stDarNES1: Stars!

The majority of the update will be done tomorrow. We got slammed with a bunch of site surveys and infrastructure build-outs. Ugh. Hopefully tomorrow will be quiet, coz I'm gone this weekend and don't want to delay the update.

Heck, I might come into work early tomorrow just so I can get the update done. :)
 
100 or so years (or more) years before the first recovery-
--Old Dominion Falls.
-95PR(pre Recovery)
the First Industrial Revolutions takes place on Triol
-90PR to 76PR
First Golobal War. no clear winner
-70PR
Triol enters the Nuclear Age
-22PR
Second Global War. No Clear winner, but many Clear Losers. unilateral Nuclear Exchange reduces population from just over 3billion to a few million. Population concentrated In 3 Cities, Krinth, Trinitive, and Ikari. Total Disarment of Nuclear weapons agreed to.
-01PR
Third Global War. Ikari instigates a special forces action and ocupies the other two cities. the First Global Civilization Exist on Triol since the Old Dominion.
01R
Ikari Officially switches the planet over to the Recovery clanader system, marking this year as the first year of the recovery.
34R-51R
Revolt takes place in Krinth. First Global Civil War. Eventually Ends with a .01megaton nuclear weapon being deployed on the Krinth's and Ikari's capitols by TRinitive Agents. Trinitive assumes control.
72R
Trinitive Reclaims Space by Launching their first Satellite since the second Global war.
75R
Man returns to space.
93R
Trinitive manages to recover a Reaction less drive from a partially destroyed ship in Trinitive Orbit.
110R
Reaction less drive reverse engineer. Colonization of the Trinity System Begins.
115R
Contact established with Duos, the second planet.
116R
Trinity Agricultural Corporation Founded to begin agricultural operations on Duos, in coperation with the 10,000 or so survivors/natives.
125R
fourth planet of the Trinity explored. primitive natives discovered, and very hostile environment. planet is declared a scantuary, and is soon forgotten by the populous.
154-164R
First Solar Civil War. Trinitive is thrown into a fight aguenst the remits of the Krinth and Ikari forces. starship Vs. Starship. marines Vs. Marines. war ends in a brutal Stalemate, with Triol and the entire Trinity System devided into a mishmash division of forces. The Three sides select a council, with one represinitive from each side, to help run the system more smoothly.
194R
Trinity Agricultural Corporation becomes the Trinity Corporation.
255R
First of the Longjump gates are discovered, but the dicstance from Triol tot he gate makes researching it prohibitive.
317R
a minor war occurs between Kurth and Ikari. it ends just as quickly.
333-334R
A war breaks out between Trinitive and Ikari. It ends abruptly as Kurth forces intervene before it can escalate.
335R
All sides begin upscale their space forces.
337R
Privateers begin to threaten Shipping, and with the 3 major powers more concerned with each other, Private corps must build up their own security forces.
348R
Second Solar Civil War Begins. heavy losses on all sides.
350R
Trinity Corporation begins secret development of the Shortjump Drive, based on discoveries made while studying the reaction less drive.
351R
the Second Civil war Eclates, with Trinitive commencing Orbital bombardment of Kurth.
Trinity corp decides not to sell the shortdirve technology to any of the factions.
352R
Trinity Corporation Declares War on Trinitive and Ikari. in a stung despaly of ruthless and tactics, the Trinity coperation, in less then a month, decimates the Trinitive and Ikari fleets, using shortjump tactics and shotgun style warfare.
353-355R
Trinity coperation compleat it's takeover of the Trinity System and begins excuting a campaign of pinpoint bombardment and ground side demolition to bring every bit of motorized transportation under their control.
356R
their Control of the Trinity compleat and absolute, with compleat control over all forms of transportation, the Trinity corporation changes Their name to Trinity.
Lady Kortan, CEO of Trinity, then publicly names three heirs to rule the system, before shooting herself in the head on public broadcast.
357-374R
Trintiy solidifies it's control, ruthless stamping out any resistance, but for the most part, being a very nice government, including many social programs. the entire system prospers.
375R
The first LongJump occurs. this year will eventually be known as New Dominion Era 1.


