stJNES5.1: From the Beginning

City Beautification




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Antigot


Home to nearly thirty thousand people, the city of Antigot, who’s name an empire claims, is situated along the northern coast of the Western Mediterranean. The city is not large in size or population compared to other cities of the world, and other Antigotian cities in fact, but it is one of the great trading ports of the Mediterranean, and thus, the world.

If you were to come by sea into the city, which is how the majority of visitors arrive to the city, you would dock at an extravagant port, built out of stone and wood that extends far into the sea. Man-made barriers and seaways, directing the sea through a system of canals that provide more space for more ships, have also improved the natural harbor that the city sits on. After all, having the most trade in the whole Mediterranean is not an easy task.

Now, back to our scenario. You would most likely be visiting on a trade vessel, most likely on a private job, and want to sell what is on your ship. After searching for possibly hours, you would finally find a spot to dock, and a dock worker would aid you in pulling your vessel onto the side, and the docker, as they are called, would ask one if you needed aid in unloading your cargo. And then the task of bringing out all of the cargo from the ship would begin, most likely with help from the local cargo crew, and then from the dock you would rent a small carriage pulled by a mule or horse to your selected shop or street stand.

The city isn’t littered with street stands or shops on every corner. No, most of the city is hard to build on, being thrusted up many cliffs and hills, so it is hard enough to navigate or build on. Instead, the government has built a forum, where people gather to visit and exchange ideas, and next to it, a huge market is set up. Shops ranging from Antigotian goods, to Judean goods, to Fez goods surround a gigantic center plaza, where every morning new temporary stands are set up for visitors. If you were going to just sell your one cargo’s worth, you would arrive early to have a spot for yourself in the plaza. If you arrive late, you would have to have all of your goods stored in one of the city’s many warehouses (or granaries, if it were food) until the next morning, when you would try again for a spot.

Such a rich and prosperous city is not to be defenseless. From land, if attacked, the city is ringed by three walls, one stronger then the last (built at three different times). If coming from within the city, the first wall is the oldest, and is made mostly from wood, stone, and straw, and is more of a palisade. The next wall, though, is made purely out of stone and is nearly ten feet thick. This wall has towers every fifty yards, where dozens of arches can release their flames. Also, in time of siege, the wall had an extraordinary feature. At the base, inside, runs a small, canal, only one foot deep and one foot wide, and is covered by stone. This “pipe” can have running water by a man-operated pump at every tower, where a many is used to spin and small conveyer that pushes water with a wooden flap inside each pipe. This running water can then be used to put out any fire quickly, should one arise near the wall.

The last wall is the strongest. Nearly fifteen feet thick, it is made from stone, concrete and iron. Every twenty yards there is a watchtower, equipped with small anti-siege weapons and a small fire pit to return incinerary fire. Outside, the ground slopes downward from the wall, so that an invading army must march uphill to take the city.

From the sea, the city is also defended. Newly installed watchtowers along the harbor, as well as a floating door to close the harbor, make the city one of the safest. The floating wall, made of iron and wood, can be stretched across the opening of the harbor so to bar ships entrance. Watchtowers along the harbor have room for incinerary fire and small siege weapons to fire at ships. Past the port, a small wall also encircles the city should the port ever be taken, and acts as a fall back position for city guards.

In the center of the city, just yards from the plaza, is the palace. Again, the palace is circled by walls and watchtowers, but inside is a very lush garden, full of plants from around the world. The palace itself is traditional, stone structure that has remained since the beginning of the city. It is not large, and houses only the royal family. It remains a piece of traditional Antigotian architecture, and along its walls are painted the story of the nation of Antigot.

Most of Antigot is dedicated to the prosperity of trade, as it is the lifeblood of the nation. But through all the business and visitors, through all the wars and desperate times, the city still retains its feeling of humbleness, of beginning something from nothing, and continues to be one of the most cultured, powerful, and prosperous city in the world, all at the same time.
 
