SSNES: Fall of Wu'di

Ok too bad, I was really enjoying this, but I will take you up on your offer to pre-join your next NES. Was it the preview that opened in two weeks or the real NES?

EDIT: But PLEASE post the outline you mentioned. It would be interesting to know what would have happened next...
 
Go to hellas SS. Until we meet again Reno.

Seth opened a portal and cursed the local gods. He left for an unknown destination, but took Katrina and the Twin Snakes with him, as well as Sapphiron who just barely squezed in.
 
:eek: You took Sapphiron with you? CLERIIIIIC! That monster has nothing to do outside this NES! Put it back where you found it IMMEDIATELY!

...

I get to go to Hellas? Cool. :cool:

EDIT: Do you still want the head start? :)
 
Yeah yeah reserve me a spot.

Will there be a last update?
 
lurker's comment: I want to go back to Hellas!
 
Silver Steak said:
OK, I'll crack the egg from the git go: I am killing this NES. (dun dun DUN!)

:sad: The thing is, it's a torment for me whenever I come home on Fridays because I know I have an update to do, and I know it will suck bad because I take no joy, pride or anything in doing it. It is on the contrary boring, tedious and a constant reminder of things I'd rather not have introduced rules-wise. I really know some of you will be pissed at me, and possibly flame not a little, but I have made up my mind, and will not be persuaded.
PUT IT IN HIBERNATION AND CONTINUE IT LATER!

Silver Steak said:
It's the players' privilage to play in a NES. Still, I don't want to be an arbitrary jerk who just make the calls and leave you to deal with it. I want to make sure this NES will not be remembered badly. That is why I want to co-operate with you about what happens now.
It may be the players' privilege (good use of apostrophe, btw! :goodjob: ), but it's the mod's responsibility to keep it running.

Silver Steak said:
I can, if you so wish, post the general outline I had for the progress of this NES. It's not much, but some of you will likely have great interest in it. Also, I will be opening a preview thread for my next NES (which will open in two weeks, regardless of the aftermath) and I will be open for letting players from this NES pre-join in it. In short, you get a head start, and guaranteed a place in it. I don't know if one turn can make any real difference for your future progress in the NES, but the offer is there.
Oooh yes. Oh yes yes yes. I want to see what happens when my evil masterplanning is combined with prosperity and a peaceful nation. :smug: :D

Silver Steak said:
I am aware that some of you would not like to join in my next NES for whatever reason. First of all, YOU ARE TERRIBLY MISTAKEN! :p Nah, I don't mind, really. Killing a NES this suddenly (albeit the small crisis I had earlier) is a grave thing to do for a MOD. Still, I'd like to make up for those of you who do not join as well, and I'd like to know exactly what would be appreciated.
I'd appreciate it if you vowed to continue this someday!

Silver Steak said:
Lastly, I will write a personal comment to all of you players later today. I'm sorry for this bad news, but I promise that my next NES will be far better. And it will not end the way this did, if I can help it.

Thanks for playing! :cry: And welcome back! :)
Oh well. I definitely want a spot in that next NES, and a future set of events in this one.
 
By popular demand, I will write the aftermath of the Fall of Wu'di. Some people suggested awards, but I will instead write those personal comments I mentioned. Here it is:

The war between Soltyria and Benethrezim was bad for the former, and devastating for the latter. While the Solts suffered great losses at the hands of the Vampyr and the new dreaded Sapphiron - a Blue dragon summoned by immense magics - they made gains by the support of the people and the New Senate. As they progressed, it was clear that the Benethrezim did not have resources left to stem the tide, and at last the two armies met outside Drach'nyen. The battle was a real carnage. Seth Dethos had ordered every man to make a last stand, while he prepared the spells that were to transport him out of this realm. Tens of thousands died that day, and stories accounting this battle tell of only one survivor: Sapphiron. Seth Dethos is presumed to have escaped, along with his companions, but the ruins of the Dark Tower revealed nothing. The magic scrolls were also all burned, and the victorious Solts were left with nothing. It was going to get worse.

A year after the initial outbreak between Solt and Bene, Shaemar were preparing for a surprise attack on their western front. Still bearing grudge after the humiliating defeat suffered a decade ago, Shaemar steadily advanced back into their former lands - and beyond. Shezmon himself stood in the front, leading his troops through battle after battle, until they reached Cha'dra. While the resistance so far had been scarce what with the main army gone to Bene, the citadel of Cha'dra still stood mighty and imposing, daring Shaemar to attack. And attack they did.

