SteamDB: "Bison" Depot??

Imagine Heavy with Nebby's beard... Or, even better, Demoman with Shaka's shield and hat

Don't forget his Loincloth!

Now, to get back on topic before it turns Ash vs Kame, I'd hope for some balancing to happen again, despite us already getting a nice balance Fall Patch not long ago, but India could use a nudge in the right direction.
 
Don't forget his Loincloth!

Now, to get back on topic before it turns Ash vs Kame, I'd hope for some balancing to happen again, despite us already getting a nice balance Fall Patch not long ago, but India could use a nudge in the right direction.

If I recall correctly, then a patch is due with new DLCs.
 
A patch hasn't always come with new DLC and there's no promise that it would be. However, they often go hand-in-hand.
 
A patch hasn't always come with new DLC and there's no promise that it would be. However, they often go hand-in-hand.

You sure? I could have sworn that there's been a patch with every one of the DLC that weren't preorder bonuses
 
You sure? I could have sworn that there's been a patch with every one of the DLC that weren't preorder bonuses

Only Civ are likely, because they need to edit the XML files to allow certain changes (i.e Unique Abilities), so along with they are likely to add it to a patch instead of two seperate patches.
 
You sure? I could have sworn that there's been a patch with every one of the DLC that weren't preorder bonuses

I don't recall a patch when Scrambled Nations came out.

Even if it's been true so far, however, it isn't necessarily required.
 
I don't recall a patch when Scrambled Nations came out.

Even if it's been true so far, however, it isn't necessarily required.

Mappacks don't get patches because they're map scripts.

Civilizations on the other hand, (which we last seen with Sejong anyway) are the ones that usually get a patch with them because they need to implement any new tags somehow and they usually throw them in with new patches.
 
Just to clarify that we're talking about a full patch with balance changes and bug fixes, right?
 
OK. Because the game has an update like a patch when it adds that little ad on the bottom of the screen and I wanted to make sure.

I guess I can't confirm it either way because I wasn't taking detailed notes, but I didn't think that a patch always came out with a new civ, but we might have to leave it there unless someone has more info. Although, either way, my point was there's nothing that says they have to do it that way even if it might be good practice and they've often done it that way so far.
 
...
What I DO hope is that it's new civs.

We still have no idea about the "Deluxe" Conquest of the New World scenario that we had a sneak peek at before BNW was EVEN released...
Maybe this is a Native American Civ that they would include on the remake of the New World Scenario.. maybe.
 
Doubt it, maybe an American Revolution scenario with Britain+America+more Indians?
 
Doubt it, maybe an American Revolution scenario with Britain+America+more Indians?

We have evidence that there was something listed as "Conquest of the New World Deluxe".

Also, if you think about it

Montezuma & Hiawatha + France & England
Inca + Spain (DLC)
Maya + Netherlands (G&K)
Shoshone + Portugal (BNW)

Not to mention
Scrambled America (they can create a randomized map of Americas that retains it's shape but with randomized features)
Religion and Trade Routes
And can even make new special victory conditions as opposed to purely being point oriented.
 
Scrambled America (they can create a randomized map of Americas that retains it's shape but with randomized features)
If they were doing a Deluxe scenario, I don't think they'd do this. I remember them saying before the original was released that if the map of the Americas was the same, the human player would have an advantage in that they know where the passage to china would be instead of having to explore, which kind of defeats the purpose
 
If they were doing a Deluxe scenario, I don't think they'd do this. I remember them saying before the original was released that if the map of the Americas was the same, the human player would have an advantage in that they know where the passage to china would be instead of having to explore, which kind of defeats the purpose

Pretty sure they have the tools to make it different. Different rules, let's be honest that scenario was pretty timid and rather boring and too ... random.. so how do we know what they want to do, but they have the tools to the outline the same.
 
The 2nd column is the date that the content listed in the 1st column was released. The 3rd column is the date that each of the large or moderate size patches was released (yes, what qualifies as "moderate" vs "small / hot-fix" is my somewhat arbitrary decision.)

Content Patches
Civ V 09/21/10 None
Babylon 10/25/10 10/22/10
Cradle of Civilization 11/30/10 None
Spain & Inca 12/16/10 12/15/10
Polynesia 03/03/11 03/01/11
Explorer's Map Pack & Denmark 05/03/11 04/28/11
None None 06/28/11
Korea & Wonders of the Ancient World 08/11/11 08/11/11
None None 12/20/11
G&K 06/18/12 06/14/12
None None 11/01/12
BNW 07/09/13 07/02/13
Scrambled Continents 10/15/13 10/15/13
Scrambled Nations 11/05/13 None

Though, I think scrambled nations should be lumped in with scrambled continents on 10/15. It's clear they were developed at the same time. The release was broken up for marketing or sales reasons.

Some observations:
1) No content has been developed without an accompanying patch (as I said, I believe Nations & Continents were developed together; also, Cradle of Civ maps were a pre-order bonus).
2) There was only 1 large patch between G&K & BNW. We already had a large post-BNW patch. Seems unlikely we'll get more than 1 more large/medium patch without new content.
3) The period between a DLC release and prior content seems to be approx 3 months, which would put us at 1/15 - 2/05 approx.
4) The expansions were each approx 1yr after the prior content release, which would put us at around July - Nov '14.

Edit: I lined all the columns up nicely in my post, but the formatting seems to have disappeared. :(
 
BTW, I posted the following in a separate thread back on 12/20, but it didn't get much attention, probably should have just put it here:

Besides the on-going "Bison" work, I found something new today:
http://steamdb.info/app/16830/#section_history

There's a non-public update to the SDK. The name of the branch is "multiplayerfix."
It has a build ID of 161068 vs the public release's 134269.

Maybe someone with experience with the SDK could explain why it could need a multiplayerfix? All that's occurring to me is allowing mods to be enabled in multiplayer.
 
They might be enabling multiplayer mods? WOOHOOOO!!!!

At a certain time in the game, Mods were enabled for Multiplayer, they seemed to have disappear without a notice. I believe they were enabled in the Fall Patch Beta but removed. (Or was that BNW Patch)

There is without a doubt another patch coming, I mean, it'd make sense?
And wether it's an elaborate EP, or a simple DLC, something is coming and I really can't wait.
 
At a certain time in the game, Mods were enabled for Multiplayer, they seemed to have disappear without a notice. I believe they were enabled in the Fall Patch Beta but removed. (Or was that BNW Patch)

There is without a doubt another patch coming, I mean, it'd make sense?
And wether it's an elaborate EP, or a simple DLC, something is coming and I really can't wait.

They didn't seem to work. A lot of the mods seemed to be incompatible for multiplayer, and those that supposedly were compatible didn't really work.
 
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