Per Economic Spending Point:

Bronze Age...
1,000 Infantry
200 Cavalry
10 Ships

Iron Age...
2,000 Infantry
500 Cavalry
10 Siege
20 Ships

*Recruitment numbers per nation vary. Many factors can be brought in for a country not to recruit as many, or to recruit more, then the numbers listed above. I do this frequently, almost always some nation does not get enough, or gets more, for every SP. Also, if you spend, say, 5 SP on just recruiting infantry, you could only end up getting 9,000 infantry (if in Iron Age) since you are recruiting so many.

**UU recruitment varies with the individual UU.



(this will be on the first page)
 
Empire of Antigot

The Faalim
"Oh I remember this man. Faal was the bravest Antigotian to ever exist. They said he went to fight the evil god Tarajur in the name of Rujarat. Tarajur was made of darkness and his powers were nothing but destructive. He was the one who brought death, disease, disasters and all evils. He was the only god that tried to oppose Rujarat, and Rujarat looked for a brave human to fight him. Faal was the only who gave himself, and his life, to the cause. Rujarat gave him unnatural strenght. He could have taken a tree right out of the earth itself in one move. Rujarat took him to the darkness at the end of all and showed him Tarajur hide out. Faal was the most brave of all humans. He died in that cave but weakened Tarajur so much that he had to bow down to Rujarat from that day forward. Now the King have decided of a new miliatry order. With Iron, Bronze and much knowledge now Antigot could honor the most brave man ever with the new speicel force of Antigot. The Faalim.

This new force could only have been created now. Only after Rujarat knowledge fell upon a human in Sardinia that have invented a way to use both Iron and Bronze in one creation. Also he learned to create new spears which he called Spiks.
In Fez another men, an african this time, thought of how to make the swordsmen more efficient. He thought that if the swords would be made a bit longer, and the shields bigger, than the swordsmen could stopp the arrows falling upon them and could more easily oppose spearmen and other swordsmen.
In Antigot itself the two men met infront of the king. In the second they saw each other idea the king suddenly thought of a way to take their ideas and also make it soit might stop horsemen. If the shield would be made even a bit taller and spikes would be put at it's top than horsemen would crush into it and if they will try to jump over the shield the spikes would kill them.
The three ideas were made but what to do? Rujarat have talked to me a few days ago. He have talled me that in order that the honor of Faal will not be forggoten a new troop would be made. Taking all three ideas Rujarat have told me of the Faalim. Troops that are to be the strongest fighting force to ever be created for now. Most organized, highly trained, strong and good both at defense and attack. The Faalim would be made into the empire main force replacing the swordsmen all together.

The Faalim is actualy a formation. In each Faalim there are 1200 men in three groups called Jagai [the name of the fertility goddes]. In each Jagai there are 400 men. Each of them is made of 5 lines. The first 3 lines hold the long Fasil-spik. Every Fasil-spik is 8 meters long and unlike spears are not made of any wood but rather a merge of brnze and iron that make it both very strong and not too heavy. To make it easier to lift for the soldeir the Fasil-spik starts very thin and very sharp, able to pounce trought armour, and as it goes it becomes thicker and thicker and at it's end it is quite thick giving the soldeir the ability to hold the Fasil-spik almost at it's edge giving it almost 7 meters lenght away from the soldeir. The first line hold the Fasil-spik the lowest, straight forwards. The second line holds it at about 35 degrees higher. The third line hold it about 45 degress higher making the whole first 3 lines act like a spear wall. The next two lines hold the Sadok-spik. only 4 meters long. Each of them hold two that are connected to the shield for easier carrying. Before the 'change' they throw the Sadok-spikes at the enemy ranks. This spear is made of some wood and and iron edge that gives it full strengh to pounce throught almost anything. [ooc: like the roman thingy].