----
OOC: hope you do update tomarrow, still, let me get my story in! ^_^
 
Working on the update. We're really busy here at work. No promises for tonight. But, I'm taking a nice trip to NH this weekend, so I should have lots of time to work on this (especially during the drive). I should have at least dial-up access where I'm going, so hopefully the update won't be too long delayed.
 
I'm back to posting from April Fools' Week!
I note that absolutely nobody noticed IglooDude posting a story for me. :lol:

Anyway... here's a little report I sent to Darwin. You can all see it now.



After the update I'll write a story about it.
 
Disenfrancised said:
:lol:, I recognised your writing style and just thought you had gotten a new avatar; I'm a busy man, no time for reading peoples names and other crazyness!
Funny; IglooDude was supposed to be posting with my avatar.
 
48 hours since the last status update to the update status. :p
What's going on?
 
networks going up. down. sidewise amd counterclockwise would be my guess.
and i would think that even the most benevolent natural biologist needs a few hours of shut-eye.
c'est ne'st pas, darweeen?
 
You have my orders, right Darwin? I remember sending them...

You still have them though right? This would be a very bad turn to miss.
 
Not to be worrying, Iggy.
Darwin420 said:
UPDATE STATUS: in progress

(orders have been received from everyone)
 
stDarNES1: Stars! -- UPDATE 12
--------------------

GALACTIC NEWS ORGANIZATION (NDE 12)

GreyNewsCaster.jpg


Once again, we must stress to our viewers that this recent depression of the pan-galactic economy is nothing to worry about. And to lighten the mood, we turn now to Mr Dee, reporting from the Backwater Region.

DinoNewsCaster.jpg


It only continues to get more interesting out her, Mr Grey. The Vakkra incursion is definitely giving these primitives a run for their money. Let's see what's going on.

VAKKRA INCURSION

Deep scans show Vakkra reinforcements arriving at Kalekka, Naqu, and Venever. Scans also show a small Vakkra force arriving at Mu'adib, settling the system, and apparently repairing the derelict Old Dominion Battleships.

Oncol (ASTRAL SOJOURNERS): --See Update--

Ingram (MIRIA): --See Update--

Astral Sojourners

Development in Sierra has brought a new prosperity to the colony. Trade continues with the Dysonians, resulting in new advances in Construction. Also, Sojourner scientists unlock new secrets in the field of Biotechnology, and have learned to ways to combat the Scourge. The resistance movement at Oncol has been successful in genetically modifying a small number of people to become 'super-soldiers,' known as Gentroops. 24 Destroyers come online at Sabro. Work continues by the resistance at Oncol to develop vaccinations and defenses against the Vakkra assimilation. Bodies that are recovered from combat are studied intensely, and while no direct vaccine has been found, several new weapons to try against the enemy have been developed.

Vengeance and Border Patrol jump to Oncol and merge into Blue Block. The new Destroyers at Sabro are designated as fleet Tresserhorn. A cruiser splits from first impressors and forms fleet: Second Impressors. FI jumps to Y'ssara (MDP: 5) and SI jumps to Aniqua (MDP: 3). Second Impressors encounter the Scourge, and are consumed before the ship can make its escape.

The ground battle appears to be going better for the Sojourner Resistance. With much of the populace retreated from the surface, the Vakkra have been slowed in their Assimilation process. Slowed, but not stopped. Vakkra groundforces are also being held back in many areas, but the guerrilla campaign run by Sojourner troops is not making much headway, and casualties are high (reflected in very low overall population growth).

