When do "Christmas Sales" usually occur? Seeing as this will be on Steam, the two could pair up.
and i agree with Tsuchinoko, I would LOVE a 3rd expansion that focuses on expanding science victory so it's not as tame as domination with Culture and Diplomatic being more fun. And add a form of Colonization tha tallows you to construct a Puppet Second nation that could end up going independant.
^^^^I agree with Tsuchinoko and TheKingOfBigOz......I'd love the expansion of a scientific vicotry, Like they did it with the diplomatic..I could see that some of the tech could change and launching SS parts might be replace with like finding a cure to cancer or building a Utopia(Idk what they'll do....But let them figure it out and we speculate
As for colonization...I'd loooove it! I've played Civ 4 and the colonization and it was fun. We could do colonization by the continents....Every civs(I think) was an empire.. like
America-Had territories oversea into the Philippines..Guam...and Pueto Rico
Western Europe- OF course, They all had colonies..England had Jamestown...France had New Orleans, West Africa, And Indochina(Im not sure how it going to work if Vietnam gets in) Russia had Siberia.
Roman Empire- They had colonies
And Nuff said.. Colonization could work when an empire goes to another continents and establish cities..That option could come out as either "Keep the city part of the empire" Which still gives the base unhappiness of 4 or "Make it a colony..One that is semi-autonomous and is a protectorate" which can give only the base unhappiness of 2 and 0.5 unhappiness. But the risk is that if the colony grows too large and there might be a diplomacy options(Like Colonial Legislature) that they demand independence. There are 3 options
1. Allow them to go their way and each colonial cities becomes a city state(But they become ur allies with a base of 75 influence points to let them thank you)
2. You could try and fight a bloody war in the colonies(They could call themselves "Insert_Empire_Name Rebel....The empire(Us duh) could send in troops while the colonies could try and hire mercenaries and try to build up just like the Murican Revolution.....Also to prevent other civs from exploiting a revolution/civil war. That civ that tries to help the colonial rebel has to go to war with the mother civ as the colonies are technically part of the civ...The war could last for a long time......The rebel would have the advantage of fighting on the home soil and get a promotion that says "Patriotism for Independence!" that gives 10% bonus to all land and naval units fighting against their mother at their home. But the empire would have the advantage as they could be "technologically advanced" compared to the colonial rebel. Her army would be way superior to the colonial rebel as the rebel would have to build up from scratch while the civ's armies could have various promotions.
3. Negotiate: It a option where u can go to the colonial screen where you could negotiate with the rebels. They might demand some strategic cities to get away...But u neeed the strategic cities to survive. Basically a compromise if the civ and the colonies negotiates. Some cities become independent and some stay with the civs. Basically a way to actually avoid a bloody war for retaining control on the colonies and not "decolonization" lose all of ur colonies.
That is my idea of colonization
and can somebody help me change my diffuculty levels...Im technically prince-king after playing a game last night against my friends. They ganged up on me..4-1. I ended up destroying them.