Why should the human player get a signifigent warmnger penalty and the AI doesn't simple because the AI at some point declares war at you if you are winning.... (it isn't a diplomatic hit simply a other word for the AI trying to stop from letting you win)
On higher diiffculty diplomacy is olmost impossible to manage just crazy. So i can imagine that you can handle diplomacy I can do it to on prince and king. But I am playing now on immortal..
Yeah did you ever played civ 1 2 they used this system and a lot of people hated it
They changed this in civ 4 But apperently they thought it was a good idea to go back to the origanal idea that everyone disliked
First of all, I never played earlier civs, so I don't get the comparison there.
Secondly, the AI does get that hit. Ever try to get allies against a neutral civ? That's impossible. Ever try against the neighbourhood bully? 90 gold or less should do it. And, yes, I play on higher difficulties (Emperor, and thinking of moving up), with 22 civs on a huge, marathon map. If you're winning by defensive-launched, non-capital conquest, science, wonders, and CS-fronted wars, AI tends to suck up to you. If you're weak, or launching wars against civs and CSs, that probably will tick someone off.