Cha'dra, like Drach'nyen, was completely destroyed after the battle. It was not much of a battle at all. Shezmon had made himself into a huge fireball and crushed a hole through the walls. Then he proceeded rolling through the streets, lighting buildings up and frying those unlucky enough to be caught in his path. After this, chaos ensued, and the main army advanced. Although the Soltyrian people were largely spared in the campaign, this was not the case in Cha'dra. The entire city was left behind as a charred hulk, all broken walls and piles of ash and stone.

This caused a bitter war to break out between Soltyria and Shaemar, one that would not reach a conclusion before both parts settled for peace. And settle they had to, after the undead menace from the south became apparent...

The forests far east in the Spine of the World were withering fast, and the barbarians took to their ships and sailed to a more bountiful place. Like Pashawan. Pashawan had profited on the drought, selling valuable grains and livestock to their neighbors. This provoked the envy and eventually anger of many, and they did not come to aid them when the barbarians wanted to take these riches for themselves. Landing en masse on the coast with rickety ships and boats, they overran the Pashawani defense by sheer numbers. Worse, Shaba, seeing their golden oppertunity, seized much lands in the south. After this, the Pashawani signed a humiliating peace treaty, allowing the barbarians of Konahn to settle in their lands. Konahn was also accepted as a "second king".

Still, the drought was pushing Shaba to move. The rivers were drying out, and all the water was gathering in the salty sea. Nearly all rainfall was concentrated along the coasts, and thus Shaba had only one option: to invade either Rollux or Pashawan. They went for the first, but their mass migration was taken as a sign of weakness, and a chance for revenge to the Pashawani. After reclaiming their occupied lands, the Cairen settlers who had come there were massacred. This ensued in the War of the Peoples.

The War of the Peoples were fought between Shabans and Cairens on one hand, and Pashawani and Konahn on the other. It was most destructive, and represented in a way the desperate struggle that was to follow. People fought for their lives, since the areas that could support them was small. It was them or us, now or never. While the main part of the Shaban population marched west and then north, their army was constantly fighting on their eastern flank. Hit and run tactics were employed by both sides, resulting in many refugees killed by Pashawani, and many villages razed and burned by Shaba. After the Shabans had successfully migrated away from the interior, they discovered to their joy that Rollux was devoid of poeple. But why?

After Rollux had been visited - and taken over - by a mysterious figure by the name Nagash, the population was actively undeadified and made into a horde of zombies, not unlike those already marching towards the Grey Isle. From there, Nagash extended to ally with the Wrath Knight rebels in Ramon in an alliance to crush it. The slaughter that followed inthe next two years was unlike any seen in Ramon, not even during the cleansing of the land for Delenlori refugees. This extermination brought two things: the decimation of the Wrath Knights, who were later killed by Nagash, and a vast source of corpses for the said undead lord to resurrect. This left possibly the most fertile lands on the Southern Continent barren and devoid of life. Unlife, on the other hand, was abundant.

Meanwhile, the Princes of the Empire were struggling internally. After the assasination of the Prince of North by a daring mission by Crotius himself, it was yet again set for a series of battles between the now Northern and Southern Empire. Having support from both Clous and Soltyria, the Southern Emprie was holding out against the superior Northern. But this only served to prolong the conflict, which indeed lasted out until the next critical stage of the Fall of Wu'di: The Undead Menace.

All this while, Kult progressed and prospered, proving that ignorance is bliss...
 
More to follow later. Must mow the lawn and other things...
 
Coming, coming... Can't you see the big honking "To Be Continued..."?
 
They're the main in the next part... Which will be here after you've posted your update! :D "Friendship is a two-way street".
 
On a sidenote I never lost my Academy of Water. :p I believe SS underestimated the power of the skeleton dragon(no flesh mean arrows do didly squat) that has a breath that can freeze you forever. Eh I still did well considering the amounts of warfare I endured and for coming 3 turns late. Now give us awards!

Who is the red haired women SS though?
 
The Undead Menace

After the destruction of Benethrezim and the war between Soltyira and Shezmon... oops, Shaemar raging (:rolleyes:), the scene was set for yet another drama. The undeads of the south and those of the east were marching steadily for the Grey Isle. This meant that the plains of Benethrezim and the lands of Shaemar were to be visited by the vast hordes of undead. This was all fine and dandy for the Soltyrians, who had pulled out of Benethrezim after the destruction of Kazad-dûm. Except the undeads were far too many, and it became obvious that they would have to be dealt with sooner or later. Later was not an option, since the war with Shaemar would surely not end until one of them was defeated. Ultimately, the war was ceased by mutual interest to fight the undeads. Thuse the Western League was formed out of the two warring nations and a few remaining Benethim.

