Dancing Hoskuld
Deity
Nooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!![]()
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JosEPh
What and why?
Nooooooooooooooooooooooooooooooo!!!!!!!!!!!!!!!![]()
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JosEPh
What and why?
C2C Team: We made a building that has -.
JosEPh_II: Nooooooo!
C2C Team: We made abuilding that cost -
.
JosEPh_II: Nooooooo!
C2C Team: We made a building that has reduced.
JosEPh_II: Nooooooo!
C2C Team: We ...
JosEPh_II: Nooooooo!
C2C Team:![]()
DH wrote: I need to reduce the science from monasteries to compensate.
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That was a good one Hydro!
JosEPh![]()
@Dancing Hoskuld
"Myth of the Marsupial" and the "Enclosure - Marsupial" seem to be having some problems and are not showing up.
@Dancing Hoskuld
I saw a viper in the snow today. I don't think any of the reptiles (viper, ball python, cobra, komodo dragon, nile monitor, iguana, galapagos tortoise, desert tortoise, gharial or crocodile) should be able to go into the polar terrains (ice, permafrost, tundra).
Actions for subdued units will be available soon.Playing C2C made me realize there really should be some way to butcher subdued animals, or decide wether I want the animal to be subdued or not. There were a lot of moments that made me like "another orangutan? I would've prefered the 2 food!" -delete unit-
If not that, at least dont make them cost unit upkeep. There's no real way to store subdued animals for later eras/structures because they shred into your gold per turn.
Actions for subdued units will be available soon.
I will, as the last step when the mechanic works.Don't forget to update the subdued animal AI if you're adding new actions.
Since all the code is based on what is already present in the C2C DLL it might be a lot of work to make it function in a vanilla DLL.Will you be releasing a subdue animals mod to the community? There have been requests.
Playing C2C made me realize there really should be some way to butcher subdued animals, or decide wether I want the animal to be subdued or not. There were a lot of moments that made me like "another orangutan? I would've prefered the 2 food!" -delete unit-
If not that, at least dont make them cost unit upkeep. There's no real way to store subdued animals for later eras/structures because they shred into your gold per turn.
I just started a new custom game with the most recent svn (1461).
Subdued animals seem not to work properly; i don´t get hammers or food when winning a battle.