is insulting on so many levels. They have just been lumped together with no logical reason other than an ignorant thought process that all africans are the same.
It would have been so much better to make Songhai a successor to Mali Empire.
Ghana Empire > Mali Empire > Songhai
As for Egypt there are plenty of better options.
Yuyue?I wonder how they would represent Vietnam. Dai Viet could easily be an Age 2 civ and Vietnam an Age 3 civ. I don't know what their Age 1 representation would be, though.
I think that's seriously overstating it.What a minefield this is. Fraxis have seriously screwed up thinking replacing civs would be acceptable in this day and age.
Three of those are linguistic groups; the fourth is a linguistic group that has been almost universally rejected for half a century (though...it is shorter to write than Athabaskan-Eyak-Tlingit).I those cases, what would be your reaction if Firaxis decides to go with Bantu, Na-Dene, Jê or Pama-Nyungan as civ options?
Egypt's automatically unlocked successor options are Abbassid and Songhai, based on screenshots we've seen so far. I'm not sure if there's a priority order there for the AI, but I think that Abbassid is, in fact, Egypt's "default" evolution option. (Which makes sense, or at least much more sense than Songhai, for which the connective tissue is cities built upon navigable rivers.)I'd much rather Egypt to become an Arab civ.
For South America, there's Nazca. And maybe Tupi could be considered for Age 1. I think Tuʻi Tonga could easily be Age 1 for Oceania, even if it's not ancient era civ. Some posters have mentioned options for Age 1 for Southeast Asia. I can't say for Africa.Ok let me ask you guys a thing that may happen in Civ7 considering the implications of not happening, the fact is that much of the timeframe of what Antiquity will cover, most of the world has "nothing" going on or is poorly understood. That include most of Sub-saharan Africa, non-Andean South America, Southeast Asia, Oceania... I those cases, what would be your reaction if Firaxis decides to go with Bantu, Na-Dene, Jê or Pama-Nyungan as civ options?
I wonder if they'll actually create full paths for most civs. Some seem to be very obscure and difficult to create unique attributes for.Yuyue?
Honestly, I wouldn't be surprised if base game mainland SEA was essentially Viet>Khmer>Siam. Indonesia/Majapahit might even link with Oceania/Polynesia.I wonder if they'll actually create full paths for most civs. Some seem to be very obscure and difficult to create unique attributes for.
That's the Shawnee's associated wonder.They even have their obvious associated wonder in the form of Great Serpent Mound!
Kim Il-Sung guides North Korea towards Juche in Civ 7I doubt North Korea will have any meaningful design decisions on a Modern Age Korea.
From what I've read on the subject, the Shawnee emerging from Fort Ancient is one of those things we don't know but seems very probable and is pretty well-accepted by scholars in the field. It came up a number of times in my research on the Shawnee.Ah, so I suppose they went with the other leading Serpent Mound = Fort Ancient theory. AND the Shawnee = Fort Ancient theory, which is yet another "we don't actually know" situation.
Even with a mississippian antique civ, it would probably beHaving given it some thought and a brief look, I would say chronologically speaking Adena would probably be the favored choice for a Antique Norrth American woodlands*. They even have a reasonable (though controversial) claim to Serpent Mound as their wonder (which the Hopewell do not have.
*Yes, the Dakota went plains, but that was a much later change).
But most likely sighs, we are getting Mississippian as Antiques. If we're not stuck with a Maya to Shawnee transition in the first place. It's not great, but if we view the Medieval period as a transitional period between Antique Era and Exploration era, combining elements from both era, it can be argued.
Mississippian into various woodland people for exploration does feel reasonable. And equating the collapse of the Mississippian civliization, especially in the north, with one of the two game crisis likewise.
Both are also "better than nothing" options, due to the apparent lack of Ayyubids and Byzantines, both of which are the logical successors for Egypt. But someone needs to turn into Songhai, so it might as well be Egypt I guess?Egypt's automatically unlocked successor options are Abbassid and Songhai, based on screenshots we've seen so far. I'm not sure if there's a priority order there for the AI, but I think that Abbassid is, in fact, Egypt's "default" evolution option. (Which makes sense, or at least much more sense than Songhai, for which the connective tissue is cities built upon navigable rivers.)