The Vakkra Destroyers and fighters engage Blue Block shortly after Sojourner reinforcements arrive. The battle is intense, but the Sojourner ships have learned lessons of how the Vakkra fight, and use their knowledge to gain a small, but important, advantage over the Vakkra fleet. Fighters and Starlight Fliers use their advantage of maneuverability to help the cruiser mark each Vakkra ship manually, and also help destroy the assimilation pods. Although there is once again a high casualty rate, the main Vakkra fleet is destroyed, save for a few fighters that were able to escape back to inner system.
(SOJOURNERS: -2 Carriers, -101 Fighters, -12 Starlight Fliers, -7 Cruisers | VAKKRA: -3 Destroyers, -1 Carrier, -121 Fighters)

Harpellian Hegemony

Scout-1 begins the journey back to Qomoc. Harpellian scientist make new discoveries in the field of Construction. Lander is developed to a new level. A Space Station is constructed at Qomoc. 12 cruisers are built at Harpell. All is quiet in the Hegemony, otherwise.

Haven

Biotech is traded to Trinity for advanced troop weapons. A new fighter-class has been commissioned by the Havenite military. They are called "Stardancers," and are faster, more maneuverable versions of the standard fighter-class. Extensive research has gone into the design, and 100 Stardancers now complement the growing fleet at Xanthus Prime. 18 new cruisers are constructed, and divided into the Copper, Mercury, and Titanium Fleets. Fetarra is developed.

ShieldForce, Bronze and Platinum Fleets jump from Xanthus Prime to Byblos, where an extensive search for remnants of the Scourge is taking place. The foam used to encase the Scourge swarms is now constantly breaking down, and only a constant re-application is keeping the Scourge at bay. HiveForce returns to Xanthus Prime.

Sentinel jumps to Hari. Blue Flame is jumped to Xanthus Prime, where it is disassembled for much needed materials.

Preparations are made for an attack by the Vakkra on Byblos, but the invasion does not occur.

Jaenar

3,000 new soldiers are trained at Domaar. Scientists have made new discoveries in the field of Energy, providing new technologies that will be useful for conducting basic terraforming on Jaenar worlds.

Fleet-1 is created with 12 Cruisers and 10 Transports (loaded with colonists), and is sent to Asgron.

The battlestars at Xanj are redesignated as First Imperial Fleet, and are sent to Argus, where they open fire upon the Trinetev ships. The exchange is short, with few casualties on the Jaenar side, as the Composition is caught completely off-guard. Combat takes place against the Space Station, which quickly surrenders after taking a significant amount of damage. The Composition surrenders to the Jaenar Empire, but the Trinetev groundforce refuses to serve the Jaenar Empire, and abandons their posts, returning to a civilian life. As such, there is now chaos and disorder in many parts of the Argus system.
(JAENAR: -47 Fighters | TRINETEV: -5 Carriers, -100 Fighters, surrender)

Miria

Technology trade is conducted between Miria and Trinity. New technologies for ship weapons are developed, and the fleet is upgraded. A Starbase is constructed at Emey and Silodon. Improvements at Silodon increase the standard of living.

6 Destroyers and 5 Carriers are constructed at Centaus, and added to the White Guardian Fleet. 12 Destroyers and 18 Cruisers are constructed at Hr'Tor. Expeditionary Force maintains a defensive position at Xanthus Prime. Black Guardian jumps to Emey and merges with Yellow Guardian.

The military in Emey has begun sending a large number of asteroids through the jump gate to Venever. Whether this will provoke the Vakkra or distract them is not known. Also, work has begun on trying to make sense of the remains of the Vakkra ships recovered by Miria.

2 Vakkra Destroyers appear in Ingram. Defenseless, the population is quickly assimilated, and the Star System is now controlled by the Vakkra. (MIRIA: Ingram lost)

Republic of ZIB

A Space Station is constructed at Farell. New Zion is developed. 12 Cruisers are constructed in New Zion, and 12 are construction in Zadon.

Sellassie jumps to Tron. Jewels of Ethiopia splits into JoE-1 (1 cruiser, 3 transports) and JoE-2 (1 cruiser, 3 transports). JoE-1 jumps to Alphera; JoE-2 jumps to Atanka. Lone Ranger reaches Braedi and picks up the tell-tale sign of Scourge. The scoutship is able to avoid it, however. New Hope load colonists and jumps to Ophius. Midnight Marauder jumps to Crisium. Black Diamond Skunk jumpst to Ophius. All other fleets hold and maintain defensive positions.

