GHOST9
Transformed
Disclaimer: This NES has not been hacked, tampered with, or jacked up in any way by anyone whose name starts with an H and ends with a K and is named Hacker.
Now for the rules. These are basic story NES rules, with a bit of Civ3 Conquests thrown in.
Governments:
You start out in Despotism. WHY?! Because to take over a civilization, you need to be a VIOLENT, EVIL, DICTATOR!!! Now take a chill pill.
Religion:
This NES does not discriminate. What makes you think I CARE what religion you are? Create your own religion and call it erez-worship for all I care.
Gold:
Economy, WCs, Denarii, blah, blah, blah. Money is money. In the Ancient times you paid with gold. So gold is the currency of this NES.
There are three ways to get gold.
1)Economy: This reflects the overall state of the economy. It gives you three(3) gold per turn. When you increase the economy, you cannot do anything else that turn.
2)Taxes: You can't avoid death, pain, agony, or taxes. Good thing you get to do the taxing. Your taxes can be Low(1 gold per 40000 citizens), Moderate(1 gold per 20000 citizens), or High(1 gold per 10000 citizens).
3)Trade: It's good to make friends. Why? Because friends want to trade with you. How is that good? Because you get one(1) gold for every trade partner you have.
Wow. So much gold. But there are also two ways to lose gold.
1)Maintenance: I'M NOT GONNA GO TO THE ARMY FOR FREE!!! We know. And for every 1000 soldiers, 5 ships, or 1 city that you have, you have to give 1 gold per turn to those fellas for maintenance, or the guys'll leave the army, the ships will rot in harbor, and your cities will become GHOST towns.
2)Wonders: People won't build a wonder unless you give them 2 gold per turn for 5 turns.
Population: Your population starts at 10,000 and is multiplied by 1.05 every turn. (wow. You don't have to pay people to have babies!) If you build a city(They cost 3 gold), your population is multiplied by .01 more every turn.
Army: Your army is increased by 100 men(and women, but not until the Modern ages, see, people didn't like women waving swords in 4000 BC). There are 5 training levels:'
Conscript(All new men are conscript at wartime), Reserve(All new men are reserves at peacetime), Regular, Veteran(Only available by surviving a battle), and Elite(See veteran). It costs 1 gold to train 1000 men.
To attack another nation, write something in your orders like, "Attack Erezville with 900 Reserves", or something like that.
Navy: YOU CANNOT BUILD SHIPS YET!!!! DO YOU THINK THAT CAVEMEN HAD SHIPS??? NO!
However, you will be able to build ships very soon. Come back when I say you can build ships.
Air Force:
Why is this here??? We're still in the Bronze Age, Helllooo?
Science Fund:
If you put "Put (Insert amount of gold here) gold in the science fund" in your orders, good things will happen. You can get new weapons, new ship types, new wonders, new ages, and new bonuses. These are called inventions.
Wonders:
It is free to start building a wonder. Once that wonder is under construction, though, you must pay 2 gold per turn, for 5 turns, to continue it. If two nations complete a wonder at the same time, the nation that completes it and receives the effect is chosen randomly.
THE TEMPLATE: (Looks official, eh?)
Nation Name
Ruler:
Government: Despotism
Religion: Create your own
Gold: 1 (3 from economy, 0 from taxes, 0 from trade, -2 from maintenance, -0 from wonders)
Tax Rate: Your choice
Population: 10,000 (x1.05)
Army: 1000 Reserves
Army Weapons Level: Bronze Age
Navy: none
Air Force: nonexistent
Science Fund: 0
Age: Bronze Age
Bronze Age Inventions: Bronze Weapons
Wonders able to build: Colossus (economy +2)
Wonders under Construction:
Wonders built:
Citizen Mood: 90%
Now for the rules. These are basic story NES rules, with a bit of Civ3 Conquests thrown in.
Governments:
You start out in Despotism. WHY?! Because to take over a civilization, you need to be a VIOLENT, EVIL, DICTATOR!!! Now take a chill pill.
Religion:
This NES does not discriminate. What makes you think I CARE what religion you are? Create your own religion and call it erez-worship for all I care.
Gold:
Economy, WCs, Denarii, blah, blah, blah. Money is money. In the Ancient times you paid with gold. So gold is the currency of this NES.
There are three ways to get gold.
1)Economy: This reflects the overall state of the economy. It gives you three(3) gold per turn. When you increase the economy, you cannot do anything else that turn.
2)Taxes: You can't avoid death, pain, agony, or taxes. Good thing you get to do the taxing. Your taxes can be Low(1 gold per 40000 citizens), Moderate(1 gold per 20000 citizens), or High(1 gold per 10000 citizens).
3)Trade: It's good to make friends. Why? Because friends want to trade with you. How is that good? Because you get one(1) gold for every trade partner you have.
Wow. So much gold. But there are also two ways to lose gold.
1)Maintenance: I'M NOT GONNA GO TO THE ARMY FOR FREE!!! We know. And for every 1000 soldiers, 5 ships, or 1 city that you have, you have to give 1 gold per turn to those fellas for maintenance, or the guys'll leave the army, the ships will rot in harbor, and your cities will become GHOST towns.
2)Wonders: People won't build a wonder unless you give them 2 gold per turn for 5 turns.
Population: Your population starts at 10,000 and is multiplied by 1.05 every turn. (wow. You don't have to pay people to have babies!) If you build a city(They cost 3 gold), your population is multiplied by .01 more every turn.
Army: Your army is increased by 100 men(and women, but not until the Modern ages, see, people didn't like women waving swords in 4000 BC). There are 5 training levels:'
Conscript(All new men are conscript at wartime), Reserve(All new men are reserves at peacetime), Regular, Veteran(Only available by surviving a battle), and Elite(See veteran). It costs 1 gold to train 1000 men.
To attack another nation, write something in your orders like, "Attack Erezville with 900 Reserves", or something like that.
Navy: YOU CANNOT BUILD SHIPS YET!!!! DO YOU THINK THAT CAVEMEN HAD SHIPS??? NO!
However, you will be able to build ships very soon. Come back when I say you can build ships.
Air Force:
Why is this here??? We're still in the Bronze Age, Helllooo?
Science Fund:
If you put "Put (Insert amount of gold here) gold in the science fund" in your orders, good things will happen. You can get new weapons, new ship types, new wonders, new ages, and new bonuses. These are called inventions.
Wonders:
It is free to start building a wonder. Once that wonder is under construction, though, you must pay 2 gold per turn, for 5 turns, to continue it. If two nations complete a wonder at the same time, the nation that completes it and receives the effect is chosen randomly.
THE TEMPLATE: (Looks official, eh?)
Nation Name
Ruler:
Government: Despotism
Religion: Create your own
Gold: 1 (3 from economy, 0 from taxes, 0 from trade, -2 from maintenance, -0 from wonders)
Tax Rate: Your choice

Population: 10,000 (x1.05)
Army: 1000 Reserves
Army Weapons Level: Bronze Age
Navy: none
Air Force: nonexistent
Science Fund: 0
Age: Bronze Age
Bronze Age Inventions: Bronze Weapons
Wonders able to build: Colossus (economy +2)
Wonders under Construction:
Wonders built:
Citizen Mood: 90%