The 'change' is when the Faalim charge. The last two lines draw their sword. The Ruj. Named after our beloved god. The Ruj is about 70cm long and again made of the bronze-iron merge that makes it both very strong and light enough to carry. All men wield the Ruj. Also all men wield the Arat. The shield. The great shield [guss what is it made off...] is a magnifisant large shield. 1.5 meters high and half a meter long. When standing the Faalim stick the shield to the groun using the two lower spikes so they wouldn't need to lift it while using the spik, each to his kind. The Arat lower spiked are long enogh to stick the shield strong enough so even a cavalry attack into it [using ofcourse the soldeir weight from behind] could easily hold them out. As said the Arat has several upper spiked in case cavalry would decide to jump. The shield itself can count as a weapon as it big enough and strong enough to stop just about anything sent at it. Back to the 'change. The last 2 groups pull out the Ruj. This speicel sword is shaped like no other with a sharp spiky edge and also a side spike to hit upon armour and break it. As said, than the three first lines begin to draw back, highring the spiks and shields for defense. All is done very slowly. The 3 lines come behind the last 2 [making them the first two] that already wield have the Ruj and Arat up. the 3 now behind lines drop the spears as fast as they can, draw the swords and lift the shield strong. the Faalim now if in battle would charge into battle, shields and swords up, and crush all the stands infront it! Slicing with the swords and crushing with the shields. The Faalim are strong to hold against just about anything and are strong to charge at all trops. They only down sides are: High training time which leads to smaller amounts of men than swordsmen. More metarial to make which again leads to smaller amounts of men. And they move slow. Luckily they have very high defense agaisnt archers. Using the Faalim it is better to win in battle rather than hoping to slash all enemies. The Faalim are most brave, organized, equiped and strong force. Instead of 2000 [and more] swordsmen there are only 1200 Faalim. But they are truly strong enough to pay for this much smaller amount...

Now new Faalim would be recruited and tested at a battlefield. After peace is signed with Sparta it would be easier for us to find a weak enemy in case the Faalim are not perfected yet. May the Faalim defend our empire and expand it byhond our wildest dreams. Good bye"


OOC
PIC ADDED show the weapones... I think... I'm not that great at painting my ideas :) otherwise I would master some magnifisant weapones and conquered the world ;)
 
The Greater Empire of Assyria

The nobels were in an uproar, Emperor Saragon XI had led the national army to its defeat in Sumer and had lost the strategic Caspian Sea coastline to Persia. Indeed the Assyrian nation was at its crossroads. A secret council of five nobels knew that eventually something would have to be done. While the idiot with the throne Assyria would be doomed.

******

The Emperor lay asleep in his bedchamber. His dreams filled with the horror of what was happening to his people and the defeat of the conquering Assyrian army at the hands of the lowly Sumerians. Stealthly the assasin crept up towards the sleeping sovereign. Casually as say changing one's underwear the blade was drawn. The sovereign's throat was slit and the assasin made good his escape.

*******

The dead Emperor was found the next morning. Immediatley his son, Crown Prince Mukrai, heir apparent was summoned. The secret council of 5 confronted the not yet crowned Emperor. There was salvation possible for the Assyrian Empire yet, and they had a planned.

********

The first act of Emperor Mukrai II of Assyria, was to pass the Magamus Karti. With it formed a council of the 21 noble houses to consult and 'advise' the Emperor in all matters of state. The 5 noble's of the 'secret' council being the most influential were also given the new rank of 'Greater Noble' allowing them to form personal armies to be used in the defence of the Assyrian Empire.

The halls of the palace in Niveneh raged with the cry 'The Emperor is dead, LONG LIVE THE EMPEROR, The Emperor is dead, LONG LIVE THE EMEPEROR'
 
Japan

Damn thought i had more time to do a story.

-Expand Northward
-Unite various shoguns under my control, use force if needed
-add other warlords coffers to my own

hope that suffices for now, but i promise story on the way
 
Oh orders? Ok... PM'd in several minutes :)

ADD to orders: Open trade with Assyria and anyone else who want.
 
Orderations despatched.
 
orders being written...
 
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