Trade occurs between the Republic and the Olgev Collection. A trade deal with the Trinetev Composition fails to occure due to the Jaenar conquest of the Composition.

Contact is also made with the Skyjack Conclave.

Skyjack Conclave

Contact is made with the Republic of ZIB.

Var Hodis is developed. New research into Robotics has brought about technologies that will allow the construction of Robotic Troops. The Military is interested in this technology, especially given the Vakkra threat. Technology is also traded with Trinity.

220 Fighters, 26 Cruisers, and 6 Carriers are built at Lambert. 110 Fighters are built at Yenang. Thecoliv Restock (2 Carriers, 200 fighters) is designated at Lambert and sent to Ceiti. Haasted Reinforcements (2 carriers, 60 fighters) is designated at Lambert and sent to Nos. Henart Swarm (5 carriers, 200 fighters) is created and sent to Var Hodis.

Scorpleton1.1 loads with colonists and jumps to Yenang. Clearcutter continues its journey to Dominus. Trailblazer jumps to Yenang and merges with the fleet there. Tumbleweed jumps to Argus, witnessing the tail end of the Jaenar invasion of the Trinetev Composition. All other fleets maintain a defensive position.

Imperial Republic of Trinity

Due to the newly received Biotech from Haven, populations have doubled across Trinity Space. Techs are also trade with the 51st Air Survivors, Corporate Imerikans, Skyjacks, and Miria.

Project: REFLEX is begun, attempting to gain technological and/or weapons advantages through intense study of the odd solar flares at Hari. Success is not guaranteed, but the funding has been approved by the Government.

Military production is upped, with more than half the economy being spent on ship construction at Asuka, Trinity, and Holden. 7 Cruisers, 25 SJACs, and 65 Fighters merge with Strike One at Asuka. Distrib-A leaves its SJACs at Ragnor, then jumps back to Nolat. Distrib-B drops 2 SJACs at Hern, then jumps to Hari. Distrib-C jumps to Sakri'i after unloaded 2 SJACs. Taro is renamed Strike Two, and merges with 5 Carriers and 300 Fighters. Ra2 moves to Hari. Sypher and Obilesk disband.

The Economy stabilizes, in part from the massive war effort sweeping Trinity. At Pr'ator, on the Invid homeworld, all personnel are removed from the surface of the planet. A monthly service missions to the communications systems has been allowed by the highly-sentient Invid Queen, Regius, but only a Zentraedi scientist, Zor Prime, has been allowed to stay for months at a time on the surface.

--
COMMUNICATIONS:

--NONE--

...And so it goes in the Backwater Region, Mr. Grey. Back to you.

Spoiler Starmap :

DarNES_turn012.png



STORY WINNERS

- Because I'm late AGAIN with the Update. Each Faction will receive ONE FREE TECHNOLOGY to Upgrade your LOWEST LEVEL technology. If you have a tie for lowest level technology, please specify in your orders which tech you want to bump up. If you fail to specify, then I will pick one for you.

- Also, because I'm a doofus, everyone gets a 1EP bonus.

NOTES:

-Andis-1: You can only research ONE tech level at a time. This is clearly stated in the rules. I banked the 3 EP you had designated for Robotics Level 3. ALSO, Destroyers are the first ships capable of planetary bombardment. A moot point, since Argus surrendered to you, but you should note this for further engagements.

-SW: Bob Marley cannot redirect itself during jump transit. You will have to wait to send the fleet back after it reaches Nellis.

-TerrisH: be aware that Strike One will not be able to leave Asuka with the SJACs and Fighters unless you add carriers to the Fleet.

- RULES CLARIFICATION (from this point forward): If you receive a technology from trade, it does not count as 'researched,' and you may research the next level on your own. However, you can still only RESEARCH one tech level at a time.

- RULES CLARIFICATION #2: From now on, -->I<-- will add trade income to your stats. If you do not have a "+?EP from trade" in your stats DO NOT ADD IT on your own. It will become available on the next turn, and will show in your stats.

- RULES CLARIFICATION #3: When you research a new ship/troop class, you CAN start building them on that turn. You still cannot build anything at a new starbase, however.