In addition to the two undead contingents, there was the horde of Nagash further east, which was also moving westwards. Just as Shaba reached former Rollux, Nagash had overrun Ramon and gone north past the Western Wall, close to the ruins of Drach'nyen. Meanwhile, the Southern and Eastern undeads had plowed their way through Shaemar, facing little or no resistance. As long as they were only passing through, the living seemed content to flee and make way for their passage. This suited them well, and meant they were at full strength when they arrived. Then, chaos.

It was later revealed that an undead Artifact was hidden in former Kulta, in the middle of the Grey Isle. This was like a beacon to all undead, and when the Grey Isle tore apart Kulta in a tremendous explotion at its re-activation (the reason for this remains a mystery. It is rumored to be something of a periodical cataclysm clock, which causes massive "disruption" and geologic/climatic upheavals. Indeed, some scholars believe the tolling of this "armageddon clock" was what initiated the brief period called The Fall of Wu'di itself...) and raised even forgotten lich kings from their oblivious slumber.

When the two undead hordes, each led by a Lich King of immense power, met on the Grey Isle... They did nothing - at first. Both Liches began asserting control over the renegade undeads that had risen and gathered to the Beacon. Then they became aware of the other, and the sudden race was on for the Artifact. The two Liches met in a duel that darkened the skies and caused shock waves that could be felt fifty miles away and heard from twice as far. The duel was inconclusive, proving futile for both parts. Then they split, and sent the hordes against eachother -while they themselves began serching the depths of the earth for the Beacon.

Meanwhile, Nagash was closing in. He was moving slower than the two other hordes, because he had a special baggage. It was a tremendous black obelisk, paired with a similar, but much smaller rod. This was in fact Nagash's masterpiece: the Rod of Power. It granted him the ability to raise corpses from a field in mere minutes, and also allowed him to command and control the undeads. This power later proved to work against the undeads belonging to the two other hordes - and this proved to be the deciding factor in the struggle that followed.

The Beacon itself was a perfect black skull, socketed with the larges twin of faceted rubies for eyes. The thing reeked of evil, and was the perfect symbol of Death and all of his companions. As it was, the Lich King of the South was the one to reach the Beacon first. He was, prior to his involuntary transformation, just an average mortal. This drove him, after his progressing lack of memory, to seek out the Beacon in an attempt to find answers. He reached his goal, and found none. While he stood there, beholding the most precious and most powerful of all magic Artifacts, he was attacked by the Eastern Lich King. The battle was no battle at all, since the former had lost his will to live, or rather, unlive. Thus, the Lich King of the East became the first Dreadskull in ages. His reign was not going to last for long.

After the First Dreadskull (erroneous title, but nobody knows that by now. :rolleyes:) emerge from the caverns, he reacghed out his new senses. He could feel every living soul on the Southern Continent. He could also sense where there were corpses and skeletons in the ground. He then mustered his powers, and prepared to command his new and larger horde to swipe the face of the earth and extinguish all life. He could feel his undeads strengthening - but they were beyond his command. Astonished, he reached out again, but again he was repulsed. This could not be!

Indeed, it could not be. The only reason the undeads were not obeying him was that the nature of Rod of Power was a suppressing one. By rendering the ability to control the undeads in the area exclusive to the bearer of the Rod, Nagash had accidentally - and most fortunately - hindered the Dreadskull to unleash his power onto the world. As Nagash advanced onto the now hapless and helpless Dreadskull, he could not fathom how this horrified and sorry little creature could have commanded the horde which now only answered to him. He raised his Rod, and while his opponent was still rolling on the ground in pure terror, struck down with all his might - and destroyed the Dreadskull.

At once, Nagash could sense that the Beacon was gone. How had he not seen that the Skull was the Artifact that had called him to this place? Confused and enraged, he swore to kill every living creature in this realm, just like he had done to another world, in a different dimension. Thus, the Undead Menace was made concrete, and the new chapter begins... The Zombies Attack...
 
Cleric said:
On a sidenote I never lost my Academy of Water. :p I believe SS underestimated the power of the skeleton dragon(no flesh mean arrows do didly squat) that has a breath that can freeze you forever. Eh I still did well considering the amounts of warfare I endured and for coming 3 turns late. Now give us awards!

Who is the red haired women SS though?

I'm not done with the story yet! And I'm not doing awards, since this NES didn't really reach its conclusion. And Sapphiron lives still. He will appear again, later in the story...

EDIT: And the red haired woman will remain a mystery... :mischief:
 
***** Sapphiron is my property! Unless he is of further use to your stories, in that case he is controlled by Seth from the Warp Imaterium.

And you will tell me who she is or you shall suffer eternal torment.
 
Please! I'd rather have the eternal torment! :lol:
 
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