ORDERS ARE DUE TUESDAY, APRIL 18 AT 0900 (9AM) EST.
 
Sorry. Didn't have 'net access in NH, and didn't have as much time to work on the update as I thought.

But, here it is. Enjoy!
 
Nice update.
You can only research ONE tech level at a time. This is clearly stated in the rules. I banked the 3 EP you had designated for Robotics Level 3.
My bad, I should have read the rules more carefully :blush:
Destroyers are the first ships capable of planetary bombardment.
Could I modify my UU so that it would be capable? or do I have to wait for needed construction tech?
Btw weren't we supposed to get 2 free techs last turn? At least I didn't get the construction and ship weapons i requested...
 
Uh, no, andis, last turn we got 2 EP each.

Darwin, can that "cheapest tech" thingy be sophisted to give me the last 1 EP of research on Biotech instead of 3 EP for Troop Weapons?

Update looks excellent. What's that little purple square way out on the lower left?
Shame about the Scourge on Aniqua. Well, I suppose I'm lucky to have encountered it so late.
BTW, what do I know about other Vakkra fleets? Anything at all?
 
@Andis-1: Your UU has quite a lot going for it already. Just reasearch up to Destroyers and you'll be fine.

Also, the 2 free techs were only if I missed a certain update post time, which I reached. But I gave everyone 2EP last time, because it took so long (my delay is your bonus).

@Erik: Nope. Lowest-level tech means lowest-level tech. The purple square looks like I accidentally hit the mouse button. As far as new info gained regarding the Vakkra, nothing significant this round.

@Kal'thzar: this NES will go on for as long as it does. Which means either A) someone conquers a lot, and is declared the successor to the Old Dominion; B) you all blow yourselves to smithereens; C) an outside aggressor (like the Vakkra) kicks your pasty rumps; or D) people lose interest.

I'm trying to throw as many loops into this game as possible, and to keep things interesting. I've got quite a bit that I'll be tossing your way, depending on how certain things develop, and what I gauge you all will accept. ;)
 
considering my position, unless the lot of you quit, I'ts going to be A. heck, I have pl...

sorry, almost said to much. A. Defently A.

writing orders up.. let's see.. time to cheack my Diplomancy.
----

To The Skyjack Conclave
Greetings. we are inturested in Aquiering some of your Supirior Robotict system, to improve our own and Greatly enhance our Production cappacity. this would greatly enhance our abbility to combat the VAKKRA. In Exchange, we would be willing to offer you some of our more powerfull and deadlyer weapons. (R5=W:S5)

To Miria.
we are saddened to hear of your loss of one of your Systems. but have no worry, fo soon, we will have eliminated a pocket of these vile VAKKRA scum. for at this very moment, Strike one, the first of out might hammers, will Liberate Kalekka from thier grasp. then, perhaphs, would you like to continue our profitible tradeing of technolagy between us, and exchange some of your knowlage in construruction for some of our knowlage in weapons and robotics. (Con6=W:S5+R2) (note, that is one point in your favor, and that's no mistake.)

To 51st Air Survivors.
We must Reluctantly inform you, due to the Threat of the VAKKRA and your position in relation to ourselves and our allies, the Corporate State of Imerik, we must reluctantly infrom you that you must construct some spaceborn defensise, or we will be forced to step in and Aquier your system for your own protection.
but do not think this is a Hostile act. we happen to be seeking a place to test our new Starbase Deployment System, and will be more then happy to Construct one in orbit for you, free of charge, then turn it over to you at the end of the year. all we need is your agreement to build at least a few ships next year to defend your self. this is no-negotible.
We also wish to Aquiere even more of your ground weapon technolagy, which will prove to be very helpfull in the comeing battle with the VAKKRA. to that extent, we are willing to offer you some of our advances in Robotics.
(they accept a Free starbase, or we declare war.) (W:T4=R4)

to Everyone else:
we are quite willing to sell our technolagy for a resonible offer. please, we need all the funds we can get to combat the VAKKRA menence.
 
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